Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
When I made this mod I never thought engines made from electromagnets would be a thing. I failed to build one myself before publishing. I balanced them to be used as joints for trucks or trains that can be enabled/disabled using logic.
I might rework this mod when mod support gets added to survival mode in chapter 2. I'll take your suggestion in consideration, but I can't promise anything.
If I ever do get to making this mod work in survival mode, I plan on redesigning it so a magnatic field actually has two poles, instead of one uniform pole. I'd also like to introduce more mechanics.