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Thanks :)
By the way, may I ask which Everchild you mean, Aliathra?
I ask because I also created a mod with her as character and I'm curious if there is an other one out there....
Not sure whats happened to the sub mod but it seems to of disappeared
If the author of the other mod creates his own models which is basically not a thing at all you will be able to play with both mods at the same time.
Have fun playing!
I will post a commend at the linked mod page to inform the author what's going on.
after disabled this mod your units appear in correct colours.
So I think that there's no way to play both mods, un less, as you said, one of them use "custom models/textures and leaving the vanilla ones untouched", but this means, I guess, a lot of work.
I will keep your mod because in this moment I'm playing with High Elves but I'll give it a try to ask to the other modder to change his mod (If it is possible of course).
Many thanks for the patient and the explanations.
I will do as you suggest testing the mods one by one in order to discover the conflicts.
Many thanks
If that is your meaning I have to say that you are wrong.
As side from the shields I use only vanilla models and textures for my mod - that means that every mod that alters the vanilla textures/models will effect my units aswell.
Obviously I don't know your used unit mods but as long as all of them don't touch the vanilla models/textures all of them are compatible with each other aswell as if they add custom models/textures and leaving the vanilla ones untouched.
The five mods you posted in your comment from the 28th of november all refers and edit the vanilla models.
You are right the problem is some incompatibility but to figure out what exactly causes the problem you have to finf out which mod causes it - simply deactivate all mods, test only my one. After that activate your other mods one by one.
Excuse me if I'm a little boring, but, in my opinion the problem is not in a conflict with a graphical mode, because when you crete a mod that adds additional units your units don't depend on the common data used for the standard units.
I have different mods that adds me many many units in the game and I don't have any problem because each one follows their path.
On the contrary, if try to use at the same moment these mods, for example, they don't work :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2578168927
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2651099530
because they overlap each other because they work on the same units.
Hope I manage to explain myself.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2553582719
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2105813619
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1489679636
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1506340001
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1502948383
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1598968303
There's no need of scrrenshots : the faces and the hair are without colours, the rest of the boby, armour, the mounting, etc. it's ok
Please can you provide screenshot/s, sending them via discord (RedDragon0908#5115).
If you don't have discord or don't want to send screenshots it's ok.
Please provide a list of all grapfic mods which you are using that effect the high elven females.
Please use the linked "Compatibility Issues" discussion abone.
Your mod is about units that have nothing in common with other units.
If it was a graphical mod then your question was right, because when graphical mods overlap, they conflict with each other, but in your case your units follow their graphics that you set them.
For example I have several graphical mods that change the look of the standard units, but the special units created by other mods that I have installed, are not affected by these changes.
In any case, the unit, graphically, is almost all colored, there is only the head and hair that are in gray, I find it strange, all other units you have created are ok, so I struggle to think about a "conflict".
However I have installed mods like this: Beautiful Handmaidens, Beautiful princess, etc. other mods add units, so they don't interfere with your mod.
many thanks.
Do you use other mods, espacially ones that alters the appereance of the high elfs (handmaidens, princesses and sisters of avelorn)?
Any chance you could add Dogs of War compatability to this?
Thanks
On the other side you can test it for yourself: if you actiavte both mods, does the game start? If yes, does both mods do something in the campaign? If it don't work then you will recognise it by youself ;)
You are welcome to create better cards.
But I updated the tables and uploaded the new version. All should work now fine again.
Please report any bugs or issues.