Age of Empires II (2013)

Age of Empires II (2013)

[IA] AbeJin's Mongol Architecture (WiP)
33 Comments
Saint_Michaels_  [author] 2 Dec, 2019 @ 5:01pm 
On my end, never. AbeJin was... more than disappointed when I ended up abandoning AoE2 altogether for nearly a year when I was going through some major personal issues, so I'm not really working with him anymore or IA mods in general. I don't really have the time or health to convert images to BMP's these days either.

I still have the original files if you want me to send them to you. I've seen that you have done great work with AbeJin currently.
Whakahoatanga 2 Dec, 2019 @ 4:53am 
When are the walls going to get released for the Mongols and for your Japanese mod?
ecl-inc 8 Jan, 2019 @ 8:33am 
Beautiful! This is exactly how it should look. Yurts in feudal and Yuan-buildings in Imperial.
LiveLeak Superstar 20 Oct, 2018 @ 6:00am 
this is a great architecture mod for the mongols, although the siege workshop is tad too small, when are you gonna add the walls and trade workshop?
sunlight_ 20 Aug, 2018 @ 1:42am 
WITHOUT IA VERSION PLS
Metopheles 13 Aug, 2018 @ 6:52am 
With the currently ongoing hiccups with the IA dataset, I would really, really appreciate a non IA version.
sunlight_ 2 Aug, 2018 @ 2:41am 
Please make non ia version
Cons(콘스) YouTube 31 Jul, 2018 @ 9:51pm 
Hey Saint, Abejin said he already gave you TC for imp,Castle ages and Mill. Why did you update? in addition to Berber TC, Please Update this one too.
imperat721 30 Jul, 2018 @ 7:34am 
Hello Saint Michael's can you please share the other version monastery?, the one with a bell and red torii like columns, I would like to use it as a filler for the trade workshop. Thanks.
OS | harooooo 27 Jul, 2018 @ 10:41am 
Why not make a NON IA version??
Cons(콘스) YouTube 20 Jul, 2018 @ 8:37pm 
TC MILL Please!!
Metopheles 17 Jul, 2018 @ 8:41am 
Would also be nice as a non IA version.
MisterLean 16 Jul, 2018 @ 7:45am 
When/if Omarrgg eventually releases his version of the set, will this version still remain on the workshop? Oh, and I looked at the buildings and I believe I mis-spoke when I said there was a problem with the resolution. It's more to do with the conversion process. Converting an image, of which obviously has more than 256 different colors, to the 256 color pallette makes certain parts look a little pixel-ish. For example, the bright white walls have slightly brighter/darker spots sprinkled on them. It's not too noticeable, but they're still there.

It's no problem on your end, mind you. It's just the unfortunate side effect of modding a game that originally came out in 1999...
Metopheles 15 Jul, 2018 @ 3:00pm 
Hands down the prettiest and most detailed architecture set in the workshop. The white walls with the plans sticking out, the dark blue black tiled roofs, its just stunning. Gives off some tibetan/nepalese vibes too, but I guess this stems from flashbacks to Uncharted 2 after seeing it ingame.

Could you make this set available to other asian cultures, or variations of it? Because the other custom asian sets aren't really that good.
Cons(콘스) YouTube 11 Jul, 2018 @ 8:27pm 
Thank for your effor!!
My feed back
Mining camp is similar to house
big size stable is needed to be smaller

Mill and TC needed!
AbeJin  [author] 2 Jul, 2018 @ 11:43am 
@WeAreGoyim :) Good question, my renders are 1080p, however, I do not handle the conversion into AoE2 graphics, so that part is left to Omargg and Saint_Michaels, to whom I am thankful that they helped me with implementing those.

If you know anyone who might help and convert pictures in higher quality, I'd be glad to share my work with that person as well. http://prntscr.com/k1q43m
MisterLean 26 Jun, 2018 @ 7:04pm 
@AbeJin While I think this set looks really good, the buildings seem like they're at a lower resolution compared to buildings in the base game. Is that something you plan on fixing later? ...or am I just seeing things?
Saint_Michaels_  [author] 16 Jun, 2018 @ 11:40pm 
Added the Docks, Monastery, Mining & Lumber Camps and the Bombard Tower just now. I've been a bit slow on re-scaling and converting since I've been busy lately, so I'm sorry about that.

The Town Centers will be coming soon. Depending on how the walls go, the will also be included in the next update.
Samanie 9 Jun, 2018 @ 5:16am 
It's better than the one on Wk arch. pack. Needs an imperial TC tho, eventhe default asian TC could do.
AbeJin  [author] 6 Jun, 2018 @ 12:46pm 
@mxrtxn You should select Independent Architecture in the upper right corner when hosting a game: http://prntscr.com/jrrhqs
mxrtxn 5 Jun, 2018 @ 11:39am 
Guys I cannot make it work while playing a normal game on steam (I suscribed ). How can I make it work??
Hugojandro 3 Jun, 2018 @ 4:56pm 
Wow It looks great!
Odysseus 2 Jun, 2018 @ 6:30am 
This mod is great! Thank you for your amazing work. Please, would it be possible to create a mod to change the Goths from the Northern european set to the Mediterranean set? It would be amazing! As the Goths were at the time settled in the Balkans, Italy and Spain, I think it suits them better :)
MeetMyGaze 2 Jun, 2018 @ 5:15am 
Awesome!!!!
Alacazain 2 Jun, 2018 @ 3:49am 
Well done!
mayosrojas 30 May, 2018 @ 5:55pm 
It's awesome! A more sophisticated architecture for mongols but not the same as chinese. Thanks a lot. By the way, would you please consider to adapt the khmer architecture for indians? I don't know if I'm the only one who want to see that. It will look like more "dravidian"
Gege, O Purificador 30 May, 2018 @ 5:41pm 
Finally!!!!! a pretty and similar Architecture for Mongols!!! Amazing! Astonishing! Wonderful!!!!
dmsekenei86 29 May, 2018 @ 10:25am 
tastefulnoodz: I would say that the different architectures can represent different epochs of Mongolian history, this represents well the "Chineseized" Mongols of the Yuan dynasty of Kublai Khan, while the other more "nomads" represent better the previous Mongols (like those of Genghis Khan) and those who they remained nomads, they are good architectures
compostmodern 29 May, 2018 @ 8:34am 
Yes! I love that this mod acknowledges the Mongols nomadic beginnings as well as their "settled" incarnation. It'd be goofy and ahistorical to portray them as living out of makeshift tents while in the Imperial Age, as other architecture mods would have it.
dmsekenei86 29 May, 2018 @ 4:32am 
good to represent the "urbanized" Mongols of the Yuan dynasty
Khranno-Bash 29 May, 2018 @ 1:46am 
It's exacly what I was looking for!
勞動神鷹 28 May, 2018 @ 10:23pm 
Horray!!!!