The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Better Projectiles to Some Enemies
45 Comments
Drag0n 7 Apr, 2023 @ 9:57am 
Great, but this is missing the bouncing Greed heads.
thiagochoso 12 Jul, 2021 @ 8:09pm 
Ainda funciona com o repentance?
IronCrestK 12 May, 2019 @ 11:25pm 
Modificação top, cara. Parabéns pela correção.

Top modification, men. Congrats for the fix.
Kris from the anime Deltarune 13 Apr, 2019 @ 5:35pm 
If possible can you change the i blobs projectiles from blood to tears?
The Tonight Dough 25 Feb, 2019 @ 5:57pm 
cool beans
Sevenut 30 Oct, 2018 @ 4:25pm 
Hey, can I use some of the tear colors for an enemy mod that some guys and I are working on?
Humu-humu-nuku-nuku-apua'a 17 Jun, 2018 @ 9:25am 
Oh, what about The Haunt's and Lil' Haunt's tear projectiles? Theirs could be configured to look like Wizoob's.
NeoDement 2 Jun, 2018 @ 7:49pm 
real cool
Guilherme  [author] 2 Jun, 2018 @ 12:23pm 
garnet vlw
Stay Gold 2 Jun, 2018 @ 12:13pm 
:taloslol:
Stay Gold 2 Jun, 2018 @ 12:12pm 
gostei do mod:resmile:
Guilherme  [author] 2 Jun, 2018 @ 8:50am 
legal
Tea 2 Jun, 2018 @ 8:49am 
eu também
Guilherme  [author] 2 Jun, 2018 @ 8:49am 
yes
Tea 2 Jun, 2018 @ 8:48am 
wait, are you from brazil
Tea 2 Jun, 2018 @ 8:48am 
its ok
Guilherme  [author] 2 Jun, 2018 @ 8:45am 
xXSatanWrecker420Xx sorry, my english is not much good
Tea 2 Jun, 2018 @ 8:20am 
*made
Freakin Out 1 Jun, 2018 @ 5:12pm 
Thanks, always fought brownie and wondered why he had default tears.
the7screw 1 Jun, 2018 @ 4:50am 
P.S. Hangers are still shooting blood tears.
the7screw 1 Jun, 2018 @ 4:48am 
Or a feather projectile?
squiddy101 31 May, 2018 @ 3:58pm 
wouldnt it make more sense for angels to have golden angelic projectiles?
Guilherme  [author] 30 May, 2018 @ 11:10pm 
█❚ ◕_◕❚█ how I sayed before, I don't know how I can replace the lightbeam from fallen angels by brimstone, it's different from projectiles
ÑCannotBeTyped 30 May, 2018 @ 8:36am 
by suggestion of some users, I made that mod
exept for that, nice mod dude
Gitaroo Man PS2 29 May, 2018 @ 8:18pm 
Love the attention to detail. I don't know if they're gonna break their promise of "the last booster pack" but this should be in an update!
Breakcore Creature 29 May, 2018 @ 4:17pm 
Fallen angels should shoot brimstone, it's just a suggestion though.
Guilherme  [author] 28 May, 2018 @ 4:33pm 
the7screw I always thought on making lil haunt and the haunt shoots spectral tears, but spectral tears are a special tear, if I change then to shoots spectral tears instead of blood tears, they will shoots a blood tear and after 2 frames the tear transforms into spectral tear, and this will look strange and ''bugged''
Guilherme  [author] 28 May, 2018 @ 4:27pm 
Blacksmith-Cutolo I don't know how I change the tear of only one character
Sleepy-Keyzer 28 May, 2018 @ 4:24pm 
So wait,
If Greed/Super Greed and the Keeper heads have Coin projectiles,
That means The Keeper can have Coin projectiles too, right? (Wink wink, nudge nudge)
infernalthing 28 May, 2018 @ 12:06pm 
I always considered that it's stupid for Dingle to shoot blood tears while dingas could shoot poop projectiles. Why would a poop shoot blood if it's not a red poop variant?
Sleepy-Keyzer 28 May, 2018 @ 11:44am 
I always found it more fitting for Dingle to shoot Corn.
But this looks good too
the7screw 28 May, 2018 @ 11:34am 
And Lil' Haunt should shoot spectral tears.
PS remember to credit the people who comment ideas (not just me) in the description, it will make them happy :)
the7screw 28 May, 2018 @ 11:23am 
And orange fires should shoot firemind tears.
the7screw 28 May, 2018 @ 11:19am 
Also, spiders should shoot egg tears (Parasitoid style):repenny::repenny:
Incognito 28 May, 2018 @ 8:38am 
Yo, I appreciate your dedication to modding and remixing the game experience, especially for quality of life tweaks like this one. But you seem to have some misunderstandings about the implementation which can lead to performance issues and bugs.
If that kind of thing means something to you, then get in touch and I will be happy to give you the personal edits I've been making.
Humu-humu-nuku-nuku-apua'a 27 May, 2018 @ 9:17pm 
Gotcha. Thanks for a moment of your time.
Guilherme  [author] 27 May, 2018 @ 9:16pm 
Dawson I don't know how I can replace the lightbeam with brimstone
and I think than making gabriel and uriel shoots normal tears is good enough
Humu-humu-nuku-nuku-apua'a 27 May, 2018 @ 8:57pm 
Additionally, I believe the projectiles for regular Gabriel and Uriel would be better fitting if they were configured to be glowing yellow or some other fitting hue (akin to Hush's).
Humu-humu-nuku-nuku-apua'a 27 May, 2018 @ 8:54pm 
Any thoughts on the idea of replacing Fallen Uriel's and Fallen Gabriel's light beam attacks with brimstone versions?

Cosmetically speaking, their yellow glow could also be reconfigured to be a red hue.

The Fallen angels' halos could be removed for thematical consistency with other demon-type enemies.

Thanks for a moment of your time.
Unnamed Tank 27 May, 2018 @ 5:31pm 
It'd be cool if Steven got his own projectiles 'cause I've always found his red projectiles to be offputting since he's mainly monochromatic, and same goes for Lil' Steven. Making his projectiles black or white would fit him well, but that's just me nit-picking. Overall, this is a neat mod that ties up some of Isaac's loose-er ends. Nice work thar :resmile:
Pupz 27 May, 2018 @ 5:14pm 
omg yes! Dingle's projectile always bothered me :steamhappy:
Guilherme  [author] 27 May, 2018 @ 1:04pm 
ok, i removed tube worm
Gibs! 27 May, 2018 @ 12:34pm 
I agree with Jesse on this one...
Jesse4060 27 May, 2018 @ 12:11pm 
I think the Tube worms should stay red, as they kinda look more towards leeche, but that's just me.
󠀡󠀡 27 May, 2018 @ 12:04pm 
oo nice