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It would be like giving horse archers to the aztecs in 1400s
Comparison of Turn 1 Mide recruitment screen with and without the mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2981022270
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2981022375
I'll play through a full campaign and let you know if I can recruit advanced units properly once I tech up.
I love your work, except for one unit. The welsh mace units are overpwoered. Their stats are not that good but no matter what they face, they nearly don't break and always make heavy losses.
Not sure why other unit mods are incompatible though...if anyone has info on why that would be super useful (I mod Warhammer TW and this isn't the case if its vanilla building or a submod to another mod)
Mod work perfectly on custom battles, but don't work in campain (new campain start)
Anyone can help me? Thanks in advance
Love this mod.