Car Mechanic Simulator 2018

Car Mechanic Simulator 2018

Autumn Ring
26 Comments
razielalessandro270511 12 May, 2021 @ 10:34pm 
¿could you make a map for the drift?
DaborG 8 Dec, 2020 @ 1:50pm 
the map is very well done, i love it, but it does not go well with chrome cars :/
LemmeEatThoseCookies 9 Sep, 2019 @ 12:52pm 
This map on GT4, so much good memories ...
iwlbcnu 7 Aug, 2019 @ 10:28am 
could you do an autocross style track/roadcourse
KiddoIsGone 23 Jul, 2019 @ 11:25pm 
Those who don't know where Autum Ring is from, it's from the Grand Turismo game franchise off of the Playstation, spanning from GT all the way to present day Grand Turismo (though I'm not sure if it's in the newest GT game for sure).
david 5 Nov, 2018 @ 10:02pm 
I believe it's blacktop as shown in pic above. :)
Steve Clark 5 Nov, 2018 @ 6:38pm 
is this a dirt or a concrete track?
david 23 May, 2018 @ 4:31pm 
I posted a screenshot with Aston Martin Vulcan lap of 1:03. Beatable but sets a decent time to compete with. :)
Layster 22 May, 2018 @ 8:54pm 
First lap is 1:21.046 then secord lap is 1:13.951 best time attack by Honda Nsx with V8 into all race body mod and slick tires.
Layster 22 May, 2018 @ 8:39pm 
Whoaa.. I went to first lap is 1:21.916 then secord lap is 1:18.142 then third lap is 1:15.344 best time attack by Honda civic with race tire slicks.
Layster 22 May, 2018 @ 8:22pm 
I went to first lap is 1:32.106 then secord lap is 1:26.833 best time attack by Honda Nsx with race tire slicks.
deadbob777  [author] 21 May, 2018 @ 7:46pm 
Yes, I mentioned in the description this is a PS2 map.
WT_GamerGirl 20 May, 2018 @ 8:57pm 
thank you, :)
david 20 May, 2018 @ 1:42am 
You can save the entire track folder the same as you would any other mod in the mods folder. My guess is synchronization will always be a problem for you loading and unloading various mods. When your files don't match the steam backup, it'll cause problems. :)
david 20 May, 2018 @ 1:39am 
I don't use mine in the same way but maybe go to Steam, settings, Cloud, disable Steam Cloud Syncronization? Once you have it working, I'd enable it again to keep backups available online. If it still won't start, right click on the game in Steam console, properties, local files, Verify integrity of local files. Fair warning, it'll overwrite cars configs for CMS cars - not sure about mods. Good idea to manually backup the cars and mods folders first. One of those 2 has saved my bacon more times than I care to say. But none of that should impact the tracks, unless you've broken the files with editing and moving them around - in which case, verifying integrity and resubscribing should get them working. :)
WT_GamerGirl 20 May, 2018 @ 1:15am 
right however, i subscribed to every car mod avlailable and out of that i had to be able to select a few that i wanted to use, and cept all the rest to a backup folder so be able to grab if i want to switch out the mods, and when i take my computer to placed where there isn't internet availabel, that i still have ablitiy to play the game with those mods, and because i subscribed to all of those mods i have been disconnecting my computer just to play the game without my computer trying to use every mod at once, so that is why i asked, the last few times i tried opening this game while i am still connected, the game wouldn't even load, plus i get bad connection anyway, if there is any other way to solve this issue, really i have every mod that is put out for this game, so every so often i switch them out,
deadbob777  [author] 20 May, 2018 @ 12:17am 
The maps literally just work once you've subbed, they appear in the community map section at the top left corner of the map, and will not work in any other folder than the workshop folder, this is to avoid maps being uploaded on less than ethical websites and being used on stolen copies of the game.
david 19 May, 2018 @ 11:24pm 
@ sccphantom once they're uploaded to your mods folder (645630), they're available in the game. Go to the garage door and choose "Workshop Maps" at the top left of the screen. Choose your car (must be driveable and in the garage), choose the track, and go. If you've edited or moved the track mod files unsubscribe and resubscribing should reload them. You might have to restart the game after resubscribing. Good luck! :)
WT_GamerGirl 19 May, 2018 @ 11:00pm 
so i am kind of a idiot, i have been trying to figure out how to place this maps in the upload folder in this game's main folder, and I can't seem to place it right, what I did was opened the file labled "upload" and there are two other files that are shown, the top one is labled (SampleUpload) and the bottom file is labled (SampleUploadMap). so from there what I tried to do is draged the file containing the map, with a big lable of just numbers, for example 5769574867847, something like that, anyway i tried to read the upload_config file and it didn't help me at all, so i looked for a video on youtube, and so far there isn't any videos, so if someone could explane in full detail or make a video for it, it would help me enjoy these maps,
S3MØG 14 May, 2018 @ 11:43am 
Race tracks are now a thing... thank god for that, amazing work!
Layster 13 May, 2018 @ 6:08pm 
it nice track... But should need to getting a time attack racing!
g-x-2 13 May, 2018 @ 2:46am 
merci
ScorpionSauce 13 May, 2018 @ 12:31am 
Eyy, the nostalgia hit me like a tonne of bricks good work!
If you're porting GT tracks, may I suggest Midfield, SS Route 5 and Test Course to be on your list?
Cheers
david 12 May, 2018 @ 4:39am 
Great map. Too bad we can't time our laps though. So far your Vulcan is the only car that doesn't oversteer on corners. Thanks! :)
PlasmaRaven 11 May, 2018 @ 11:05pm 
how hard is it to make a map i probbly coudnt fo it :)
jjeff1955 11 May, 2018 @ 10:47pm 
Thank You deadbob777!