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The black outfit, if I recall.. is the Nightingale set. I made it enchanted so that you could be invisible (heck - it's been so long since I compiled these edits, I can't remember lol).
There is a hood that might go nicely with this outfit. I've seen some cool hooded mods here, I wish you the very best of luck making a nice sneaksy outfit. Let me know when you make it or whatever! :3
A couple of really nice ladies helped me out getting my head around it :)
you should make a dungeon with enemies that use this weapons and armors
Alternatively, if you can't be bothered, use console commands.
Subscribe to my Red Blade. This is essentially the same dds file. If that too is invisible, then you have a mod conflict with another mod that is changing the same files. Placing my mod lower in the plugins list below the other mod (which you will have to find out which one) should fix it.
Why? Because it's the Steam Workshop, where people mess around with stuff. Why don't you try doing it?
It's one of those things where you need someone to actually sit at your comp to look at it for you isn't it >_>
My walls would not auto align and all I was trying to do was the simple house TUTorial.
I removed and reloaded CK many times. Never could get it to work correctly. Too frustrated and haven't tried it since. I want ed to build my own player home inside a fallen hollowed out tree.
BUT... you can make stuff like this just by following the creation kit.com tutorials :)
It is invisible because you have another mod trying to load up the .dds files for the katana aswell as this one that you have installed. Mod conflicts arise when two mods try to load up the same files and conflict woth each other. Loading one before (higher) the other or deleting one over the other mod fixes it.
I have only used bethesda's creation kit to fit the mod into the game, no extra scripting was used, merely a retextured dds file. Hope it explains what's gong on :)
@jacqueline, I would say that it is really useful to have certain items that are uniquely enchanted. The benefits of tripple and quadruple enchanted items mean that you can have 100% more enchantments on your weapons and Armour. The only downside is that they are vanilla edits, so the only unique texture is the Katana. However it is worth having as it won't conflict with other mods, except if you have a texture mod that replaces the Blades Katana. Xcore here might already have a texture file in his other weapons mods that will be conflicting. I myself am actually enjoying the +50 carry weight of ''Shadow's Boots'' alone!
This item is an early attempt of editing with the creation Kit. I added the re textured Katana to sweeten the item hehe..
Thanks for kind regards though! :D
You'll see that they are already Enchanted, right?..Well, see the link I have posted to Captain Fruitloop (lol) below? Click on that link, then simply follow the Creation kit Tutorials on how to re-edit my Mod to however you like it! :D
Just scroll down to the Creation kit links and you will see how to install it, use it and ultimately, be able to make your very own Enchantable items from the mod yourself!
You have permission to edit my mod for your own use, but you do not have permission to re submit it as your own mod, enjoy!..
https://steamhost.cn/steamcommunity_com/app/72850/discussions/0/846956740639650936/
>.>
<.<
I know it from Oblivion, it was the very first Elder Scrolls Weapon I aquired, and it still is my favourite to this day...(I was playing other games at the time of the first 3 TES games)
thanks