Total War: ATTILA

Total War: ATTILA

Ancient Empires 2.0 - Part 1 of 2
6,061 Comments
ycrooks 18 Jul @ 8:20am 
Every time a settlement is sacked or raised and has ruined building slots. I cannot replace them. They just stuck there which really frustrates me during my campaign.
Poni 16 Jul @ 8:54am 
Hey, i dont understand why my army whos in the settlement counts as reinforcments in siege battles? i do also have boats in the harbour and only one reinforcment at the time maybe? siege battles is what i love about TW so can anyone help me?
jubal harshaw 15 Jul @ 6:32pm 
ive played this mod for awhile and for some reason after awhile the generals stop having traits, and you cant upgrade them, anyone else know how to fix it
南丸 13 Jul @ 11:56pm 
ai_rom_legatus had no horse
Poni 13 Jul @ 4:16am 
Ive started to play just nu and im hoping theres some Rome 2 looking legionnares later on, also, how is carthaginian citizen levies so OP? lol
Snotty 10 Jul @ 11:35am 
truly awsome mod. dei for attila in my mind. one thing ive come across is crash to desktop when loading enemy circular camp maps?
Uber Kruber 8 Jul @ 11:31am 
@Hawk It works fine either way. AE works perfectly fine on it's own, although it hasn't been updated in years (maintenance updates are currently in the works, most importantly to fix several crashes. New content will currently only be published alongside Classical Empires updates, if at all)

Classical Empires relies on AE and changes plenty stuff, most importantly 4TPY -> 12 TPY and improved Battle & Campaign AI among many other changes, and is still in somewhat active development.

I recommend trying out both and see what fits you better, in general CE takes a slower approach but as I said above, fixes and rebalances many things from the original AE. AE itself is the same as 3 years ago and still great and very much playable, although it really could really use some maintenance.
Hawk™☆KevRockZ☆ 8 Jul @ 11:11am 
Is this mod still supposed to be running with Classical Empires or without it?
Lofty 30 May @ 11:48am 
Amazing mod, lot of fun. So far stable for me
w 27 May @ 8:26am 
this mod works make sure you dont have any other mods enabled
Hattori Hanzo 19 May @ 7:46am 
@casper yo i would like to say (atleast recently) i haven't encountered those bugs nor crashes so give it a try
Casper 15 May @ 10:52am 
I wonder how this mod is so popular and the last comments report major bugs making me not encouraged to even try this mod. Could a big fan of this mod tell us it is not this bad?!
Ligma Bababooey 12 May @ 11:34pm 
is this mod dead ?
SKIBIDI_RIZZLER123 12 May @ 2:39pm 
during rome gameplay governors starts civil war in 2 turn from placement in office even if they have high loyality at the start of game...
TW 8 May @ 2:08pm 
is there a way to play achaemenid?
bartcusters475 22 Apr @ 5:39am 
No extended building mod?
MR. CAPSLOCK 17 Apr @ 7:11pm 
I am doing a Campaign with the Kingdom of Media and i dunno if i am missing something but the variety of units is inexistent, and this also apply to all the eastern faction, i mean on the beggining of the game i can understand but even after expanding and have reclamed all the persian empire territory as well !? It feels like the eastern factions have been marginalized expecially afrter all the rethoric in the various description about "the ribirth of the persian empire" and then all the units u can deploy are 2 shitty spears and ,1 strong meele inf and 3 decent cavalry units... and all the auxiliary units are useless aswell or needs the highest lv of building to be deployed... this must be a joke unless im doing something wrong but the feeling is that the East was not touched by this mod
styggsylt 16 Apr @ 2:05am 
@MarZio ✝ agree with u on everything. tried to play as Rome but its not playable with the week economy and public order, doesnt make any sense!
TYTAN 11 Apr @ 8:26am 
This is my second post...the game crashes during every battle. I've tried everything. I've reinstalled the game and the mod. I'm only using the Ancient Empire mod. I really like what you've done but I can't play it. Nothing happens on the campaign map. Every time I start a battle after a few minutes of fighting the game crashes to the desktop without a message. I have everything up to date. I have a GF 4070 TI and the latest generation i7. Other total wars work fine. I really want this mod. I'm a big fan but unfortunately it doesn't work in my case. I can't play battles. I even tried lowering the settings and downloading a mod to reduce the battle map but it still crashes to the desktop. Does anyone have any ideas?
Alex 6 Apr @ 8:27am 
мод хрень. пРИ ОСАДЕ ,КОННИЦА АТТАКУЕТ ВОРОТА БЕЗ ЕДИНОЙ ПОТЕРИ от башен
на протяжении всего времени
House_Ordos 5 Apr @ 1:32pm 
Get over yourself Smugolas.
I tickle fat chicks 4 Apr @ 2:23pm 
is there a way to change how rome marches they march like they are hidden
smog 4 Apr @ 8:07am 
Diadochi is also Greek name which means successor, why u seperated them from Greek city states is unknown, but i suggest u doing some history before making historic mods
smog 4 Apr @ 8:05am 
Macedonia wasn't Hellenistic, it was purely Greek, refering them as Macedonians and Greeks instead of just Greeks is crazy, also, Hellenistic means Greek in Greek language, 0 history knowledge as usual...
MarZio ✝ 3 Apr @ 6:20am 
This mod keeps everything wrong with Total War Attila while discarding the few things Vanilla Attila did right. The diplomacy is utterly retarded and the anti player bias is magnifyied, now historically irrelevant AI factions (like the balearic island tribes) will randomly declare war on you and send full stacks all across the mediterrenean just to break your balls), the economy is super weak, public order almost impossible to keep and autoresolve useless (half of your army will die to a bunch of weak slaves, realistic lol), BTW all of this things on NORMAL difficulty (renamed decisive).

I don't recommend it, DEI for Rome 2 since it's a least playable and somewhat enjoyable, not like this mess.
gro-1654 2 Apr @ 3:18am 
I play for the Iceni. Trying to attack an enemy city, I choose my army, bring it to the city, and nothing happens. I just click the cursor on the settlement.
Princeps Senatus 26 Mar @ 6:40am 
I tried both Classical Empires and Ancient Empires and can say that AE is better on it's own. Additionally, UMCenturion will come with more in the near future.
von Lützow 25 Mar @ 2:58pm 
imo the better mod compared to Classical Empires. The cavalry in Ancient Empires and combat system atleast makes an impact and cavalry doesn`t feel like a wobbly sack of noodles like over there in CE. I did disable the supply system though and all the Classical Empire stuff since it did not better the campaign, somehow it made it worse. Keep up the good work, don`t overthink or complicate things up! Cheerio
Uber Kruber 24 Mar @ 10:53pm 
I don't think it should auto download Classical Empires.
You need at least Ancient Empires Part 1 and 2 to play, AE Supply Systems and AE Dust Particles are optional but recommended.
Classical Empires is basically an Overhaul to Ancient Empires, changing the battle system (away from the 1hp system), ovarhauling attack damage and armor systems, changing to 12TPY and improving Battle- & Campaign AI etc.
It requires Ancient Empires to work, however AE works perfectly fine on it's own.
{CLR} SilentAssassin 24 Mar @ 5:28pm 
Every time I subscribe to this mod, it also subscribes to like 5 other mods called classical empires. Is this supposed to happen?
Uber Kruber 24 Mar @ 11:27am 
Sure, helping hands are always welcome! Feel free to contact us over at the Classical Empires Discord [discord.gg]
Brakin 24 Mar @ 10:32am 
Do you guys need help with the mod?
Muhabla 19 Mar @ 6:44pm 
I just tried this mod and started as Carthage, usually my first moves with that faction is to get some ships, explore the worlds and get as many trade agreements as I can, but the whole world hates me, "Great power -50" <- is that by design? why?
tristansimmons74 18 Mar @ 2:31pm 
LEGIONARY LEGATE have no horses
Princeps Senatus 17 Mar @ 1:51pm 
Thank you, actually I've just changed some values in some rows to see whether I will be able to this or not but ok creating a seperate mod file with relevant tables probably will not cause any error
UMCenturion  [author] 17 Mar @ 5:31am 
There are loads of potential scenarios causing that. Some change you made conflicts with other tables so you have to be very careful. Also, you shouldn’t update the main pack. I would create your own mod and import tables into your mod, making sure they load first
Princeps Senatus 16 Mar @ 12:44pm 
When I make any changes in db files via PFM Manager, game is not opened.. Is there any way to modify mod files?
UMCenturion  [author] 16 Mar @ 8:48am 
Thanks Tytan - the early crash is odd, as most crashes happen late game. Rest assured though, working on eliminating them as much as possible
TYTAN 16 Mar @ 8:18am 
first..mod is realy nice..but play first "Rome battle" on desert and i have today 3x crash game after 10 min play?try end this battle but no have chance. i instal mods only for Ancient Emipires
Princeps Senatus 16 Mar @ 7:02am 
Thank you UMCenturion, look forward to see some update
UMCenturion  [author] 15 Mar @ 12:09pm 
Happy ides of March - Just a heads up, Ancient Empires is still being worked - progress is being made on the stability and among other things. Thanks for those that are still there to enjoy it, and hopefully we can bring back or attract newcomers in the near future

"It is better to create, than to learn. Creating is the essence of life" - Julius Caesar
UMCenturion  [author] 15 Mar @ 12:08pm 
@Baron - Yes noticed that as well. not sure, as a previous team member set that up. But i will take a look
UMCenturion  [author] 15 Mar @ 12:07pm 
@Carolina Reaper, thanks for the feedback. will take a look
Hélios 15 Mar @ 8:10am 
love ya man:adulterer:
Carolina Reaper 13 Mar @ 1:59pm 
Generals are broken with this mod. They pretty much never die, even if he's getting swarmed by 5 unit stacks
Baron Deathmark 8 Mar @ 8:41am 
I have two questions:
Why are artillery units only 2 engines on ultra unit size? Surely this is a bug.
When are the other agent types coming? They just say "coming soon"?
ErsterSpeer 7 Mar @ 4:57am 
Awesome!!!!!! :steamthumbsup::steamhappy:
UMCenturion  [author] 6 Mar @ 11:22pm 
No major patch was issued last month, only testing. However, lots of work being done - stay tuned.
garra30 28 Feb @ 11:22pm 
Glad to see this is still alive, one of my old favorites
Princeps Senatus 25 Feb @ 1:49pm 
Glad to see you come back UMCenturion! Hope you will make this mod once again the best.