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Besides Deadly Tempest, Crisis Manager 2.6, this could be another choice worth a try.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2036051710
If people are really interested, I can get to posting what I have sometime tomorrow. As far as compatability and currency with 2.6 goes, though, this mod is already like, 95% there (I can't speak to to the functionality of the other crisis managers though, as I haven't looked into them yet).
Regarding compatiblity with 2.6: there are a few minor changes/bugfixes that were made between 2.3.3 and Federations which this mod reverts or does not implement. These are all generally pretty trivial (being able to godray Contingency planets, for ex, or using the new Unbidden T0 starbase type). This mod seems to be 100% compatible with the current crisis AI, as basically all of the AI changes were done in the back-end anyway.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1891837471&searchtext=crisis
Someone else reported that this mod does work for 2.6, though with the changes to AI behavior its unclear if there are any issues with this or the mega patch I linked.
Can anyone speak to if they're encountered any serious issues?
I just hope someone can continue these mods. I'd like to know the reason behind abandoning such a successful project.
I'm worried the Federations (2.6) update might break it since that's the next big one.
well at least we had it for a while
it was a good mod. good stuff.
another talented modder has departed. it was great while it lasted.
On the Stellaris pre-launch loader, you need to select the mod tab and click to highlight the mods you want to load before you launch the game.
End game start year = 2300
Crisis to occur earliest at ESGY +/- 0
MTTH: Almost instant
Simultaneous crises allowed
At 2300, the mod menu says the crisis has been triggered, but 50 years pass and nothing happens. I end up having to manually trigger the crisis. Any help would be appreciated, thanks!
it does indeed seem to be a mod conflict, i'm not really sure why tho since they worked together before 2.3
But yea, nothing wrong on your side
It might be compatibility issue with another mod that dependent on Mod Menu.
Would you try temporarily disabling such a mod? If the reported issue is solved in this way, that mod and my mod are not compatible.
@Woj
Recently, almost nothing.
Only very few code is updated, and it is for supporting latest version of Stellaris.
Not sure why
Yes. However, the speed of purging by Prethoryn and the Contingency will be faster than the settings of this mod. Because they with Glavius's Ultimate AI kill one additional pop every month.
P.S. There is some issue with 2.3 because of vanilla bugs (check paradox forum)