Garry's Mod

Garry's Mod

Evan's Entity Constructor
9 Comments
2tails_YT 31 Jul, 2023 @ 7:04am 
dafuc u use this thing
Nickers 10 Apr, 2023 @ 7:41pm 
Is there a way to have an Constructor Entity Permaproped or something to make it static?
The Đoctor 13 Jul, 2019 @ 11:19pm 
Alright cool I figured it out. It would be a big help if the maximum of allowed entities wasn't stuck at 1 every time though. I hope I'm able to change that too. :missing:
OfficiallyNeverHere  [author] 10 Jul, 2019 @ 9:52am 
on line 137 or so in the repair_tool swep look for this: e:SetConstructionProgress(e:GetConstructionProgress() + 1)
and set the 1 to a higher number.
The Đoctor 16 Jun, 2019 @ 1:40am 
Hey so I'm testing this out for my server. It seems great but my only complaint is that it takes way too long to use the repair tool on the constructor. Is there a fix to this in the lua?
[SoG] S u r n o m ' ˢ 27 Mar, 2019 @ 8:28am 
xD np, i just want to said it was a good idear, and yeaa it would be great !
OfficiallyNeverHere  [author] 27 Mar, 2019 @ 8:19am 
Bro I havent looked at this in a little under a year lmao, I could do quite a few upgrades to it now. Maybe I will.
[SoG] S u r n o m ' ˢ 27 Mar, 2019 @ 8:14am 
still in beta ?
[SoG] S u r n o m ' ˢ 27 Mar, 2019 @ 8:13am 
great job ! love it