Hearts of Iron IV

Hearts of Iron IV

OWB - Sky Reavers National Focus
60 Comments
TheKingChad 30 Nov, 2021 @ 1:53am 
Great mod. Update please
Lacrimosa 24 Jun, 2021 @ 12:13am 
Does this work with regular OWB or only legacy version?
Cat Burglar 14 Mar, 2020 @ 2:43pm 
Ok. Thanks for telling us that it is still being worked on. I hate it when mod authors abandon a mod and don't tell people so you hold your breath wondering weather or not it is still going to be updated. It also doesn't help that paradox constantly breaks mods and so you can never tell if they are just waiting to update for a major update on the game.
[H.E.R.R.] Sareth  [author] 29 Jan, 2020 @ 2:01pm 
It's not dead. I have a lot to do in real life. That said, i thank you for your feedback and will try to dig in to it asap.
Cat Burglar 28 Jan, 2020 @ 4:14pm 
Is this mod dead?
Cat Burglar 13 Nov, 2019 @ 4:23pm 
Vitsu7755, I have this issue too.
Egg Fella 13 Nov, 2019 @ 6:17am 
is it just me or is anyone else missing krono´s leader photo
I Cute 5 Oct, 2019 @ 9:35pm 
dis not be big brain me brain decrease
BackslashN 8 Sep, 2019 @ 2:43pm 
how are we supposed to get all this required manpower?
Gustav 8 Sep, 2019 @ 6:40am 
Omg, thanks for job
Crash 7 Sep, 2019 @ 4:04pm 
It's back! Nice!
[H.E.R.R.] Sareth  [author] 7 Sep, 2019 @ 2:56pm 
It took longer than expected, but with the help of my fellow modding-brothers Shudderfly and The_colonel, i was quickly able to get an update out so that you guys can enjoy the mod again! Please continue to give me feedback.

In the meanwhile, i will work on a rework of the expansion part of the focus tree and some other new stuff to round up the gang experience.

See you guys
Gustav 20 Aug, 2019 @ 2:21am 
already on August 20, but we are still waiting and hope that you will update this wonderful mod
[H.E.R.R.] Sareth  [author] 30 Jun, 2019 @ 2:57am 
Hey Guys! A little message from me to battle the radio silence. I am knee deep in my real life with little to no time at all for modding stuff. I will get to work on the mod at the middle of august again. Thanks in advance for understanding.
BackslashN 14 Jun, 2019 @ 2:59pm 
blyat please update to 1.7
WaldoTheWarfighter 6 Jun, 2019 @ 5:37pm 
Does this mod still work in the latest version of HOI4?
Gustav 4 Apr, 2019 @ 6:43am 
mod should be upgraded to 1.6.2
TauXv9 24 Mar, 2019 @ 10:13pm 
what does knowledge from the past do?
[H.E.R.R.] Sareth  [author] 23 Mar, 2019 @ 1:58pm 
Hey guys! I finally had the time to update the mod for the new version. Please keep me up do date if you run into any problems.
of elrick 23 Mar, 2019 @ 11:16am 
@[H.E.R.R.] Sareth Please update this great mod for 1.6.1. This is a very great mod and its frustrating to no longer have a focus tree for the Sky Reavers. Thanks.
forerunner398 21 Mar, 2019 @ 11:34am 
Would also like and update.
Sir Walter Grixlie 14 Mar, 2019 @ 5:31pm 
Update for 1.6.1?
[H.E.R.R.] Sareth  [author] 25 Feb, 2019 @ 2:02pm 
@Ancorva

Thank you very much for your feedback! I really appreciate it. I will look into it and am currently doing a small update for the Sky Reavers mod regarding the expansion subtree. Free time is scarce right now, but i continue to work on this one :=)
Kolomen 19 Feb, 2019 @ 1:26am 
Hey just played your mod and i have to say its a beautiful bit of work, but i think that the tech you get is from both the Focus Tree and the Sky Reavers Tech Tree are somewhat lacking in some regards such as only getting Salvaged Power, AD-Firearms, Howitzers and AD-Anti Tank now while i realise that these techs are all top grade in OWB the Sky Reaver HQ is THE AREA 51, the very same black site that is supposed to house technology that would outshine anything both in our world and in the Fallout world.

I would also say that the Taking Out The Competition section needs to be looked at because that part of the FT confused the heck out of me.
[H.E.R.R.] Sareth  [author] 2 Feb, 2019 @ 4:33am 
An update will come. I am currently working on one other project regarding the barons Republic and will take care of an update for the Sky Reavers mod afterwards.

@23tovarm

Thanks for your feedback! I will give it a thought. As far as your problem is concerned, I can say that it is highly unlikely that my mod causes problems since you are the first person to encounter a problem like that with my mod enabled (along others). I play with other submods too and have no issues so far.
MedicCoco 21 Jan, 2019 @ 8:04pm 
A update would be awesome!
23tovarm 20 Jan, 2019 @ 10:12am 
Is this mod abble to play with othe OWB Submods becaues everytime I am about 2289 my game just crashes
23tovarm 5 Jan, 2019 @ 9:24am 
Hey i love the mod but I think there should probably be more involvement with the Desert Rangers like taking the over or helping them in the wasteland. A good mod indeed.
[H.E.R.R.] Sareth  [author] 25 Oct, 2018 @ 1:51am 
@superninja76

Hey there! If you streamline for the Destiny Focus through the expansion subtree and get the Elites take-over with Martucci, the event that comes with the Focus is working as it should. :) Please mind reading the story arch from the very beginning of the focus tree as it hints what you may or may not have to do to get a different outcome of the power struggle.

@schmitz.57

Thank you for your nice words! I will look into it as soon as i get some free time.
superninja76 24 Oct, 2018 @ 4:29pm 
By the way. Still love the mod, sky reavers are my favourite faction, but it's just frusturating losing my ruler and gaining someone who's never been mentioned before, that i don't want at all.
superninja76 24 Oct, 2018 @ 4:25pm 
Hey. Playing with a few other mods, like courier six, but the civil war at the destiny focus is broken!
Some dickhead named savio martucci somehow takes power. Who the hell is he, and where's my beloved krono? I want to be king of the wasteland, not random italian shitbird of the wasteland!
schmitz.57 20 Oct, 2018 @ 11:54am 
So i recently started a new game with the Sky Reavers (Amazing Work on this mod, by the way. Never thought i would have this much fun with this)

The Problem i ran into was during the War against the Whitelegs. I did the focuses to get the Friskers and Thorners to join my forces and pull of the war without too much difficulty. The first thing i noticed was the fact, that i didn't get any warscore and had to occupy every last bit of territory before they capitulated.

But the actual problem was with the focus "Rebuilding". As far as i am aware, this focus should have given the Friskers and Thorners their respective territories back. But it didn't happen. Everything remained under my direct control, while the Friskers and Thorners still showed up in the list of my subjects, making me the overlord of 2 nonexisting countries.

This is not anything gamebreaking, mind you, but still a bit weird.
[H.E.R.R.] Sareth  [author] 6 Oct, 2018 @ 3:24am 
Hey Captain Collateral Damage,

thanks for your feedback. I will address the issue as soon as i can. Free time is scarce at the moment.
Captain Collateral Damage 1 Oct, 2018 @ 3:41pm 
you need to add a bypass for the war with grabber territores focus because they went to war with me and lost all their territories but the focus still declares war on them so now im perpetually at war with a nonexistent country
Exzellima 11 Sep, 2018 @ 11:02pm 
Ty for answering
[H.E.R.R.] Sareth  [author] 11 Sep, 2018 @ 2:06pm 
I changed how the White Legs follow up focus can be accessed. Instead of a warscore of 50%, you need to occupy three states from them. Sorry for not telling earlier. Real life can be overwhelming sometimes.
Exzellima 10 Sep, 2018 @ 1:47am 
whats new with the update?
[H.E.R.R.] Sareth  [author] 24 Aug, 2018 @ 7:27am 
Hey GodKingDarky! I have found a solution to the issue and will try it out shortly. If it works, the problem will be solved with the next update.
[H.E.R.R.] Sareth  [author] 16 Aug, 2018 @ 1:28pm 
Heyho, GodKingDarky!

I looked into the code, ran a test on the issue and can confirm that every national focus except the scripted effects are gone - for both sides of the Civil War. It seems to be a vanilla bug. I will try to fix that one. May the code be with us.

Thanks for your Feedback! I am very proud that you consider it a favorite and will most certainly try to uphold the good work - which got much easier with Awan joining and being a huge relief for me.
GodKingDarky 15 Aug, 2018 @ 2:18pm 
Ugh. I'm pretty sure this is a Hearts of Iron problem, and not something of your doing, good sir, but I just went through a whole game as Sky Reavers, ended up in a civil war with Darius Will as my new leader (trying to bring some civilization to the wastes), and, of course, every one of my national spirits except the three "Opinion" ones (Love of the People, Grip on the Gang, Support From Abroad) were stripped from me. This happens with other nations when they get into civil wars too, it's just annoying.

That HoIIV problem aside, you've done an amazing job with this mod, It's one of my favorite focus trees for Old World Blues. Keep up the good work! ;D
[H.E.R.R.] Sareth  [author] 14 Aug, 2018 @ 9:42am 
Hey Folks!

The latest Update has brought a solution to the over-/underflow problem of the new scripted effects. In addition, i have planned out some stage two focus trees that will come in future updates.

So long
[H.E.R.R.] Sareth  [author] 7 Aug, 2018 @ 12:51pm 
@Warpfire Yeah. We noticed that and are working on a solution to this. Thanks for your feedback!
Warpfire 7 Aug, 2018 @ 12:49pm 
Doing some testing using focus.autocomplete and I noticed that the various support national idea's can over/underflow (for example most loved by the peope to tinpot dictator)
[H.E.R.R.] Sareth  [author] 7 Aug, 2018 @ 10:07am 
Huh. I will do that in a few, Ace. Thanks for bringing that up!
whatever you please 3 Aug, 2018 @ 3:33pm 
Hey, I don't know why you haven't promoted this mod on the OWB Discord server, but I highly suggest you do, this mod is great.
Awan  [author] 20 Jul, 2018 @ 1:06pm 
Hey folks, new contributor here, just saying that I'll be doing a bunch of localisation in the next update.
[H.E.R.R.] Sareth  [author] 7 Jul, 2018 @ 1:34pm 
The work on the second stage is going good so far. As a little preview on the contant that's going to be implemented, i will tell you this: The Reavers will no longer have ordinary puppets.

@Darkzess: To some point it is intended to be a harsh choice; Do you push towards technology and sacrifice your ability to fight, or do you concentrate on other things, first? I will have a look at it, though.
Darkzess 7 Jul, 2018 @ 10:42am 
I think you lose to much manpower in the focus tree, but otherwise, nice mod :eaglegag:
flunt 1 Jul, 2018 @ 1:20pm 
Great mod man
M4accc™ 28 Jun, 2018 @ 5:47am 
Sweet love the mod, keep it up sareth. :steamhappy: