Arma 3
Kobra Mod Pack - Main
108 Comments
Coolx117 27 Jan @ 8:47am 
Man i forgot about this mod for a little while. i still remember the good old days of the 442nd and the 31st
Disco 13 Jan, 2024 @ 10:10pm 
perhaps spawning in invincible roadway LODs in the editor would be the solution
kripto202  [author] 12 Jan, 2024 @ 12:54pm 
it is possible but it is too much work, there are a lot of limitations to the engine
TuMacacoFAV 12 Jan, 2024 @ 12:10pm 
The capital ships dont have a hitbox to walk in to, have a solution??¿
Disco 10 Mar, 2023 @ 2:24am 
ACE isnt necessary - just load this mod through arma 3 launcher without ACE loaded and you wont get a dependency error at start up
Wolfgang 28 Jan, 2023 @ 2:50pm 
requires ace :d2lonedruid:
Xorberax 18 Jan, 2023 @ 5:54pm 
Is the ACE dependency necessary? I'm personally not a fan of all the extra realism. Too much of a chore to play with it for my tastes.
Zak_The_Spack 12 Dec, 2022 @ 5:29am 
This is v cool v nice
rate 10/10 Cock:steamthumbsup:
Desert Punk 20 Oct, 2022 @ 5:39am 
would it be possible to offer a version that isn't ace-dependent?
Lufian 2 Oct, 2021 @ 10:47am 
oof
kripto202  [author] 2 Oct, 2021 @ 10:39am 
that is why the impulse isn't working
GammaGam3s 2 Oct, 2021 @ 10:37am 
no we are not running legion
kripto202  [author] 2 Oct, 2021 @ 10:36am 
are you guys running legion studio
Lufian 2 Oct, 2021 @ 10:33am 
one of my guys asked me why they don't work and I checked to see and they don't xD
kripto202  [author] 2 Oct, 2021 @ 10:31am 
they should be working. I will check if Legion Studio changed their scripts again
Lufian 2 Oct, 2021 @ 10:30am 
Also the impulse and repulse don't work for the LAATs
Lufian 2 Oct, 2021 @ 10:15am 
Okay I will give it a try in a moment, thank you!
kripto202  [author] 2 Oct, 2021 @ 7:02am 
@Lufian if you use zeus enhanced, use the work around to uncheck declutter empty tree
Lufian 2 Oct, 2021 @ 3:08am 
Nothing shows in Zeus, even when setting it gamemaster module to use unofficial addons
kripto202  [author] 24 Aug, 2021 @ 3:39pm 
@stolferon here let me fix that
Stolferon 24 Aug, 2021 @ 12:16pm 
Hey, discord link is broken
kripto202  [author] 5 Aug, 2021 @ 3:13pm 
@harryst i really don't plan on it unless it is highly requested in the discord
harryst 24 Jun, 2021 @ 5:56am 
Are you gonna be doing a 3AS clonewars mod version?
kripto202  [author] 19 Apr, 2021 @ 2:18pm 
updated the discord link
Tentastash 19 Apr, 2021 @ 1:22pm 
discord link is broken
Ti Chef 14 Mar, 2021 @ 3:52am 
Is it possible to have the Substance painter files of the armour ?
kripto202  [author] 7 Jan, 2021 @ 7:36pm 
it wouldn't be a unit without one
Max ORyan 7 Jan, 2021 @ 7:10pm 
Gotcha, it's just I know my unit members aren't always the brightest so even if I tell them not to load legacy tfar one of them will do it
kripto202  [author] 7 Jan, 2021 @ 5:07pm 
you can still run TFAR Beta and nothing should break
Max ORyan 7 Jan, 2021 @ 3:09pm 
Hi, I don't suppose you could remove task_force_radio as a dependency? I love the mod but my unit uses TFAR beta and I'm afraid of breaking shit on my server
The Chairman CEO 19 Dec, 2020 @ 7:02pm 
ok thanks
kripto202  [author] 19 Dec, 2020 @ 6:21pm 
there are platforms you can have just under the floor
The Chairman CEO 19 Dec, 2020 @ 4:55pm 
how can i make the static ships able to have ai in them without the ai falling through the ships?
'Airstrike' Ivanov 3 Dec, 2020 @ 1:12pm 
@Stolferon Hello! We've split the mod into multiple submods and this is the main section. Check out the collection above or click here to pick up the entire Kobra suite!
Stolferon 3 Dec, 2020 @ 9:08am 
Hi, with the latest update i have problems i cant see and choose uniform helmets and vestsfrom the arsenal lists, hope you will sovle this problem
starkiller149 25 Aug, 2020 @ 11:37pm 
tq sir
kripto202  [author] 25 Aug, 2020 @ 11:36pm 
yes you can play in single player
starkiller149 25 Aug, 2020 @ 11:35pm 
Hi im new to Arma Series. I buy this game for the Star Wars Mods. Can this be played on SP? or strictly for Editor and MP only? Sorry for the noob question tho..
Oggy'Belakeegh 24 Jul, 2020 @ 3:20pm 
Not sure if its just me But the AI tends to headshot very very often in Ace? it could just be arma though
kripto202  [author] 14 Jul, 2020 @ 9:18am 
im still active, i'm not even close to being done with this mod and i plan to add a lot more to this.
roartrex 13 Jul, 2020 @ 11:15am 
its good but there are some bugs, also if ur still active can u add division/battalion squads for zeus?
Vortex 16 Jun, 2020 @ 11:20pm 
A way you could get around this is if you had pylons which could work with the FIR AWS targeting pods
Vortex 16 Jun, 2020 @ 11:12pm 
no worries was just wondering, thanks for the update
kripto202  [author] 16 Jun, 2020 @ 2:02pm 
i plan to add it eventually when i can get back to the laat, rn im trying to get the important things in as soon as i can.
Vortex 16 Jun, 2020 @ 10:47am 
Hey love this mod. Just wondering if the LAATs could have a laser designator/targeting pod. This would improve the capability of the aircraft and it could then be used with mods such as FIR AWS etc. Would be amazing. Thanks
kripto202  [author] 1 Jun, 2020 @ 8:50pm 
they have built in nvg
Zomb3y 1 Jun, 2020 @ 7:40pm 
Finally ... I think Kobra is now the only Mod with Clone Scout Helmets that dont look like they are ported from Lego SW in terms of Scaling lol. Though one of them is still megamind scaled :D.
Only thing left now to make it perfect is actual Clone Scout Armor. Btw why are the some helmets like the Scout or Airborne one disappearing when using NVG attachments?
NEEX 26 May, 2020 @ 10:06am 
Where can i find the Namanai's script mod for the jetpacks?
kripto202  [author] 21 Apr, 2020 @ 1:41pm 
not that ptsd-inducing-fuck-your-shit-b2? kinda disappointed