Stellaris

Stellaris

Collection of Origin Type Civic Mods
8 Comments
cbshing  [author] 25 Jan, 2019 @ 7:22pm 
@Wicloz, thanks for the suggestion! I need to update this list for 2.2!
cbshing  [author] 24 Jun, 2018 @ 8:08pm 
@catwhowalksbyhimself, I see. I will add Guilli's Planet Modifiers then to the collection. Glad you were able to find it out! Sounds pretty interesting to try.
catwhowalksbyhimself 24 Jun, 2018 @ 7:48pm 
Ah, figured it out, Guilli's Planet Modifiers has 3 origin civics now. I thought they were from Xenonlogy, but I was wrong.
catwhowalksbyhimself 24 Jun, 2018 @ 7:47pm 
Apparently I was wrong. The origin civics seem to have come from somewhere else, although I have no idea where.
catwhowalksbyhimself 24 Jun, 2018 @ 7:28pm 
@cbshing at least the current version adds traits, civics, and leader traits that are tied to said civis and traits. Several of the civics are origin civics and quite interesting one. Death World, for example makes your homeworld pretty terrible, giving you a very slow start, but increases habitabiliy among other things making your species very durable if you can just manage to make up for the slow start.
cbshing  [author] 24 Jun, 2018 @ 6:52pm 
@catwhowalksbyhimself , I thought Xenology only adds traits? I can check it out and add it if I find it.
catwhowalksbyhimself 23 Jun, 2018 @ 3:01pm 
Xenology is another mod that odds new origin civics. It's got some pretty interesting one. Last game was with a Death World Species.