Sid Meier's Civilization V

Sid Meier's Civilization V

JMan's Senusi Libya
11 Comments
kingsquisher 18 Jan, 2023 @ 11:11pm 
This is the most OP religious game I've ever had, great civ. :health:
Old Guy 8 Nov, 2022 @ 5:08am 
Do you have any plans to add YNAEMP to this mod?
JMAn  [author] 7 Mar, 2019 @ 6:03pm 
In response to the concerns about the mod being OP, I would like to highlight that the civ's bonuses are restricted strictly to the desert.

The UU was kind of an idea that worked as a reverse Cree UU. If you do not like it, well I cannot tell you what to like.

Regardless, thank you for the support for this civilization! I will e updating it ASAP with YnAEMP and I will be fixing the city list and making it Anglicized rather than Arabized.

Hope to see you with my next release!
History 1940 19 Jun, 2018 @ 11:37am 
see the green thats your prize the rest is brown paper we just need someone bold enough to roll it up! -Benito mussolini
Fl_4sh 2 Jun, 2018 @ 10:19pm 
this seems super op
Kris 2 Jun, 2018 @ 2:43am 
ynaemp?
The GOAT 1 Jun, 2018 @ 10:00pm 
Obviously the power level of the akhdari cavalry depends on how much it actually costs. The UA seems pretty op, but it only does anything if you're in a desert, so I think it might be a bit more balanced because of that.
Norton 1 Jun, 2018 @ 9:09am 
It surprises me how there are still such great mods being made for Civ V. That only makes me happier.
Joey 1 Jun, 2018 @ 7:26am 
I agree with the two other posters. UA and UU are grossly overpowered. Maybe a building that gives faith from desert tiles and a great general specialist slot would be more balanced. Regardless, cool mod. :^)
Chairman Charlie 1 Jun, 2018 @ 6:53am 
I think producing equal amount of faith and great general points is too op however great job on this.
InkyBlitz 31 May, 2018 @ 9:10pm 
The Akhdari Calvary seems very overpowered.