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SUGGESTION TO PLAYERS: Have the garrisoned unit step out one hex, and then turn around for an attack on the Free City. After that, all other units can attack the city, too -- possibly re-taking it in the same turn.
That said: Firaxis should fix this core-gameplay-level bug.
Whoever can read German, may have a look at CivVI-forum here:
https://www.civforum.de/showthread.php?106655-Gro%DFe-Pers%F6nlichkeit-blockiert-Feld&p=7996125&viewfull=1#post7996125
I haven't actually seen this happen to another civ's units in a flipped city, yet.
That changes things. I might pick this up right now, then, because that would be pretty annoying to have another civ's unit icon stacked in my city forever after something like this.
You can't move units owned by other player.
But yeah, useful if you aren't good about watching the city flipping and don't move them immediately.
Thanks for fixing this man!
This is one of those bugs that the game should hotfix right away.
thank you xD
btw, my 2 cents conspiracy theory: they make bugs in every patch, so people are encouraged to buy the next dlc which would fix those bugs