Arma 3
FIREWILL Aviation Pack (Complete)
448 Comments
command008 8 Jul @ 11:05pm 
anyone else seeing fps issues with the mod. any other aircraft or vehicle its smooth. but when i spawn any firewill aircraft my fps drops from 140 to 56 and lags
JustRyan 19 Jun @ 9:59am 
Can't give WSO any weapons, i have followed all the instructions. I tick the "Gunner" box, choose the weapons, nothing happens.
Valken 21 May @ 1:22am 
Thank you BOSS!
RotarRooter  [author] 20 May @ 5:42pm 
@Valken Done! :pilotcool:
Valken 18 May @ 9:24pm 
Will you add the F-8 Crusader? TY ahead of time for the support to both packs. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3479776397
mwpowelllde 18 May @ 9:09pm 
Awesome thanks dude! Bravo bravo!
RotarRooter  [author] 18 May @ 11:36am 
@mwpowelllde That is correct.; no need to load AWS as a stand alone mod.
mwpowelllde 18 May @ 8:00am 
So... I'm noticing 09 the AWS is also included in the bundle. Does that mean we do not need to include AWS as a mod?
RotarRooter  [author] 16 May @ 1:52pm 
@Mr.White Mod is updated.
Mr.White-[DHT] 26 Apr @ 2:00pm 
getting a pbo error on our dedicated after the mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=366425329 was updated - no idea how to fix - session lost - verifying PBO failed: 1381545544/addons/fir_airweaponsystem_us_cfg.pbo
Fluff the Sergal 16 Mar @ 10:51pm 
@humanoids1one no clue. They all work for me
humanoids1one 16 Mar @ 9:41pm 
All of them crash my game when I spawn them in. Is this a mac thing? I've only had it with the Firewill aircraft.
RotarRooter  [author] 31 Jul, 2024 @ 6:02pm 
Also, if it is as easy as changing the control of weapons to the WSO in the editor, if you have respawning multiplayer vehicles for your scenario on you may find that the jet when it respawns goes back to pilot only. I have heard of configs for vehicles reverting on respawn. But that is above my capabilities to deal with and about all I can think to do in this scenario is have a small fleet of jets configured for the WSO you place in the editor, or just deal with scenario restarting if you crash or get shot down. Good luck!
RotarRooter  [author] 31 Jul, 2024 @ 6:02pm 
@The Historian I doubt y'all are idiots, lol. I am assuming you are meaning in the F-14 right? About all I can think is that you will need to place the jet in the editor, and then go into the attributes and manually check / change the weapons to be available to the WSO. Have you tried that? There might just be default config to allow the pilot only to have full control so that the jet is usable in single player. Otherwise I would be at a loss and am not sure what to say other than you might try to contact Firewill. (I just compile the mods into a pack, I don't mess with functionality) let me know if that works for you or if you've already tried it. Hopefully it is a simple fix!
Historian 344th 31 Jul, 2024 @ 5:50am 
maybe and my friends are just idiots, but no matter what we do we cannot figure out how to give the WSO weapon controls. we've looked through the manual for firewill and its mods, we've looked online. but we still havent been able to figure it out
Marcel 13 Jul, 2024 @ 6:38pm 
i havent loaded it solo and i tried other firewill mods, i wonder if its just something i had loaded at the same time
Marcel 13 Jul, 2024 @ 6:11pm 
thats weird, might of been something on my end then. i wish i clipped it but when the game was loading it crashed saying something about its hitbox
RotarRooter  [author] 13 Jul, 2024 @ 5:19pm 
@Marcel I am showing no problems with the mod. I just loaded the other version of this mod with helis up in the editor, placed all 3 variants of the Tornado, flew one, and had no error messages or problems. What is the issue you are seeing? I even double checked Firewill's uploads and there is nothing new with AWS or the Tornado mod.
Marcel 8 Jul, 2024 @ 5:03pm 
hey @rotarrooter both of your packs say somethings wrong with the tornado. i love your packs, just wanted to let you know
mwpowelllde 8 Feb, 2024 @ 11:21pm 
FINALLY YES! included @Project Lightning - F-35B Armaverse Version! also @C-130 Hercules Series(Hercules Upgrade Project)! super pumped to slim my mod set a bit. thank you!
RotarRooter  [author] 8 Feb, 2024 @ 4:17pm 
Mod is now updated to include the new Firewill C-130
RotarRooter  [author] 8 Feb, 2024 @ 4:16pm 
@Disco I have no plans to add the mods that require non Firewill mods
Disco 7 Feb, 2024 @ 3:17am 
can you please add the C130
Disco 7 Feb, 2024 @ 3:16am 
T-45C Goshawk and A-6E Intruder are missing because they require additional mods (the models arent made by firewill) T45 requires Military Aviation and A6E requires Unsung
RotarRooter  [author] 26 Jan, 2024 @ 3:17pm 
@mwpowelllde - Oh snap! I just saw this message a month later. I will try to get that done By Feb. 4th
@Machiavelli It should!
Freedom Radio 26 Jan, 2024 @ 4:12am 
does the pbo/server keys for the mod pack work/up to date?
mwpowelllde 26 Dec, 2023 @ 4:51pm 
add the C-130 to the pack, please... thanks!
LAND0_NORRIS 20 Dec, 2023 @ 2:41am 
i mean the T-45 Goshawk my bad
LAND0_NORRIS 20 Dec, 2023 @ 2:41am 
yooo wheres the A-6E? and the T-26? i think they are missing could you add them?
RickOShay 23 Nov, 2023 @ 12:05am 
I think it's something to do with both a mod update and an Arma change. I noticed the USS Freedom has been affected by some underlying Arma 3 changes - I had to spend nearly two weeks fixing my carrier deck system.
RotarRooter  [author] 22 Nov, 2023 @ 7:12pm 
@Rickoshay Sorry, I wouldn't even know where to begin.... does this happen when using just the Firewill mod by itself? All I do is make the modpack, all functions would be native to Firewill's mods. I can only theorize that it has something to do with a game update or whatnot.
RickOShay 22 Nov, 2023 @ 3:20am 
F-35B - AI no longer landing on USS Freedom
I noticed that the F-35B doesn't land at the USS Freedom any longer. Tried all the usual stuff for aerial spawned planes - (vehicle this) landat (Dyn AP name) and (vehicle this) land 'land'; also F-35B that takes off from the carrier don't attempt to land back at the carrier once in the air. I want add support for the F-35B into my ROS Carrier deck system. Any suggestions/help would be great thanks!
RotarRooter  [author] 11 Oct, 2023 @ 6:35pm 
@mwpowelllde The AWS mod is part of the modpack. I have no idea why it wouldn't load. Everything is up to date as well. I am afraid I don't really know anything about installing mods on servers either.... maybe someone else knows?
mwpowelllde 7 Oct, 2023 @ 10:21pm 
trying to load on a server, verified downloads are there. complaining about: Addon 'FIR_A10_Fuldagap_F' requires addon 'FIR_AirWeaponSystem_US'. seems something needs to be updated?
RotarRooter  [author] 4 Sep, 2023 @ 7:20am 
-Updated AWS and mods to be current
CaptClueless 2 Sep, 2023 @ 2:04am 
anyway to disable the built in pylon manager?
Bonwil 9 Aug, 2023 @ 11:17am 
Update FIR AWS(AirWeaponSystem)
RotarRooter  [author] 3 Jun, 2023 @ 4:11pm 
@CY3ER MISFIT All the mods in this modpack to be current with the updates Firewill has made to his mods this past month. Mainly he has been improving on I-TGT and has a 2.0 version now implemented. The AWS mod changing means that the aircraft mods get updated to be able to use the new settings, bug fixes and so on as well.
CY3ER MISFIT 3 Jun, 2023 @ 3:53pm 
what was updated?
RotarRooter  [author] 3 Jun, 2023 @ 12:58pm 
Mod is freshly updated as of now: 03JUN'23
Fluff the Sergal 14 May, 2023 @ 9:37am 
I will get on contacting rotarrooter
mwpowelllde 14 May, 2023 @ 6:52am 
Looks like FIREWILL had an update. Will y'all be repackaging soon?
Fluff the Sergal 20 Apr, 2023 @ 4:44pm 
@Tactical Penguin all servers that add class names (such as this one) should be uploaded and running server side, as a rule of thumb
Tactical Penguin 20 Apr, 2023 @ 12:43pm 
I still haven't found a fix from looking it up. I don't even know where to start to try to fix it. Is it because the server doesn't have the mod installed, and only has the key? I can't imagine why that would be an issue when I have other mods set up like that.
Fluff the Sergal 18 Apr, 2023 @ 4:03pm 
@Tactical Penguin no mate, I'm not great with that, sorry.
Tactical Penguin 18 Apr, 2023 @ 3:59pm 
@fluff the Sergal You wouldn't happen to know how to spawn one in via script, would you? I could try doing it that way instead of through Zeus
Fluff the Sergal 18 Apr, 2023 @ 3:50pm 
@Tactical Penguin sorry man. I don't know what to tell you. It isn't the mod itself, I'm sure. I've had the same issue before. It may take some troubleshooting to figure out what the issue actually is.
Tactical Penguin 18 Apr, 2023 @ 3:18pm 
@Fluff the Sergal That setting is enabled in all Zeus slots.
Fluff the Sergal 16 Apr, 2023 @ 6:47pm 
@Tactical Penguin You gotta set it so the Zeus has access to ALL EXTENSIONS/ADDONS. This is done via a setting in the double-click menu, that is the module synchronised in Eden. If you are using a server, you will have to upload a mission where the Zeus Module is set to use all addons, and synchronise it to whomever you choose to be the Zeus.
Tactical Penguin 16 Apr, 2023 @ 9:26am 
I can't spawn the aircraft or units in Zeus, but I am able to do it in Eden. My dedicated server has the key, but not the mod installed (I'm hoping to make this an "optional" mod of sorts. Any reason why I can't spawn anything through Zeus?