Surviving Mars

Surviving Mars

S.C.P. Foundation
44 Comments
Takahe 3 Sep, 2024 @ 12:31am 
Please update it is 2024 the mod is not working
stuff 28 Mar, 2024 @ 7:15pm 
i really want to play this mod but it is not updated plz update
TehBeaker 6 Jun, 2022 @ 2:54pm 
update please
myfamilyoffive2013 6 Apr, 2022 @ 1:14am 
update
TehBeaker 9 Sep, 2021 @ 2:55pm 
Please update for new game version thanks.
Sneaky  [author] 12 Jun, 2021 @ 4:01pm 
Thank you for the kind words :)
CosmicJack21 12 Jun, 2021 @ 7:10am 
I never thought how much the mysteries of surviving mars resemble SCP stories. With this mod plus something of your own (e.g. renaming rockets and rovers as MTFs and domes as sites, areas and labs), it almost feels like you're actually in an SCP context. Very nice thanks. :steamthumbsup:
Z3DT 3 Sep, 2019 @ 6:42am 
That's too bad, since that makes the Complete Sponsor Goal milestone unachievable in any game where you've chosen SCP as your sponsor.
Sneaky  [author] 24 Aug, 2019 @ 3:11pm 
it was setup as an endless goal, so you can sell the rare metals for more money. I didnt put in a game over situation, as this was more made for the theme and the logo.
Z3DT 23 Aug, 2019 @ 2:09pm 
What exactly is the Sponsor Goal? I've been exporting the shit out of rare metals but I have no idea how much by what Sol I need to achieve.
Sneaky  [author] 23 Jun, 2019 @ 6:49pm 
I can only hope i did the lore justice with this mod :)
TehBeaker 23 Jun, 2019 @ 1:20pm 
Thanks for looking into it. I love the mod and I love the SCP lore.
Sneaky  [author] 23 Jun, 2019 @ 11:14am 
tbh i uninstalled the game a while ago, so maybe it stopped working like the applications, this was made for the logo really, but ill have to see what i can do with it.
TehBeaker 23 Jun, 2019 @ 5:38am 
I don't see anything listed under the mission profile button for when I'm using both the commander and sponsor SCP?
Sneaky  [author] 23 Jun, 2019 @ 12:41am 
there is a mission goal "resource collection of ‘Rare Metals’ "
TehBeaker 22 Jun, 2019 @ 1:52pm 
Would you be able to update this mod so that we can have mission goals to work toward for rewards?
Tanya Sapien 24 Apr, 2019 @ 3:50pm 
To the desk of: Dr. Bright

Have fun dealing with the sand worms, then. No take-backs.

~~Dr. Gears.
Sneaky  [author] 24 Apr, 2019 @ 3:34pm 
The council has requested your presence at the next open meeting.
TheEventHorizon 24 Apr, 2019 @ 12:56pm 
I may or may not have snuck onto one of the rockets so....

Have fun dealing with me now O5's when I'm On another EXPLETIVE Planet!

-Dr. Jack Bright, Level-5 Researcher, Site- REDACTED
Sneaky  [author] 30 Sep, 2018 @ 12:55pm 
I wish it were that simple, in short, the mod worked just peachy till the last major update, then the app list was gone. remaking the mod and using the backup files do the same thing, there is something else screwing with it. In the end, i really made this for the logo, the rest just grew from it.
Tanya Sapien 30 Sep, 2018 @ 8:17am 
@Sneaky When i played the russian sponsor on my most recent game I noticed every applicant was russian or chezk and had appropriate names, perhaps you overlooked something in namegiver or nationgiver?
Sneaky  [author] 29 Sep, 2018 @ 12:55pm 
such as? and I am not a coder or modeler, so, ill do what I can?
MISTERDJD 29 Sep, 2018 @ 11:27am 
HI you can add scp buildings or more?
Sneaky  [author] 27 Sep, 2018 @ 1:13pm 
:)
MISTERDJD 27 Sep, 2018 @ 2:26am 
whx for this mod!
MISTERDJD 26 Sep, 2018 @ 11:23am 
thx man i love this
Sneaky  [author] 16 Sep, 2018 @ 11:54am 
that is true, i always forget it is a 3 part mod, i do hope to figure out why there are no applicants with the current commander profile
Raufgar 16 Sep, 2018 @ 7:39am 
Well, the sponsor seems to work correctly...
Sneaky  [author] 15 Sep, 2018 @ 11:53am 
Nothing i have tried works, was reaching out to a few people, but no responce. The mod editor has all the right things, it is just not showing up. was thinking of jsut removing the commander profile and keeping the logo :/
Raufgar 15 Sep, 2018 @ 1:40am 
Hi Sneaky, how is the testing going?
Sneaky  [author] 19 Aug, 2018 @ 8:09pm 
update, still looking for an answer as to why it is not showing an app list... gonna keep trying, ideas welcome
Sneaky  [author] 18 Aug, 2018 @ 1:55pm 
Thank you for the feedback, i tried that and removed the vaules that modified the number of apps, same issue, I am still researching the matter, i hope to figure it out soon.
Raufgar 18 Aug, 2018 @ 8:15am 
Glad to hear you're working on it. Take your time to get it right, though if you wouldn't mind a suggestion, you could remove the functions that either add more applicants or the x2 applicant generation and see if the mod still has the same error. Process of elimination and all that.
Sneaky  [author] 17 Aug, 2018 @ 9:09pm 
ok, remade the mod anew, still same issue, not sure why, but ill keep working on it, thank you to all those that have subscribed, up to 200 now :)
Sneaky  [author] 17 Aug, 2018 @ 1:37pm 
took a quick look at it, in test mode, the app list works, in the game itself, it doesnt, along with some of the commander perks...

Something changed in the game, the mod shows an app list to be creted, the game is not showing it. ill have to play around with it when i am not working.
Sneaky  [author] 17 Aug, 2018 @ 12:40pm 
ill look into it after work today, thank you for letting me know
Raufgar 17 Aug, 2018 @ 7:48am 
Hi, I love the mod, but the new update seemed to have broken something; when I am trying to choose colonists from the applicant list, the list is empty even after all filters are removed, and the prerequisites are available in your colony. I can see the number of available applicants at the top left of the window, but not the data on the applicants themselves.

This only becomes a problem when you have choose SCP as your mission sponsor. I have tried other sponsors, I did not encounter this issue with them, I am able to filter and select them to get into the rocket. I am running with several mods active, but none of them affect colonist applicants like SCP.

I have a save file with the problem if you would like to check it out : https://www.dropbox.com/s/q1w5avfl1y6abxd/Time%20to%20bring%20the%20rain.savegame.sav?dl=0
Tactiic 7 Aug, 2018 @ 11:55pm 
thank you for fixing it so fast! i appreciate it :'D
Sneaky  [author] 7 Aug, 2018 @ 11:36pm 
updated, thank you for letting me know it broke :)
Tactiic 7 Aug, 2018 @ 7:50pm 
they updated the game a few days ago and every mod was disabled. im not entirely sure what they changed (as i havent tried making a mod) but they made it so modders have to accomidate for the new patch. i assume its a framework change or something. a few other mods i have got updated to the new patch a day ago so i was hoping itd be possible for this one.
Sneaky  [author] 7 Aug, 2018 @ 3:47pm 
sure, what broke? (havent been playing in a bit)
Tactiic 6 Aug, 2018 @ 10:24pm 
can you update this to the new version please? i loved this mod.
grigoriprime 20 Jul, 2018 @ 10:55pm 
Love it.

I'm writing an (unofficial) SCP entry on the incidents from the "power of 3" mystery. I'll send you the link when it's done. Thanks for this!
Sneaky  [author] 15 May, 2018 @ 11:09pm 
Thank you to all that subscribe, feedback welcome!