Don't Starve Together

Don't Starve Together

Winona the gatherer (complete winona overhaul)
29 Comments
johnsir 25 Jan, 2021 @ 2:43pm 
As a combat main I can't stand having less damage, so I'll probably end up doing something like removing the double pickup rate in return for doing normal damage again. I pretty much never get hit anyways, so I personally don't really mind a damage resist debuff, but it will clearly affect the gameplay a lot and balance her out more to keep it on.
V๏เɭɭคђ 15 May, 2020 @ 8:15pm 
i will pay too :D not more than what a character would cost in the normal game. but ill pay :D
V๏เɭɭคђ 15 May, 2020 @ 8:12pm 
do you still make mods? i wanna have a character made. i have ideas for her. please lmk
Dr. Lalaoz  [author] 5 May, 2019 @ 8:54am 
this hasnt been updated to the new version of winona. im not sure what still works and what doesnt. if its broken i probably wont get around to fixing it for a while
Leafdoll 7 Mar, 2019 @ 10:34am 
Would this work better alongside her Rework?

Let's find out.
Dr. Lalaoz  [author] 30 Dec, 2018 @ 7:31am 
the 2 main ideas beind this mod were to add interesting stats. and to have it fully customizable. everyone has their own opinion on what is balanced in the game. thats why all of the stats go both directions. as penalties or as benefits if you want them to be. :P
kosmos 20 Jun, 2018 @ 7:19pm 
As with the note of a commenter below, I edited Winona so that mine would suit her personality more, I made it so that she takes more damage because of (presumably) how much she carries, but she deals slightly more damage because she's such a hard worker so weight be damned she will DO HER BEST. I also considered making her slower than normal because of the weight thing, but I think that would throw me off too much so she's just down to normal. Thanks for making such a fun to configure mod!
Sevil 20 Jun, 2018 @ 6:20pm 
I mean balance wise, since maxwell and woodie don't have hunger modifiers I see winoa's as one of the sole reasons she's great early game. It's a good mod, I just disabled the hunger buff and wanted your opinion.
gh0un 20 Jun, 2018 @ 1:41pm 
Can you make this mod for all the basic characters? Being able to customize every single setting to get your own preferred balance is really fucking awesome.
gh0un 20 Jun, 2018 @ 1:34pm 
I like this mod since it is VERY customizable, which is exactly what i need (most mods are simply brokenly strong, and this lets me tune it down).

But i noticed that winona hacks wood faster even without Lucy and there is no way to disable it.
Why is this not customizable?
Dr. Lalaoz  [author] 20 Jun, 2018 @ 10:42am 
its not supposed to be lore accurate, it was just an idea for a character that i wanted to make. the reduced hunger lets her conserve food for her stronger allies, i really kind of made a sync between winona and wolfgang, since wolfgang eats so much, and winona eats so little. they kind of balance out. and you dont have to do a whole lot of excess food gathering, if you dont like part of the mod, just nerf or disable it completely. pretty much the entire mod is changeable.

also the crash related to the gorge update should be fixed, im assuming klei deleted the LAVAARENA_STARTING_ITEMS in tuning because thats not getting found by anything. so i just deleted the code that calls for it. down the road this might cause problems if the forge ever comes back but we'll deal with that if it comes
Sevil 20 Jun, 2018 @ 9:15am 
The hunger rate seems out of place, Wes and Wolfgang's hunger modifiers are for a reason but it doesn't fit winoa. If anything she should have to eat more to support all the work she does.
Sweasy 20 Jun, 2018 @ 2:57am 
That would be great! I really would love to play Winona a little more.. :) Thanks a lot!
Dr. Lalaoz  [author] 19 Jun, 2018 @ 6:51pm 
I'll take a look at it later, read the crash report that jane left, sounds like a pretty easy fix, and it most likely had to do with the new event
Sweasy 19 Jun, 2018 @ 4:54pm 
Can you please update this mod so it works in current patch? I love the idea of being flexible to change numbers as you like... No other mod offers this nice features, like yours does....
Please fix this bug - "A Blue Jane" posted. I have a very semilar one... :<
Good luck, thank you for this nice mod anyway.
CalamitasCalliope 18 Jun, 2018 @ 9:10pm 
So I'd like to report a bug? This is the error I got, and this is the only mod I have on.

[string "../mods/workshop-1386223812/scripts/prefabs..."]:23: attempt to index field 'LAVAARENA_STARTING_ITEMS' (a nil value) LUA ERROR stack traceback:
../mods/workshop-1386223812/scripts/prefabs/winona.lua:23 in (local) fn (main) <0-0>
scripts/mainfunctions.lua:153 in (global) LoadPrefabFile (Lua) <138-169>
scripts/gamelogic.lua:263 in (upvalue) LoadAssets (Lua) <159-297>
scripts/gamelogic.lua:860 in () ? (Lua) <857-863>
=[C]:-1 in (method) SetPersistentString (C) <-1--1>
scripts/saveindex.lua:176 in (method) Save (Lua) <174-177>
scripts/saveindex.lua:366 in () ? (Lua) <358-367>
=[C]:-1 in (method) SerializeWorldSession (C) <-1--1>

I really hope that helps and you can fix it. I love this mod, and it sucks that its broken. :(
My best guess is that the Gorge update messed something up (I'm not trying to use this mod on the Gorge btw. Just a regular server)
Sargon88 2 Jun, 2018 @ 2:41pm 
We can do it! We can do anything for we are... female!
Raspberry Milkshake 21 May, 2018 @ 4:37pm 
HOLY SHIT MY WAIFU CAN DO SOMETHING USEFUL NOW.
CalamitasCalliope 21 May, 2018 @ 1:02pm 
As a lesbian who mains Winona out of thirst, I thank you on behalf on my whole community.
Dr. Lalaoz  [author] 17 May, 2018 @ 12:09pm 
because i forgot to change it, if its really that annoying i can just copy paste the top part of the main desc, or maybe just the character stats
Vro Pluschi 17 May, 2018 @ 7:29am 
why is the description "test"?
Squats 16 May, 2018 @ 9:25am 
Interesting idea to make another resource gathering character!

Could you possibly make a version of this where all these changes (and config options) apply to Wes instead of Winona? Or do you know how I can alter that myself? (For the same reasons you made it for Winona; I want ot use Wes because of his looks/miming/skins, and none of my friends play him on our server due to him being the challange character.)
Mrlordowaffles 16 May, 2018 @ 1:38am 
@Neutral
...that...actually worked. I just tested it.

@Dr. Lalaoz, conversly if you want a much easier solution then just go with

inst.components.health:SetAbsorptionAmount(-0.3)

Pasted into the master_postinit
Neu7ral 15 May, 2018 @ 7:01pm 
@Mrlordowaffles
It doesn't work by just giving a negative armor value?
Dr. Lalaoz  [author] 15 May, 2018 @ 12:54pm 
im not trying to be lore accurate, i just cant draw worth crap and couldnt find any reskin characters that looked right. and winona needed a rework anyway so why not.
Abatato 15 May, 2018 @ 6:34am 
Good but ehm, yknow she's a builder.
Mrlordowaffles 15 May, 2018 @ 2:17am 
I'll be real with you here, I ripped that straight from The Medic character mod, but literally everything I know about DST/DS coding comes from staring at the mods till I learned how they worked, and the same with base game code.
Dr. Lalaoz  [author] 15 May, 2018 @ 2:01am 
awesome, just pushed an update that adds that, huge thanks dude. i was planning on spending tomorrow figuring that out lol.
Mrlordowaffles 14 May, 2018 @ 8:57pm 
local function EditCombat(inst)
local self = inst.components.combat
local _GetAttacked = self.GetAttacked
self.GetAttacked = function(self, attacker, damage, weapon, stimuli)
if attacker and damage then
-- Take extra damage
damage = damage * 1.3
end
return _GetAttacked(self, attacker, damage, weapon, stimuli)
end
end


This should make her take 30% more damage.