Arma 3
From My Cold Dead Hands
28 Comments
kevinhale443 8 Dec, 2022 @ 2:38am 
Can confirm that this scenario still works if you stick to the suggested Mods
USMC_ForceRecon 20 Sep, 2020 @ 12:47pm 
yeah works fine. maybe you could add it to recommened mods? because in such a scenario repacking could be vital for inventory management
Mauseri  [author] 20 Sep, 2020 @ 11:29am 
USMC_ForceRecon oh... the Enhanced Inventory mag repack should work if you just go to your inventory and doubleclick on the mag?
USMC_ForceRecon 20 Sep, 2020 @ 9:24am 
well i just got enhanced inventory mod, because repacking helps in this mod... saves weight XD but thx for the answer
Mauseri  [author] 20 Sep, 2020 @ 8:13am 
USMC_ForceRecon I don't think so... frankly I didn't even realize you could repack anywhere...
USMC_ForceRecon 20 Sep, 2020 @ 7:08am 
just a question. in the loot containers when they have loot you get an option to repack magazines. is there a way to repack them in inventory?
Mauseri  [author] 10 Oct, 2019 @ 6:29am 
Bort thanks... and I'm glad to know the mission still works, with all the arma/mods updates and whatnot...
Bort 9 Oct, 2019 @ 7:04pm 
Great scenario! Simple but immersive.
Mauseri  [author] 16 Jul, 2019 @ 3:56pm 
Dator не хорошо
Dator 16 Jul, 2019 @ 3:24pm 
это было незабываемо ! Спасибо!!!!!!!!!!!!
Mauseri  [author] 10 Dec, 2018 @ 11:00am 
Dante no, I'm afraid. You using enhanced movement? lets you climb on roofs, zeds can't follow you, just pick'em off from there?
Disciple 10 Dec, 2018 @ 8:51am 
Any word on a walker-only version? I'm desperate.
Mauseri  [author] 10 Dec, 2018 @ 7:50am 
DATOR read the intel files, find enemy bases and search them for more intel to find out what happened to the stolen truck. Reading the mission descripition (above...) might also help...?

Although I realize not everyone likes this kind of missions... but thanks for trying anyway.
Mauseri  [author] 8 Nov, 2018 @ 6:10am 
Dante I'm not promising anything, but maybe... we'll see
Disciple 8 Nov, 2018 @ 5:04am 
Loving the scenario. Would you consider making a version with only walkers? A lot of the runners and bolters don't really fit into my playstyle or idea for zombies. Would be great to have the choice!
Mauseri  [author] 26 Oct, 2018 @ 11:15pm 
Wally_c64 glad you liked it
Wally_c64 26 Oct, 2018 @ 5:23pm 
Had another go and finished it. Lots of fun. Thanks.:steamhappy:
Wally_c64 22 Jul, 2018 @ 6:12pm 
Bugger, its happened again. My saves are gone again, arrrr. And I was doing so well. And nope I haven't touched the mods as I've been playing the same scenario for 3 days. The saves have been working fine up till now.
Mauseri  [author] 17 Jul, 2018 @ 4:41am 
Wally_c64 really don't know what thats all about, you should be able to save and load normally, works with me anyways, I checked. Maybe you accidentally changed your mod-set?

Anyway, you can go to your mission save - folder, and copy paste the save files somewhere safe. THEN restart the mission. A restart normally wipes all save files, but now, that the mission is alreasy running and you got the save files somewhere safe, you just go copy - paste the save files back into to the mission folder, and you can now load the save files!

Though this only works if the mod - set you are using is the exactly same as when you made the saves...
Wally_c64 16 Jul, 2018 @ 7:00pm 
I'm loving the mission but was unable to reload previous save games from the day before. No option to resume mission, just the play option.
Jakerussel1276 7 Jul, 2018 @ 7:14am 
Hey could you add me as a friend? id like to talk to you about the mod, its really really awesome and i have some questions and such
Mauseri  [author] 24 Jun, 2018 @ 5:39am 
JCDarkstar / Cipher76 Thanks for the positive feedback... I put a fair amount of my time into these mission, glad to hear someone actually likes them!
JCDarkstar 21 Jun, 2018 @ 4:53am 
Really enjoyed this mission, well done. Considering this map is mostly trees, I had a steady 33fps, but then I am playing with no GPU. Only thing I found was some floating sandbags and a floating tower at the airfield (Grid 065011), other than that, I had no problems. Thanks for the mission and can't wait to see what you bring out next. Looking forward to it.
Cipher76 21 Jun, 2018 @ 1:15am 
Also i did not have a gps device during playtrough, had to practice those map reading/navigation/orienteering skills, old school style. it made things harder but more fun!
Cipher76 21 Jun, 2018 @ 1:08am 
Very fun mission in rural finnish landscape. Mission performance/fps was good whole time playing the game. Took me 9.5 hours to complete the scenario. I had ai skill in arma 3 settings set to 0.80 and precision to 0.20, bandits were suitably dangerous/not to be trifled with. Player can get in to trouble with ammo if he aggros too many runners, but i think the the amount of loot/ammo was fine. 'Tis a well made scenario! :) b
Hans(z) 28 May, 2018 @ 11:50am 
Good mission. But after I made it, I opened up it in editor and there were a lots of points of interest that you made, but the intel led strait to truck. So I completed the mission without discovering whole map I couldn't find any camp near pond which you refered in first note .
ROBAX 17 May, 2018 @ 3:30am 
Loony wants a shoutout.. (streamviewers eh!)
ROBAX 17 May, 2018 @ 3:30am 
Hi Mauseri. Just fnished this one.. all good, no issues. Everything worked fine. There's probably too much food and drink and too much ammo after the bit in the swamp. Bit boring to walk some of the long distances, bt only because there was no need to loot along the way. Excellent stuff..let's do anotether :D