Scrap Mechanic

Scrap Mechanic

X's Scripted Objects & Remote Logic Mod
234 Comments
NST-Tec 20 Jan, 2024 @ 2:11pm 
whit this mod its so much eseyar to buld a skilift
tanks for this mod
Kototop_CMB 9 Jan, 2023 @ 3:02am 
and if you can, make radar from mjm mod change targets with logic
Kototop_CMB 9 Jan, 2023 @ 3:01am 
take script and replace E with logic signal
GustavGun 9 Jan, 2023 @ 3:00am 
i've looking for a special mod for 1 year. Can you create or explain, why it is impossible to do a blueprint spawner? i mean an interactive part that some logic input can be connected, choose a blueprint and spawn it by pressing a button or other logic input. Something similar already exists in Vincling's Beta tools, but there you only can choose one blueprint, put its blueprint.json into the Data folder and spawn in game only by presing E on the block, any other inputs are not available
Kototop_CMB 31 Dec, 2021 @ 2:39pm 
i think how usually logic gate
Microsoft PP 31 Dec, 2021 @ 1:45pm 
What tick rate does this mod operate at?
Guillaume 5 Sep, 2021 @ 11:29am 
could you add a remote camera? i can't find a working one anywhere
[L.D.S] Alexis The shiny Latias 28 Aug, 2021 @ 1:07pm 
the A and D converters are broken
mistzy 30 May, 2021 @ 8:29am 
Thank you!
Xesau  [author] 30 May, 2021 @ 3:48am 
@mistzy with some logic you can use the Smart Engine from the Modpack to do that, no?
mistzy 27 May, 2021 @ 5:46pm 
number logic engine or similar block? need to be able to have more power depending on how many inputs it gets. idea as follows:

-adjustable maximum power
-adjustable minimum power
-adjustable number of inputs necessary in between the minimum power and the maximum power

nothing else like this on the workshop. been looking for it to make a realistic diesel-electric and diesel-mechanical locomotive
tylereads704 15 May, 2021 @ 1:37pm 
hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
NekooTrap 26 Feb, 2021 @ 8:19am 
Well, ****. A and D conventer is not working. Try on dirver seat tier 1, 5 and mod seats. It's broken
DanialBlackBone 23 Aug, 2020 @ 12:48am 
i can i ask 1 request please increase your wireless sender and receiver range in survival please i really need it
Gaalidas 11 Jul, 2020 @ 7:56pm 
To be fair, none of the A/D scripts I've tried work. I'm having to go with a sensor setup instead.
Xesau  [author] 11 Jul, 2020 @ 1:56pm 
I'll look into it
Gaalidas 11 Jul, 2020 @ 11:38am 
So, finny thing... the A and D scripts fail to detect when i'm pressing down A or D respectively. Before you ask, they're both connected to the control seat and I'm using that control seat. They simply won't detect when I am pressing either button. If you could explain what the script is supposed to be doing, maybe I can diagnose the issue further.
robocat 17 Jun, 2020 @ 1:45pm 
please don't change the mod because the wireless logic works with 3.5 and durfs wireless logic does not
Xesau  [author] 7 Jun, 2020 @ 10:20am 
I need to update the particle machine still though
Xesau  [author] 7 Jun, 2020 @ 10:19am 
It should work with the latest version
TudorG22 7 Jun, 2020 @ 9:37am 
i don't think it works with the new version
Jg_747 21 May, 2020 @ 1:09am 
Does this work with 0.4.3?
μ!ke 18 May, 2020 @ 4:52am 
what a B+
What Im not doin somethin sus 16 May, 2020 @ 8:58pm 
2
Xesau  [author] 2 May, 2020 @ 6:40am 
@jshmccanna what is the generator block?
tylereads704 2 Apr, 2020 @ 3:32pm 
the hoverblade block transforms spinning into thrust
RealMrCactus 19 Oct, 2019 @ 1:15pm 
what is the hoverblade block
Antonio Peltier 7 Jul, 2019 @ 2:00pm 
What about MOUSE CONVERTER?
RMC 21 Apr, 2019 @ 4:02pm 
update this mod i cant play multiplayer without unsubscribing
Tmccanna 13 Apr, 2019 @ 7:47am 
hello?
Tmccanna 23 Mar, 2019 @ 1:57pm 
what happened to the generator block?
Trollenger. 14 Feb, 2019 @ 4:39pm 
Also i make tons of cool things on universe sandbox 2 if you get the game please check my workshop!
Trollenger. 14 Feb, 2019 @ 4:36pm 
So good! I wish it never is taken down!
DANKLING 5 Feb, 2019 @ 8:29am 
stxnij use durfs mod it has the blocks to do that
TON 618 1 Feb, 2019 @ 12:45am 
How to make bearing follow your mouse cursor? for airplane
Matt7444 27 Oct, 2018 @ 11:19am 
or they could communicate by an alphabet of letters and numbers
Matt7444 27 Oct, 2018 @ 11:15am 
hi xesau I had an idea for remote controls instead that communicate by the colors they could communicate by a code of at least four digits at least there would be infinite possibilities of codes while for the colors it is more restricted
Prophet 23 Sep, 2018 @ 8:08am 
Oh! Ok thanks
Xesau  [author] 23 Sep, 2018 @ 8:06am 
@Prophet the Gas and Electric Engine parts don’t accept power values above 1. But if you try a power combiner with a switch and a power reverser with switch as input, it should work
silly 22 Sep, 2018 @ 6:28pm 
Love the mod:steamhappy:
Prophet 21 Sep, 2018 @ 9:51am 
Does the power combiner block not work or am I just too stupid?
ShrooToo 20 Sep, 2018 @ 5:53pm 
Thanks it works now!
Xesau  [author] 18 Sep, 2018 @ 12:27pm 
I found the bug and (hopefully) fixed it! Thanks for reporting it, @ShrooToo
ShrooToo 17 Sep, 2018 @ 2:01pm 
I just checked and while I am in my friend's world, I cannot see any of the particles but my friend can and I do have my particles on and can see the particles from the block in my own world and for me, it gives out an error saying something about the particles not being able to load
Xesau  [author] 17 Sep, 2018 @ 1:21am 
@ShrooToo It should also work in multiplayer... Are you sure the client has its particle settings turned on?
ShrooToo 13 Sep, 2018 @ 3:52pm 
I found a glitch where clients can't see any particles from the particle generator and only the host can. I just wanted to let you know about it, do you think you will be able to fix it?
Xesau  [author] 12 Sep, 2018 @ 2:37am 
@UntoldTruth I wasn’t talking about you, don’ worry! But just scroll down a bit and you will see the people I was talking about.
@3ntropy1 If you saved the creations again with the remote blocks disconnected, you will probably have to fix it. But everything from before the explosive update that you didn’t change should still work!

Also, there’s something wrong with the Power Distributor and I’m working on it.
Austin5003 11 Sep, 2018 @ 7:30pm 
Thanks for the fix, I know it can be hard when the devs change the API
3ntropy1 11 Sep, 2018 @ 11:50am 
quick question. before your mod updated i spawned a build using it in the Explosives Update, and the remote logic parts completely unwired themselves. Now that the mod is updated, will they rewire themselves or will i have to fix my old builds?