The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Gloves Of Crafting With Crafting Workshop
169 Comments
Mr.Mo.Bamba 25 May @ 9:16pm 
not working
HyperAttaker 25 Nov, 2020 @ 12:53pm 
ZU OP
Straydog 23 Sep, 2018 @ 10:32am 
I've Always used this mod and it works though i dislike the "drunk smith" thing and interior shadows do bug me some i still prefer this mod over any others. Ps. For enchanting i'v always used; pwfd's Workshop - 522 ratings - mod called, "Master Enchanter Gloves".
Leth 6 Dec, 2017 @ 6:49pm 
Glad I found this mod again, great for using to prepare for the hardest difficulty or insanely hard enemies from mods.
The Thirteenth 6 Nov, 2017 @ 9:36am 
can i actually use the item to enchant something else i checked all the enchants work on necklaces but it's not working
anthonyjohnadlington 1 Nov, 2016 @ 3:53pm 
Mate you going to add to SSE ?
just the color red 5 Jul, 2016 @ 3:35am 
just played the mod and i got to say... WHY WOULD ANYONE DOWNLOAD THIS ITS SO OVERPOWERD otherwise its cool
fpsquadrasnipar  [author] 8 Jun, 2016 @ 6:02pm 
@love me dad: All the chests start empty, it's there for the player to fill with their own resources and equipment that they have bought or found.
nuggerflip 18 May, 2016 @ 11:17am 
what level do you have to be for items to be in the chest? I spawned in then crafting workshop and all chests were empty
joshc2002 13 Apr, 2016 @ 12:02am 
only this one
fpsquadrasnipar  [author] 12 Apr, 2016 @ 11:55pm 
@opoiuuuu: This mod has been up for 3 years and never once have I heard if this issue or did I expect this issue. It's quite serious but beyond my knowledge to explain and solve this. Is there anymore details you ca give me? What other mods are you using?
joshc2002 12 Apr, 2016 @ 11:41pm 
when i put it on is kill all the people around me and i know it was this mod because when i unticked it it stop killing people
fpsquadrasnipar  [author] 12 Apr, 2016 @ 11:39pm 
@opoiuuuu: It's not supposed to. What exactly is happening?
joshc2002 1 Apr, 2016 @ 7:39am 
WHY DOUS IT KILL EVEYONE!!!!!:steamsad:
fpsquadrasnipar  [author] 26 Jan, 2016 @ 12:39am 
Sorry guys, I've been wrapped up in college as of late.

@Foxminer87: Your very welcome! That's what this whole mod is supposed to be for!

@captmarc123: Well then, I'm quite flattered. I really am. Although, for the time being my mods will remain on the Steam workshop.

@penhoop: WOAH! That means a lot to me! I'm truly glad my fellow Skyrim players are enjoying my mod. As of late, I'm too busy to further pursue the expansion of my mods, but when I get down time, I will be sure to get down to work again. I will be sure to make a similar mod when TES:VI is released.

@God: The ID code will be different for every user. Use the console to find the code that works for you.
The Vulpan 3 Jan, 2016 @ 12:28pm 
OMG! Thanks so much, this is literally the only way to do the Fortify Restoration Loop anymore, as the gloves of crafting are above the % cap. Now can make crazy weapons! :steamhappy:
captmarc123 6 Nov, 2015 @ 12:14pm 
I vote to add this to nexus also BECAUSE I also have used it since I first saw it.... until/unless steam does their "client update" and deletes/un-subs your mod from my load order many many times so far if it was on nexus or ANY other site it would not happen so PLEASE upload somewhere thanks
penhoop 3 Nov, 2015 @ 5:17pm 
For years I have used your wonderful mod, and still to this day am using it. Have you ever thought of putting it on Nexus Mod site ? I myself think it would be a great. I really do think alot of Nexus mod users would use it. Just my opinion though . But no matter what you decide to do, I will continue to use your Super Great mod for the next coming years. Again, Thank You for this Wonderful, fun Mod .
meh 3 Sep, 2015 @ 10:28am 
whats the ID code
fpsquadrasnipar  [author] 18 May, 2015 @ 7:27pm 
@Throne_of_Lies: Haha great to hear! Have fun man!
TheLastRonin96 18 May, 2015 @ 6:35pm 
all good man, i found the itemID for the potions you left on the workbench and i have 999+ of them so im still good
fpsquadrasnipar  [author] 18 May, 2015 @ 6:15pm 
@Throne_of_Lies: Hey there, if I could, I would. Skyrim doesn't allow enchantments to be enchanted for fortify enchanting. Just like how there is no potion to fortify alchemy. It's just not possible in the Creation Kit. Sorry man.

@anthonyjohnadlington & Alex: Thanks guys, I appreciate the support! Enjoy!
TheLastRonin96 17 May, 2015 @ 3:51pm 
add 1000% enchanting and ill marry you, this mod works great with my elucidator/ dark repulsor and my ezios roman armor mods, my guys has dmg ratings of 2000 and armor ratings of 3-4k
Alice 25 Apr, 2015 @ 1:18pm 
cool m8
anthonyjohnadlington 13 Apr, 2015 @ 3:50am 
Thanks mate i will give it ago as i love this mod and your other ones
fpsquadrasnipar  [author] 12 Apr, 2015 @ 11:36pm 
lilfisher2010: Skyrim doesn't allow anyone to enchant an item with a fortify enchanting effect, just like how you can't create a potion with the effects of fortify alchemy.

anthonyjohnadlington: My solution is tough but very thorough. Run Skyrim multiple times by checking each mod with this mod, and you'll find the mod thats causing the interference. Keep in mind that other mods that use the ground area around Warmaidens may potentially be the problem.

Batmanboy: Follow the screen shots above. It should be by the Warmaidens by the firewood pile.
RustedZombie 9 Apr, 2015 @ 5:48pm 
it is awsome can you add enchenting effect on them to?
anthonyjohnadlington 28 Mar, 2015 @ 11:07pm 
i think ive god a mod clashing i put the gloves on and i can run 1000 times faster i can run all over skyrim in 5 mins any ideas
Tyroel 14 Mar, 2015 @ 11:55am 
where in whiterun is the trapdoor
Tyroel 14 Mar, 2015 @ 11:53am 
your the best
fpsquadrasnipar  [author] 28 Feb, 2015 @ 11:44pm 
@penhoop: Your very welcome. And that's good to hear, hope this update serves you well!
penhoop 28 Feb, 2015 @ 3:57pm 
Thank You Very Much. All is working just super now. Also thank you for the Satchel, I keep all my Health potions in it. Again. I Thank You. Super Great Mod.
fpsquadrasnipar  [author] 28 Feb, 2015 @ 12:00am 
@penhoop: There we go. It should be fully functional now. Added in some minor stuff too.
penhoop 26 Feb, 2015 @ 9:29pm 
All is working fine even the tanning rack, but bed is not working . Cannot get any Icon to sleep, In short, cannot get any Icon from bed. All else works just fine.
fpsquadrasnipar  [author] 25 Feb, 2015 @ 10:47pm 
@penhoop: Version 1.6 is up. Hope it helps!
anthonyjohnadlington 25 Feb, 2015 @ 5:34am 
@fpsquadrasnipar thanks heaps new to this game
penhoop 25 Feb, 2015 @ 4:27am 
Thank You so very much. Just so you may no, Your mod here is the only one I use from Workshop, all my other 83 mods are from Nexus. I really do like this mod very much. You did, a very great job on it. Hoping to see you continue doing great Mods. Best to you. Thank You again.
fpsquadrasnipar  [author] 25 Feb, 2015 @ 3:55am 
@anthonyjohnadlington: If you don't mind, perhaps you can spawn a new pair of gloves through the console by typing "help gloves of crafting" for the item code and "player.additem" with the code to add it to your inventory.

@mrhardy12: I understand what you're saying, and it's a fair statement.
anthonyjohnadlington 24 Feb, 2015 @ 2:29am 
@fpsquadrasnipar You know when you Disenchant items they get destroyed i wanted the play around with the spell if its not to hard thanks
mrhardy12 24 Feb, 2015 @ 2:07am 
Yeah. Considering that I have a Link file that uses tweaked clothing (as in, armor rating of approximately Leather, uses models of in-game clothing items for a couple of pieces) as its armor, this mod DEFINITELY helps me survive better. I was more just warning others that the game gets SUPER boring as you one-shot everything on Legendary difficulty, even Legendary dragons, with nothing more than an Iron Dagger (which I have actually done in the past when using this mod, got bored with, and started a new file). XD

The post really was a warning that being OP'd as crap can get boring fast, based entirely on personal experience. It's still a great mod and also very useful for item sorting.
fpsquadrasnipar  [author] 24 Feb, 2015 @ 1:55am 
anthonyjohnadlington: Can you further clarify your request? I might have misinterpreted your request, so I just want to confirm what you're asking so I don't do something stupid. Sorry...

penhoop: Hey, I really appreciate your support, and I will continue to show mine. I will try to put some form of a bed in there, as it's a pretty easy fix. I'm sure other players would appreciate that it as well.

mrhardy12: That's probably a good way to put it actually. I'm fully aware of how OP this is, but that's why I made it. For players who are seeking that, like I did. This mod gives you the option, but doesn't force you to play the game that way. The option is always there, ready whenever you're in dire need of it. Some players will use it more than others of course, and that's totally fine, because they can play it any way they want. It's Skryim.
anthonyjohnadlington 23 Feb, 2015 @ 12:14am 
could you put 2 more gloves so i could Enchant them please
penhoop 17 Feb, 2015 @ 12:31am 
Well just a suggestion, how about a bed , or some hay,straw to sleep on while crafting ? And, of course with the rested well perk. Just a thought. Saves going back and forth to Breeze home to rest while crafting. LOL . Great Mod, Been using it for a long time now, way over a year ago even.
mrhardy12 29 Jan, 2015 @ 12:40am 
Note for fpsquadrasnipar - Please don't take that last comment the wrong way. This was more as a warning to anyone who wasn't aware of how broken this truly is. I personally love this mod, as it allows OTHER mod armor I have with a VERY low base to reach the armor cap so that I can continue to use it purely because of how it looks. I know this is under the "Cheat" category, and I understand that it's a "use as you will and at your own risk" situation. Again, this is a useful mod, but it almost seems TOO useful sometimes.
mrhardy12 29 Jan, 2015 @ 12:40am 
This mod utterly breaks the game. The only way I can recommend using it without causing yourself to be completely bored is to make ANY armor into a max-power armor without much trouble (as in, make it so that Leather armor can reach the effective cap of 567). Otherwise, you'll be one-shotting Legendary Dragons on Legendary difficulty... with an Iron Dagger, or even a Wooden Sword if you have Hearthfire. Also, your potions will heal and enhance your abilities WAY more than they ever should - invisibility for upwards of 15 minutes. I mean, if you want a completely hilarious experience, go ahead and improve your weapons with this.
fpsquadrasnipar  [author] 24 Jan, 2015 @ 11:57pm 
@StabbedByFireJr: Haha no big deal. Happens to the best of us.
Errorika 16 Jan, 2015 @ 10:48am 
oh, i feel stupid for how long ive played on steam and skyrim on xbox and i didnt know that >_<
fpsquadrasnipar  [author] 14 Jan, 2015 @ 2:59am 
@StabbedByFireJr: That's not exactly how the effects of improved smithing works. When you craft a weapon, it's crafted as a base weapon, with base damage. Same logic can be applied to armor. Now when you go to improve it that "steel sword," that is when you'll see the sheer power of these gloves.
Errorika 11 Jan, 2015 @ 9:16am 
i put on the gloves and went made a steel sword to test it out to see how much damage it did and it didnt do any damage modifying to it.
fpsquadrasnipar  [author] 6 Jan, 2015 @ 11:38pm 
@MichaelMakoa: That would be interesting if I did, but I feel that's redundant to the purpose of the gloves. The gloves by themselves will improve a sword to legendary quality without problem. Not only that, but you can disenchant the second pair of gloves to enchant any apparel you wish, including a cuirass. If you would like to have godly crafting powers, you can very well do it. The choice is yours.