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COMO FAZ E QUE PROGRAMA USA?
I've downloaded real engine 4.18 and selected Bus Simulator 18 Projects
them went to Modtoool and selected Config then filled out game installation dir and steam user name
Then created new plugin
Then I've imported the wrap & decal I've created through paint.net and saved as png file
Then added the modino and renamed it then went into that and filled out with wrap, decal and filled in the id name cooked it then copied to game directory
But when I load up the game and selected mods its not there so not sure if there's something I've missed if there's a specific way to fill ID or Author names etc
If anyone can help and point me in the right direction be much appreciated and I'm not fused about publishing mod on steam just yet
Cheers
I have subscribed to the mod, gone to the installation folder and there is nothing there, just a bunch of random numbers.
I have searched in each of them and there is nothing.
I have even tried searching in Unreal engine to see if it can locate it, and as predicted, nothing!
If someone could simply reply on how to download this thing it would be much appreciated as nothing here states how!
I used 7-zip, https://www.7-zip.org/
I found it in here
steamapps\workshop\content\515180\1386516434
If the folder numbers are not the same for everyone go to
steamapps\workshop\content\
Search for ModToolRelease.zip
And this goes for everyone: Don't make the same mistake as me and make sure you download Unreal Engine 4.18.x, not the newest version (4.19.3) that the launcher prompts you to.
Forum:
https://steamhost.cn/steamcommunity_com/app/515180/discussions/1/
Post:
https://steamhost.cn/steamcommunity_com/app/515180/discussions/1/1692669912406315212/
Documentation (from above post): https://docs.google.com/document/d/145HmPFdIWdLTnIr6GHrecBjGIC84jRUgQLQUMtY9J4Q/