Natural Selection 2

Natural Selection 2

ns2_veilveil
19 Comments
Stretch 6 Aug, 2022 @ 3:27am 
Sometimes there is a crime so great that simple death is not enough as a punishment. This map is one of those times. The author should be killed, yes, but this is not enough. The death should be slow, and painful, and broadcast live as a warning. Then we must exterminate their DNA in its entirety. Everywhere they have been, everything they have touched must be doused in petrol and burned. Their words must be expunged from anywhere they are written. No record of their existence should be allowed and all that remember them should have the tongues cut from their mouths so they can never speak of them. Even all of this barely pays for a single percent of the heinous crime against humanity that is this map.
amber 7 Feb, 2022 @ 7:04pm 
do not play, its broken. biomass 4 on hives does nothing and the new carapace scaling is not cut in half leading to 150 hp skulks and almost 600 hp fades
SinanDira 18 Mar, 2021 @ 10:34am 
YO DAWG, I HEARD YOU LIKE VEIL...
Martigen 5 Aug, 2018 @ 11:13pm 
Quite literally the best map in the history of NS2.
Boss 2 Jun, 2018 @ 7:15am 
need to include the phase gate manager with this map
BananaAttack 25 May, 2018 @ 10:21am 
When does Gigaveil come out. 4x veil
Edward Wigglesworth 24 May, 2018 @ 12:58pm 
ns2_veilveilveilveil. Both sides of the map are veilveils.
Osmium 24 May, 2018 @ 9:48am 
Best map ever + best map ever = ???
El Chompo 23 May, 2018 @ 5:56am 
Oh cool, I had heard about a teleporter but I didn't see where it was yet. It still connects the same small two rooms though so I'm not sure how much it would help. I was sort of thinking making a small hall between topo and skylights on each side. Thanks for caring and continuing to update and improve this awesome map.
Nin  [author] 22 May, 2018 @ 6:59am 
Yo I heard you about that choke point so I put a teleporter between North Control and South Control. Now people can move more easily between them! Marine commanders can build an armory wall around them if they don't want people to get through, though.
ASkinnyWhiteGuy 21 May, 2018 @ 7:07pm 
VeeV, or LiiL?
Xale00 21 May, 2018 @ 3:15pm 
OH SHIT YOU DIDNT !!!! TNDID UOY TIHS HO
El Chompo 21 May, 2018 @ 2:23pm 
I absolutely love this map on Wooza's server, it's perfect for the player count. The only complaint that I have is that when one team takes one veil and the other team takes the other, they have to fight through that tiny bottleneck in the middle and its kind of a stalemate. It would be cool if there was another hallway or two connecting the maps so its not such a crazy bottleneck. Best map ever though nice job.
Zizzlebit 21 May, 2018 @ 2:08pm 
anyways it is a great idea :steamhappy:
Zizzlebit 21 May, 2018 @ 2:07pm 
Man that is one small chokepoint attaching the two maps, maybe add more ways to get to the other side of the map, because I have a feeling that marines could easily defend that one checkpoint, just a suggestion.
The Dude67 21 May, 2018 @ 9:19am 
Just wonderful.
pingburner 20 May, 2018 @ 7:17am 
hmm... i think quad version is must useable for 50 slot mode game. XD
Schrödinger's Katz 20 May, 2018 @ 2:18am 
If you think veil is not working, you are not using it enough. Otherwise I like that idea of dual maps. It is adding a lot of depth into the game so you get a sense of war instead of a small battle.
Las 19 May, 2018 @ 10:34am 
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