Sid Meier's Civilization VI

Sid Meier's Civilization VI

Merrick's Palmyra
45 Comments
Nightmare576 24 Dec, 2024 @ 10:13am 
Got the "some mods were not loading properly" alert when trying to play with this civ. Is there something wrong with it or is it something on my end?
Rosenthorn  [author] 24 Sep, 2024 @ 5:34pm 
Big art update with fixed abilities.

The Yields on desert adjacent to districts now stack from every district, but doesn't apply to floodplains.
The Funerary Tower now yields culture rather then gold.
Governors now grant gold as well as production bonuses but at a decreased rate of 2% per promotion.

All art replaced.
Rosenthorn  [author] 26 Aug, 2024 @ 1:35pm 
Mod updated. Palmyra's Pearl of the Desert ability has been tweaked. Instead of the three districts granting their yield type to adjacent tiles, it grants their yield type PLUS food to adjacent desert tiles only.
The Funerary Tower gets a buff to it's yields with Theology.
And Clibanarii have been tweaked to use Gathering Storm's strategic resource system + stronger on the attack but weaker at base. They'll be weaker against a swordsman if they're the ones being attacked, but will be stronger on the attack.
hamilton.wing 23 Apr, 2022 @ 8:49pm 
i'm thinking Greece's or Persia's theme song would be cool for Palmyra
hamilton.wing 23 Apr, 2022 @ 8:42pm 
Palmyra has no theme song, so sometimes it uses the songs that play when you play as Russia, but not the Russian theme song. so can you make a Palmyrene theme song?
hamilton.wing 27 Mar, 2022 @ 2:00pm 
cool, i had no idea that Palmyra was located there.
EthanRedOtter 11 Jan, 2022 @ 10:14am 
@hamilton.wing Modern day Syria
hamilton.wing 2 Nov, 2021 @ 6:00pm 
where was Palmyra located on the planet?
SkumBad 15 Sep, 2021 @ 12:56am 
I feel like funuary towers should either grant more yeilds or desert tiles should be buffed with food for being adjacent to districts or something.
Laguette 27 Dec, 2020 @ 4:24am 
Any changes of note in the latest update?
Arcadian 22 Dec, 2020 @ 3:34am 
I was surprised that the civ has no music. I think Arabia's or Egypt's music would go well with this civ.
CyberGamer15 15 Dec, 2020 @ 10:34am 
Hi there, just wanted to mention that I'm having the same problem as Cuso, where enabling a few of your mods alters the look of the Egyptian palace from their own unique version to what looks like France's palace model, which looks like this.

https://i.imgur.com/PL3Gzh4.png

I'm a big fan of your mods, and I just thought to mention this small visual issue. Hopefully it can be fixed in future, though it's not gamebreaking or anything.
Max 18 Oct, 2020 @ 11:14am 
Small bug: The text for getting adjacency from oasis doesn't show up. You do get the bonus, but hovering over the score doesn't tell you why. If there's something like a mountain also, it'll say that and just not list the oasis. If it's only oasis, it'll not pop up a text box at all.

(This is with Zenobia, in case that matters)
Rosenthorn  [author] 16 Apr, 2020 @ 7:47pm 
Mod updated with a few fixes.
Cuso 3 Mar, 2020 @ 7:51pm 
Hi! did you ever fixed the problem with your mods that make the egyptian palace the european one?
pitu_chulipiruli 3 Oct, 2019 @ 2:53am 
It was really she who declared the independence of the Roman Empire after the death of her husband, and as a large territory reigns. If you ever decide to do so you could do something related to loyalty. Anyway congratulations, I really enjoy your mods!
Rosenthorn  [author] 2 Oct, 2019 @ 10:18am 
I have a leaderscreen made for Zenobia, but i never got around to making her a mod.
pitu_chulipiruli 2 Oct, 2019 @ 4:35am 
Hi! Have you thought of making Zenobia as an alternative leader? I really enjoy your mods. thank you
Cuso 1 Sep, 2019 @ 8:51pm 
Hi Merrick! I don't know if you keep updating your mods, but I've noticed that when this civ, Finland, Malta and maybe Austria are enabled, Egypt loses it's unique palace, using the palmyra one or the Austrian one. I don't know why it happens only with them, but I've tried mod by mod and these were the one with the problem. I really like your civs but I don't want to trade off the palace for Egypt, as I like to use it. Do you know how can I change it? I Imagine I have to edit the landmarks.artdef file but I don't know what to do there.
Rosenthorn  [author] 24 Feb, 2019 @ 2:28pm 
UPDATED FOR GS
emperor_ike 7 Dec, 2018 @ 5:44pm 
So, re-subbing to your newly updated Anglo-Saxons gave me this. But what the hell, I'll check 'em out!
steve 2 Jun, 2018 @ 12:32am 
it works great with yanmp and r&f also with other mod (tomathek, more artits.. etc..)
Maderra-4 30 May, 2018 @ 5:04am 
Working great again! Thanks
Grathocke 29 May, 2018 @ 12:41pm 
thanks
Rosenthorn  [author] 29 May, 2018 @ 12:36pm 
All fixed this time, tested it properly.
Rosenthorn  [author] 29 May, 2018 @ 12:13pm 
Well, my bad. I'll see what i did wrong.
Grathocke 29 May, 2018 @ 9:21am 
same as Maderra-4
Maderra-4 29 May, 2018 @ 7:14am 
Hey man, the mod doesn't work now. It takes me back to the main menu everytime I try to start a new game/load a saved game
Rosenthorn  [author] 29 May, 2018 @ 6:26am 
Patching with a new agenda, because i managed to give Odaenathus the same agenda as Mannerheim by complete chance and it was causing compatibility issues.
Maderra-4 29 May, 2018 @ 4:59am 
Thank you. Great mod
Thirram 25 May, 2018 @ 1:54pm 
Ah ok, cheers!
Rosenthorn  [author] 25 May, 2018 @ 1:46pm 
That would be a mistake on my end. I'll put out a patch at some point.
Thirram 25 May, 2018 @ 1:18pm 
Hey is it normal for there to be no music when playing as the palmyra or looking at the leader screen?
AiredMania 23 May, 2018 @ 6:39pm 
@merrick I've been thinking of updating the civ I made. I made it using only Vanilla assets but it feels a little stale/boring. I'd update it to R&F but I don't want to alienate people who only have vanilla or don't want to play with R&F rules. Thanks for responding.
Rosenthorn  [author] 23 May, 2018 @ 4:28am 
it needs to use the R&F rules.
AiredMania 22 May, 2018 @ 6:33pm 
When you say this mod requires R&F, does that mean you have to play R&F rules to use it or it has to be loaded when you start your game?
Doomed World 22 May, 2018 @ 6:04pm 
Can you do Wallachia under Vlad III
Rosenthorn  [author] 22 May, 2018 @ 5:08am 
I can talk to the CIVITAS guys about that, actually. Thanks for letting me know.
circeus 21 May, 2018 @ 9:08pm 
Actually, my original concern was compatibility with CIVITAS City-States Expanded , which has a Palmyra City-state, but I couldn't remember if it was in the base game or the mod, so I checked and found it was a city name XD
Rosenthorn  [author] 21 May, 2018 @ 5:06pm 
I didn't actually consider it was on that list. If it's really a big bother i could patch it, i suppose.
circeus 21 May, 2018 @ 3:49pm 
Did you remove Palmyra from the list of Roman city names?
Digihuman 21 May, 2018 @ 4:29am 
Ah, oh well. Thanks for letting me know anyway. That map needs more love. xD

Just won a religion victory with this a few hours ago. Went swimmingly.
Rosenthorn  [author] 21 May, 2018 @ 4:20am 
Sadly not. I've only provided TSL support for YNAEMP's Giant Earth, Greatest Earth, and Europe maps.
Digihuman 21 May, 2018 @ 12:05am 
Ooh, this looks fun!
Does it also support 40sw4rm's Old World map for TSL?
RFormica 20 May, 2018 @ 6:19pm 
gud job lad :dusanlad: