Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
While I absolutely love the base idea behind this mod, I tend to agree that 50%/25% would be a better indicator of how dangerously low my health is, so that's my vote if you're going to hard-code the change.
Also, a sliders menu compatible with SkyUI's mod manager menu would be beyond wonderful. I don't know how difficult it would be, but I know that the mod "Wet and Cold" works with or without SKSE, and so does "Dragon Soul Relinquishment", the latter of which lets you adjust the values manually via console if you don't have or don't want to use SKSE and the SkyUI menu. No idea how they do it, but I just wanted to let you know it's possible to have it be optional, but it would be super snazzy if you managed it.
Love the mod as it is, too. Great work!
Sliders sounds like a good idea as well, but for as long as it doesn't make mod unstable, heavy or conflict with other possible mods. Having SKSE installed is a must in my opinion. SkyUI and other good mods depends on it and SKSE doesn't make anything worse, except you have a different launcher and that's it.
Even so, I still would like to know whether you and others would prefer 50%/25% as the default setting over the current 67%/33%.
What if, in the options, you added sliders to change when you start getting health warnings? Role-players and action gamers alike would be happy.
Here's some examples: you can roleplay a wussy thief who gets blurry at 70% HP. Or, because you're a warrior who can fight an Ancient Dragon on 25% of your max HP, you won't need to do anything about your health until it gets that low.
he just dont have alternative information system for (HP \ mana \ stamina)
without visual elements info can be shows by means of "sound" and "fx" (sometimes "text")
and that is exactly the same as this mod gives = 5 star
THNX
Still, if you or someone who feels the same way wants something different, it's really simple to change in the Creation Kit. If you just want a fast heartbeat at 33% and no slow heartbeat, I think you can do that by setting fPlayerHealthHeartbeatFast and fPlayerHealthHeartbeatSlow both to 0.33. (The blurred vision is linked to the heartbeat effect.)
So yeah. Stop telling other people how to play the game.