Team Fortress 2

Team Fortress 2

Pyroland Overhaul
38 Comments
ganza@openwarrior.net 24 Sep, 2024 @ 5:23pm 
Old is better.
Mr.Durr[TF2 Yeti Mafia] 21 Sep, 2024 @ 7:44pm 
there's nothing else to say than,PERFECT!
NotDaveorDaniel 14 Aug, 2024 @ 6:36pm 
These improvements are great! I'l definetly be using pyrovision on koth more if this were added, best of luck!
gerold_619 26 Jul, 2024 @ 11:53am 
make every texture pyroland so custom maps work....i might be stupid tho
Curly Bill  [author] 10 Jun, 2024 @ 10:37pm 
@squoobert
thank you, i really appreciate your words :)
squoobert 9 Jun, 2024 @ 7:41pm 
omg legendary!! i would actually want to use pyroland with this. also - PINK TRAINS!!! :O <3

honestly i'm so pleased with this. the current ingame pyroland doesn't quite have the right level of saturation because of the missing assets, and not to be mean but neither does the other "better" mod! like, you fixed the trees!!! it's just so much more harmonious in your version.
Pyro from TF2 4 Jun, 2024 @ 6:05am 
Mmmmm mmrph! Mmmmmhmm mmmrhph mm. :D
Curly Bill  [author] 20 Apr, 2024 @ 10:34am 
@Ypuoi thank you thank you; yeah i would prolly go back and change that if too if i were to make a change or two
Ypuoi 19 Apr, 2024 @ 6:36pm 
Love pyroland, but I think those colors for intel is a little too saturated even for a pyroland resident like myself :balloonicorn:. Really love the idea though!! Will 100% vote for it (just that'd be my one suggestion)
Mendo 13 Apr, 2024 @ 2:03pm 
This is pretty cool.
Curly Bill  [author] 22 Mar, 2024 @ 3:34pm 
@Civilian what did you have in mind?
Scorch0106_ #fixtf2 22 Mar, 2024 @ 2:38pm 
I want make Something like this XD. Guy are you want work together?!
pyromaniac 3 Feb, 2024 @ 11:27am 
I wonder if this will fix 2fort
Berserk Beakie 27 Sep, 2023 @ 6:30am 
Pyroland needs patching although the pre-existing content I think is fine as is
zythe_ 27 Mar, 2023 @ 11:42pm 
a better and more complete version of this already exists: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2942918916
Awesome Person 16 Mar, 2023 @ 7:18am 
Ahh, no worries! If anything, this is the one mod where some purple and black can blend in well :P
Curly Bill  [author] 15 Mar, 2023 @ 7:05pm 
@Awesome Person
ahhh, i guess back then i missed a few fixes to avoid missing textures, sorry about that :steamfacepalm:
Awesome Person 15 Mar, 2023 @ 1:25pm 
This is lovely! I really like Pyroland, awesome seeing more love for it! On the sv_pure version, I noticed some train rails on doublecross and well were missing textures, everything else was proper golden, wonderful mod!
Pygargue00fr 4 Mar, 2023 @ 2:43am 
This fix is freaking awesome
EmmetsPage 2 Mar, 2023 @ 3:48pm 
I hope this gets added so badly you don't understand. I am a Pyroland enjoyer and this is everything I could ever want
Vore EnÞusiast (she/her) 13 Feb, 2023 @ 4:14pm 
having pyrolands for the mvm maps would be cool
Curly Bill  [author] 30 Oct, 2022 @ 12:41am 
@snowshoe i wish i could but i've since change computers and lost most of my files; but mostly i dont think i would be all that adept to fix any FPS issues, as when i was making it i was pretty inept; :(
Snowshoe 29 Oct, 2022 @ 2:37pm 
I had a lot of FPS lag when using this mod until I removed it, maybe you can investigate that
Caffeee 13 Apr, 2021 @ 9:03am 
I NEED THIS :kill::kill::kill:
Red 22 Apr, 2019 @ 3:18am 
this is a great fix to pyroland, really lets people mess about with it! kinda want to see one for banana bay...
Bad Idea Bob 21 Apr, 2019 @ 2:38pm 
This is gorgeous. I don't think it'll get the recognition it deserves, but I still love it. Thank you :)
Curly Bill  [author] 18 Apr, 2019 @ 4:46pm 
@dontforgether

Theres two mods i made, only one works on official servers
recommn [3D Commissions] 18 Apr, 2019 @ 4:42am 
It just looks fantastic
Neco-arc Gaming 18 Apr, 2019 @ 2:26am 
i wonder why got missing texture in-game even i put it correctly into custome and CFG:switch:
Great Knight Guloth 17 Apr, 2019 @ 7:27am 
I love this, makes pyroland more colourful as it should be. Valve pls add this
Testing 16 Apr, 2019 @ 2:21am 
When Jungle Inferno came out, one of the things I wanted but didn't get was an update to Pyroland. I wish it got more attention. So yeah I love this. Favorited. Wish I saw this sooner but better late than never.
Knusperfrosch 15 Apr, 2019 @ 9:55pm 
@Curly Bill: "the way the coloring works is that depending on the amount of light exposed, the color can be greyish or super vibrant, sometimes off colored too"
Oh, that is interesting! Thanks for the answer.
The Orange Boxtrot 15 Apr, 2019 @ 5:27pm 
Ooh, tc_hydro pyroland
Curly Bill  [author] 15 Apr, 2019 @ 3:50pm 
@Knusperfrosch

The rolling chairs and control desks are that grayish purple color because they are in not as well lit, or perhaps too well lit, areas; the way the coloring works is that depending on the amount of light exposed, the color can be greyish or super vibrant, sometimes off colored too;

I plan on coming back to this and touching it up to be better, and might adjust those very stuff, but that'll be further down the line, planned to be part4, hopefully after they fix a few issues with the pyroland system.
Knusperfrosch 15 Apr, 2019 @ 7:37am 
That is an awesome amount of work, truly a labour of love. Crossing my fingers here that Valve acknowledges it and picks it up!

Just one question: Why are the control desks on picture 6 (cp_process) and the rollign chairs in picture 12 grey in the new version when they were blue/turquoise in the old version? Everywhere else you added more colour instead of less. Just wondering.
SickoMcFlowers 14 Apr, 2019 @ 8:50pm 
i don't think anyone has spent this much time trying to make pyroland look good, props to you man.
melody 31 Jan, 2019 @ 7:08pm 
Awesome
agrastiOs 5 Jun, 2018 @ 7:31am 
Add this to the game!