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It's driving me and a Sienna main friend of mine insane that when we start missions, we'll have a floating flame RIGHT in front of us in first person that we can't make go away, and it obstructs our view considerably. Any ideas?
The best example are those Merc Casques and a BH. No reason not to use them there.
Thanks in advance, anyone who happens to know :3
It's a win-win for everybody, more hats for each career, less work for the devs, triples the loot table of hats for each character, you have to be dumb or just a negative Nancy if you are against this.
But could Aussiemon maybe add, that unfitting hats are locked on the official realm? For example it should not be possible to equip Slayer hats on Elf, or unquip Waystalker hat. But it should be possible to wear Mercenary hats on Saltzpyre or unequip Footknight's helmet.
I guess that's the main reason why FS could have a problem with this mod. Because a faceless elf breaks the immersion a bit.
Anyway, keep up the good work. I hope this gets sanctioned.
If it won't, you should do a stand alone "Frames" mod, that one should get whitelisted, it even should've been in the game initially.
The TL;DR is that doing this for skins is hacky, not easy to automate, and makes the mod less likely to be sanctioned for the official realm.
Skins aren't likely to ever become a part of this mod, but I might look into it for just the VT1 skins at least.