Space Engineers

Space Engineers

Star Wars HAVw A6 Juggernaut Tank
137 Comments
LionHeart 9 Jun, 2024 @ 7:42am 
ofc sorry, i hope to see one update sorry
sauron2012  [author] 9 Jun, 2024 @ 7:21am 
Bro... Making update is not something easy. Be patient
LionHeart 9 Jun, 2024 @ 4:27am 
both acclamator and venator are missing a elevator,
LionHeart 9 Jun, 2024 @ 4:24am 
ive tested it, and the acclamator, , both needs a update, this one i needed to repair some stuff for it to work , and yeah i really want this one,
sauron2012  [author] 9 Jun, 2024 @ 3:09am 
Maybe
LionHeart 8 Jun, 2024 @ 10:55pm 
will you update this one? i really want this
LionHeart 7 Jun, 2024 @ 10:56pm 
would to have this, but it needs a update
sauron2012  [author] 7 Jun, 2024 @ 10:46pm 
Yes
LionHeart 7 Jun, 2024 @ 10:39pm 
is it possible to see this update and acclamator and venator?
LionHeart 1 Jun, 2024 @ 3:26am 
is this mod still working
keYyeti 12 Jun, 2022 @ 5:46am 
pls make AT-TE wolker, GAR battle tank and LAAT/C !!!!
sauron2012  [author] 30 May, 2022 @ 9:46pm 
2018...*
vikiS 30 May, 2022 @ 9:44pm 
какая гадость,. ужас:steamthumbsdown:
D3LT4-07 30 Apr, 2021 @ 1:31pm 
Yeah, i work on mine from time to time as well. The game changed drasticly over the last couple of years. But right now i'm building new hips for the AT-AT ... lots of trying, testing and fiddling to do
sauron2012  [author] 30 Apr, 2021 @ 10:28am 
Thank you ^_^ Maybe in future I will update this one because it's 3 years old right now, and It could be much better with new shapes.
D3LT4-07 30 Apr, 2021 @ 10:26am 
Uhh ... nice one! Really nice way to combine large and small grids. The hull is pretty nice, too ... ;-)
sauron2012  [author] 3 Apr, 2021 @ 1:15am 
Click

button on keyboard as default to disable wheel break. ;)

Arthur_Pendragon 3 Apr, 2021 @ 1:10am 
for some reason my vehicle won't move forward
R3LOAD 4 Mar, 2021 @ 1:55pm 
I was waiting for someone to make this. THANK YOU SO MUCH!
Toaster (Wayne) 29 Jan, 2021 @ 5:14pm 
I'm playing in survival and I'm having problems building from blueprints. I've broken it down into the two grids so I can build it. But now when I try to line up the hull to the base its off by a little bit. Is there any way to fix that?
Chingo1989 11 May, 2020 @ 5:38am 
Im amazed that after 8 years the game doesnt already have energy weapons. but that is a solid plan, as vanilla builds are the most stable
sauron2012  [author] 10 May, 2020 @ 12:35pm 
I highly recommend to contact author of weapons mod, and let him know in comment section bout this bug. In future if Space Engineers will got a vanilla laser turrets, I will definitely resign from any mods in my builds and update them to completely vanilla ships. ;)
Chingo1989 10 May, 2020 @ 11:57am 
Ive double checked and got all additional mods installed and active needed for it. only thing i can think of is the author of the star wars weapons mod has broken it because im having the same issue with all mods that run with the weapons mod.
sauron2012  [author] 10 May, 2020 @ 11:46am 
This may be issue with new SW Weapons update. Maybe Re-sub this vehicle, and check if you have SW Weapons installed and activated. I got many comments in this week about problems with my every blueprints, so I guess Steam workshop seems to not see propertly a new update of SW Weapons mod.
Chingo1989 10 May, 2020 @ 11:29am 
i seem to be having an issue with spawning this in. No matter which game mod i try to spawn it on, i got the same message "some blocks contained in this blueprint can not be spawned in this world".
sauron2012  [author] 19 Mar, 2020 @ 2:38pm 
It's more like Primo is trying to compete with me. But I have done with star wars quite time ago.
sauron2012  [author] 19 Mar, 2020 @ 2:37pm 
I have start my Star Wars collection in 2017. 3 years ago. So nope.
anchovy 氷 19 Mar, 2020 @ 2:35pm 
are you trying to compete with PrimoSuperT
sauron2012  [author] 7 Jan, 2020 @ 10:33pm 
I'm not challenging with anyone. :) In past there were many missunderstanding at workshop because similiar preferences and creations. I'm just building in my way, isolation is best way to keep peace. That's why I do not colaborate anymore. ;)
Malbert 7 Jan, 2020 @ 6:32pm 
Hey, not sure if you are still into this game but if you are, a challenging but cool idea would be to collaborate with this guy here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1247517839&searchtext=how+to+build+mech
And you can maybe build an AT-AT or AT-ST?
EatThatPie 19 Oct, 2019 @ 2:19pm 
thankyou!
sauron2012  [author] 19 Oct, 2019 @ 2:14pm 
Click P button to disable break. It's enabled by default
EatThatPie 19 Oct, 2019 @ 2:14pm 
it doesnt move...
Quickshadow10m 1 Oct, 2019 @ 10:44am 
Cool! I assume sub-grids?
sauron2012  [author] 1 Oct, 2019 @ 10:44am 
No, its doesnt need.
Quickshadow10m 1 Oct, 2019 @ 10:43am 
Does this need supergriding to be enabled?
Diamon 11 Feb, 2019 @ 5:53am 
ok
sauron2012  [author] 10 Feb, 2019 @ 11:09pm 
In future there will be UCS Capital ships with 1:2 scale. You have to wait for it...
Diamon 10 Feb, 2019 @ 9:47pm 
and i mean vehicles of star wars ccategory, i like designing the colors myself and having the style of the star wars
Diamon 10 Feb, 2019 @ 9:36pm 
if it's possible tho, no need to do it, but idk what else kind of vehicle can fit in it, it has to be some vehicle that can fit.
Diamon 10 Feb, 2019 @ 9:34pm 
the height of the entrance at the ramp was too low, it has to be highend
sauron2012  [author] 10 Feb, 2019 @ 5:54pm 
But you know the ships are in 1:3,3 scale? Juggernaut is in 1:1.
Diamon 10 Feb, 2019 @ 12:06pm 
it didn't fit, but actually it should have fit it in. i understand it's hard to do something with since it's advanced tho.
Diamon 10 Feb, 2019 @ 11:36am 
ok, i'm workking on loading it now.
sauron2012  [author] 10 Feb, 2019 @ 11:06am 
Didnt tested it. But you can try to fit Juggernaut.
Diamon 10 Feb, 2019 @ 10:21am 
what about a assault ship, since it got ramps?
sauron2012  [author] 10 Feb, 2019 @ 10:17am 
At this moment you cant get this inside Venator. For more info check collection discussion.
Diamon 10 Feb, 2019 @ 10:11am 
how to i get this into a venator SD? this is the one i'd like to get it in, im sure u know it though https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1210107112
Tyras 23 Sep, 2018 @ 9:44am 
Aren't you able to set instead of big projector to small project so the user will be able to build it in SV mod as well ? That would be great
sauron2012  [author] 23 Sep, 2018 @ 9:07am 
You can spawn Planets via creative mode. Just click Alt+F10 to summon Admin Tools and make yourself Creative mode enable. Then click Ctrl+Shift+F10 to summom spawn Tools and generate Planet. ^_^