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but yeah. better asks the creator to clarify how his mods works... and how to fix it to become early game friendly..
All this mod does is alter the dialogue and Hire Days, it doesn't change their behaviour, or shouldn't.
傭兵を雇える期間を大幅に延長するMOD. 護衛:3日~60日の選択肢を追加. 拠点防衛:10日~半永久(41666日)の選択肢を追加.
Then they showed up!
It was just six skelly's with middling stats, I was slightly disappointed, but hey, it's more then I was expecting by that time. Then, another couple days later, the rest showed up.
Four security spiders and two Iron spiders.
At this point I can comfortably leave my gates open except during major faction assaults without eve needing to dedicate any of my own forces to defense. Best 100k I ever spent.
2,000 x 3 = 6,000
Its core feature includes:
Max Faction Size: 256
Max Squad Size: 50
Max Number Attack Slots: 5 - You can change this by putting your preferred attack slot mod AFTER genesis.
Days Per Year: 365 - This has two major changes. This makes seasons longer to the benefit AND hinderance of the player.
Sunrise: 4
Sunset: 22 - Does not affect shops OR venge lasers
Custom Map Included - Place your own preferred map AFTER genesis.
Light visuals have been changed. Intensity scaled-down & radius increased. This provides a much more natural blending of light sources. - If you are using darker nights you MAY want to download the darker nights LIGHTS mod!
You'll have to try and find out.
Don't use the permanent option if it bothers you so much.
Only use what options you want to use.
Or don't use the mod at all, I'm not nerfing it and you're not forced to use it or its many options which I considered reasonable.
I'd rather have the dozen options to choose how long I can have them for at different price ranges at extended periods for peace of mind than the default, 1, 2, and 3 days which can fly by in this game, especially when you need to idle for a few.
This mod is for convenience, ease of mind, and quality of life, not realism.
we live in a society
-Added Cannibal Hunters, same if not similar options as the Mercenaries but multiplied by 3,000c/day/2 days.
-Reduced price on 60 day Merc Contract, now costs 92,000 instead of 100,000 to reflect a full 14 day markdown relative to the 30 day markdown.
-Gave Mercs a 4 Day Markdown