Garry's Mod

Garry's Mod

The Maze Runner: Time is Running Out
22 Comments
StalkerShadowCB 17 Nov, 2019 @ 3:20am 
cool intro and map, my friends have fun in this map XD
Project  [author] 30 Jan, 2019 @ 8:33am 
@ciotex, the name of the map is "rp_maze_runner_v2a", it should be under the "Roleplay" section.
ciotex 30 Jan, 2019 @ 5:18am 
ok ok but what is the name of the map i can't find it
cabra 28 Dec, 2018 @ 4:58pm 
dose this got to be multiplayer
Project  [author] 19 Oct, 2018 @ 9:04am 
Thank you!
Night 18 Oct, 2018 @ 10:54am 
Yeah, but it's also a great map!
Project  [author] 18 Oct, 2018 @ 10:47am 
I did make the map via the hammer editor, it is based loosely on the first movie, mostly whatever I could recall. Some minigames are just random where some were an attempt to replicate events inside the movie, it lacks the changing maze structure as of right now. I did try to replicate the end of the movie by having the map end in a desert after they go through the "control" room.
Night 17 Oct, 2018 @ 5:36pm 
I can assume that you made the map yourself via hammer Editor

but was it made based on the movie? or the mobile game? or complete random?
Project  [author] 23 Sep, 2018 @ 11:45am 
Do you mean untextured? Have you mounted the content to gmod? You should be able to see all of the hl2 and css content on the bottom of the Q menu, if not, you are doing something wrong.
reesearooney 22 Sep, 2018 @ 3:48pm 
I have hl2 episode 1 and 2 cs:s and trees are still textured
Project  [author] 8 Sep, 2018 @ 3:13am 
@Barketa, my fault those are from HL2:EP1 or EP2 if I recall correctly. I might try to pack the textures to avoid that in the future.
mandalas-in-my-coffee 7 Sep, 2018 @ 10:05pm 
I have CS SOURCE installed and mounted but the trees are pink and blak plz help!
Project  [author] 6 Jun, 2018 @ 10:08am 
@dexterthebrave, the lights were originally included in the .bsp file, I removed them as it was creating spamming errors in the console if you had CSS or Rockford Content, I suggest installing CSS, if you still have an issue feel free to message me here again.
aandric 6 Jun, 2018 @ 8:22am 
The lights were errors, and many other things :(
rex1741 1 Jun, 2018 @ 11:18am 
i couldent get it to work the door to the elvator didnt open what went wrong?
Project  [author] 21 May, 2018 @ 1:20pm 
When the 8 minigames are done, you are supposed to unlock the door found on the spawning area (across the elevator) and let them come through the control room and out to the desert. This was mainly done with some insperation from the first movie, so I ended the map at that point. To be honest, as I hosted an event with this map, it took 4 hours to complete. In general, if people roleplay starting the glade from scratch, it can take more than 6 hours to conclude the event.

I will be adding a guide on how the map is supposed to be operated soon.
Foxymuldered59 21 May, 2018 @ 8:41am 
in an idea for the version v2 add a desert to the output of the labyrainth also add effects oiur his self
also add a city destroy center comerciel also
If you like it, let's go labyrith rp
also the city bridge a bit of scenery also an abandoned subway
DRzMiru 21 May, 2018 @ 4:29am 
ok
VIVZZ 19 May, 2018 @ 11:07am 
ok
Kvatch 19 May, 2018 @ 11:04am 
ok
bananen_ephihal 19 May, 2018 @ 10:56am 
ok
Nudel 19 May, 2018 @ 10:55am 
ok