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https://pastebin.com/UMx4eTrq
And also the clipboard message:
GUID: 5d1deaf3-82e4-4649-b459-4c98696b9988
Log File:
Info Type:
-----------------------------------------------
[Script Error]: scripts/settings/mutators/mutator_more_specials.lua:7: attempt to perform arithmetic on field 'max_specials' (a nil value)
-----------------------------------------------
[Crash Link]:
crashify://5d1deaf3-82e4-4649-b459-4c98696b9988
What I am reporting is that, now when I launch the game now with Deed Mutators Selector active, the game crashes after the second or so phase of loading, because it tries and fails to load deed mutators into the keep.
Here's my latest log:
https://pastebin.com/ZgiQycAv
Log File:
Info Type:
-----------------------------------------------
[Script Error]: scripts/settings/mutators/mutator_more_specials.lua:7: attempt to perform arithmetic on field 'max_specials' (a nil value)
-----------------------------------------------
[Crash Link]:
crashify://2d6e2d40-3b37-4009-b03a-e6790964a9ed
https://youtu.be/9KR4Nl_QL_E
Log File:
Info Type:
-----------------------------------------------
[Script Error]: scripts/settings/mutators/mutator_more_specials.lua:7: attempt to perform arithmetic on field 'max_specials' (a nil value)
-----------------------------------------------
[Crash Link]:
crashify://9a0ea208-a4e8-4428-81e5-5e850f2f72f0
I want to paly sth harder than Legend, but I really don´t want to play Cata.
Most Weave-Mods for example do not work. Some "description missing" mods work, some more official-looking mods (good capitalization, good descriptor) do not.
(Tested with a mate in Normal and new Maps, both have the mod, other mods active, me hosting and using this mod)
Log File:
Info Type:
-----------------------------------------------
[Script Error]: scripts/settings/mutators/mutator_multiple_bosses.lua:8: attempt to index field 'boss_events' (a nil value)
-----------------------------------------------
[Crash Link]:
crashify://57970ab8-9d19-4e81-887f-4dce0bf9b4a3
It's even compatible with true solo, so where before if you you started a normal deed the true solo would just restart the map without mutators, so now i can finaly not waste time restarting map every time in order to get the deed mutators on! :)
I've noticed 1 bug though. The ''Harder, Better, Faster, Stronger'' mutator persists even when disabled. In fact each time you apply it, play a map, disable it, and thenreapply it, it appears to stack up going Double -> quadrupple -> octadrupple xD
(atleast that has happend to me a few times) I really started wondering once ii realised it took 11 shade ulties with daggers from behind to kill 1 chaos warrior. :D
-Stay awesome