Golf It!

Golf It!

PUTTERAMA PARK - 18 H - FUN FOR ALL
60 Comments
Füri 14 Dec, 2019 @ 12:56pm 
Thanks for the answer end efforts, i will try the other map :)
jimmyb101  [author] 14 Dec, 2019 @ 8:18am 
Thanks for comment, yes frame rate is still not great, there are invisible and visible items that sadly can't be selected for some reason. That and the mass walls i constructed and more, (first map ) affect the frame rate, I did place a message saying sorry for frame rate on a toilet on hole 7.
For a map with better frame rates i recommend my second map, MINI MINI T.
Füri 14 Dec, 2019 @ 7:24am 
This would be a good map, but unfortunately the FPS performance is still poor :(
jimmyb101  [author] 22 Aug, 2018 @ 3:53am 
So Many new changes, got frame rate right up, more friendly PAR, Oh and hole 7 GIANT TRAP DOOR will slap your ball so high and hard now, see how high you can go.
jimmyb101  [author] 22 Jul, 2018 @ 8:04pm 
New fixes - for smoother game play. Enjoy and let me know, how the flow of the park is now. Thanks
jimmyb101  [author] 12 Jul, 2018 @ 9:50am 
Hole 7 and hole 11 now have other fun paths to putt on. Hole 10 now has a moving ramp, instead of wheel. Let me know if any boosters are to low or to high. Enjoy
jimmyb101  [author] 12 Jul, 2018 @ 7:24am 
Added a few boosters to help people that can not hit it hard, for holes , 3 & 6. Hole 10 is a mess and is still in progress, more added area to come. Stay tuned
jimmyb101  [author] 9 Jul, 2018 @ 10:55pm 
Par changes ; Hole 3,4 & 5 down 1, Hole 18 down 3, now par 3. Hole 11 enlarged, swinging door on hole 10 swings less & ground level so watch out, play area added to small brick on hole 8. Removed rocks and lowered the wall on hole 15. Now has 2 flapping trapdoors for holes 7 &18 & finally ; Text change to hole 17, goodluck golf it drivers
jimmyb101  [author] 9 Jul, 2018 @ 9:31pm 
Removed the dinner table at end of hole 10, it is now a free cool refreshment stand. Removed mallet and replaced with a hook on hole 17, added some text, and Putterama park is looking more alive with added foliage.
jimmyb101  [author] 9 Jul, 2018 @ 10:04am 
New Changes ; Added rock walls, some tree's, Hole 2 wooden panel enlarged, Hole 6 has changed par from 5 to 4, Hole 12 par from 5 to 4, Hole 14 par from 6 to 5. Raised goal for hole 11, Added text hints for hole 8 and hole 10, Shorten moving blocks on hole 15. And added a nice block of brick to help with hole 18. Enjoy
jimmyb101  [author] 9 Jul, 2018 @ 6:54am 
I have worked out a Audio Issue, map file size way down. PUTTERAMA PARK , thanks you for your comments, testing, and feedback. Golfing hat off to you all.
jimmyb101  [author] 8 Jul, 2018 @ 11:55pm 
Frame rate should be min 30 frames now, was min 42 frames up to 72 on my gtx950, last test, though it goes up and down depending on who's hosting. Changes ; Walls removed from last corner of hole 10 (before the pipe drop), hole 9, hole 2, hole 7, hole 18 - small tweaks, hole 17 a few jumps lowered to ground level. Playing with friends now is much more playable, have fun all
jimmyb101  [author] 8 Jul, 2018 @ 9:53pm 
More foliage removed and the possessed mallet's from hole 9 (the 2 way tube) have been replaced with more jumps, extra triangle added, "Careful Drop Here" signs added. Wooden wall replaced. Added some text to hole 13, turned and slightly enlarged flapping trapdoor for holes 7 & 18. Version 3.6 - ready to test
jimmyb101  [author] 5 Jul, 2018 @ 11:15am 
thanks for letting me know, making the map smaller over the week, see if we can get that frame rate up to at least a solid 20-30.
Sinistrum 5 Jul, 2018 @ 11:03am 
PUTTERAMA PARK - 18 H - 3.5

10-20 FPS on Different Hosts, No Trash PCs
jimmyb101  [author] 5 Jul, 2018 @ 11:02am 
I may have made the last hole 18, a little bit hard. Let me know what you think
jimmyb101  [author] 5 Jul, 2018 @ 11:00am 
Just tested on my gtx950 , getting 31-34 frames, If anyone is playing the version 3.3, need to wait for steam to update to 3.5 version. More updates to come.
Sinistrum 5 Jul, 2018 @ 10:39am 
Unplayable, 10 FPS.
jimmyb101  [author] 5 Jul, 2018 @ 10:16am 
Update 3.5 - heaps more foliage removed, frame rate up, and hole 18 is now new, So putt off and see if you can par that last new hole. Enjoy
GreenHands 4 Jul, 2018 @ 3:49pm 
Cool map but it slows the game down so much it's painful to play.
Randy Butternubs 4 Jul, 2018 @ 12:46pm 
all good looks great just unplayable for me and my mates right now
jimmyb101  [author] 3 Jul, 2018 @ 9:49pm 
Cheers Jeff will keep trying to get frame rate up. Promise my next map will be alot smaller and easier on the frames.
Randy Butternubs 3 Jul, 2018 @ 6:13pm 
updated, still maxing at 22 frames on first whole using gtx 1060 16gb of ram
jimmyb101  [author] 3 Jul, 2018 @ 8:38am 
Fixed hole 17, added more boosters, tweeked boosters for hole 10, deleted more of my crazy foliage to help game play and frame rate. Enjoy the new changes
jimmyb101  [author] 3 Jul, 2018 @ 7:30am 
ALL GOOD to go, a few minor fixes to come, but flow of holes is alot better now, Pars are better, frame rate alot better, still not great, but playable, and a few holes that were to be honest not that great have been tweeked to be more fun. Hope its more playable now. Thanks All
jimmyb101  [author] 3 Jul, 2018 @ 6:59am 
Just tested, game ended at hole 11, hole 12 was still 17, fixed it now, so Now people can play all the holes on Putterama Park. Continuting testing now
jimmyb101  [author] 3 Jul, 2018 @ 6:11am 
New changes - New obstacles, Holes 11/16 & 12/17 swaped around. Par changes, Cliffs added, and more.
Latest update 3.3 is ready for testing.
It's getting close to being finished i can feel it in my mini golfing blood.
Have fun and enjoy all .
jimmyb101  [author] 2 Jul, 2018 @ 11:11pm 
Latest test ran - maps needs more work, pars need to be changed, hole order, and framerate needs to come down. And I made some changes to hole 7 and 13 last night I need to fix. Thanks all.
jimmyb101  [author] 2 Jul, 2018 @ 10:25pm 
Working on latest update, to get frame rate down, Thanks for letting me know Jeff
Randy Butternubs 2 Jul, 2018 @ 6:58pm 
crashing at start up, 7 frames.....
bullsy 2 Jul, 2018 @ 10:54am 
good map but still really laggy :(
jimmyb101  [author] 2 Jul, 2018 @ 1:17am 
Thanks Enduwolf, i agree some holes need shorting starting with hole 13, portal hole. The main drag on frame rates are the massive moving objects, will look into making them thinner, and or changing them. Loading time has gone down from 3mins (last week) to 50sec or so, makes loading up the editor heaps quicker. Last Hole 18 is (in my honest opinion) a lazy hole and is open to any surgestions. Please let me know if there are certain area's that lag more than others, or if any text is too flashy. Thanks all, hope to get it smooth as a putting green asap.
Enduwolf 2 Jul, 2018 @ 12:03am 
You've mentioned that the loading takes forever, it's probably because you've used so many assets. This also causes the low framrate people are mentioning. Might be worth trimming out some of the aesthetics, especially the animated ones.

Otherwise, I thought it was pretty good, although some holes were long for... some reason.
jimmyb101  [author] 1 Jul, 2018 @ 11:30pm 
Also moved and enlarged one of my favourite quotes by E.E.Cummings -
The most wasted of days is one without laughter. You will find it on Hole 5.
jimmyb101  [author] 1 Jul, 2018 @ 10:33pm 
Latest fixes version 3.2- First off Major changes to the walls, deleted parts i thought were not needed, changed all walls, and went round the map getting rid of as much over hang, unneeded foliage, and got rid of the massive sign in the middle of the park, I did add 2 massive triangles near hole 9, to make the main sign for PUTTERAMA PARK there.
Added wall to hole 2, stop them balls being smacked away by that nasty plank of wood, tweaked pipe slightly, and also tweaked the secret pipe on hole 8 ( Fun secret once you get over a small jump), Have added a wall to hole 9, and removed more foliage, make it a bit smoother for when or if you get to the possessed mallets. Hole 10 - The rollercoster one, I enlarged one of the plates to stop those balls flying off corse. Hoping the latest version gets people at the very least 22 frames or higher.
jimmyb101  [author] 1 Jul, 2018 @ 10:10pm 
Lol, glad you like that sample, it's Bill Hicks a great comedian, one of the best of his time, full respect to him. Frame rate wise, I am sorry, doing all i can to fix and make game run smoother.
Hishfish 1 Jul, 2018 @ 9:39pm 
10/10 would listen to some guy telling me "all matter is merely energy" for 30 straight minutes while playing at 17 FPS again
jimmyb101  [author] 1 Jul, 2018 @ 12:29pm 
Open to any music idea's for map too
jimmyb101  [author] 1 Jul, 2018 @ 12:25pm 
have you downloaded the latest version, or updated it. ZinCCe, because before this version, yes frame rate was very bad. What sort of music would you prefer?, something more like light piano, jungle theme, or something completly different, what would you like to hear?
ZiNX 1 Jul, 2018 @ 12:03pm 
a nice map, but still so much frame drop, even when playing alone, not playble... to much shit on the map apparently, and the costum music sucks.
jimmyb101  [author] 1 Jul, 2018 @ 11:06am 
NEW version 3.1.01011, should (touch wood) be heaps smoother. I too have been raging about my own lag, now, "deep breath" Let's play and see.
jimmyb101  [author] 1 Jul, 2018 @ 11:00am 
I'm so sorry again everyone for the very bad laggy map. Have spent 6 hours deleting over 250 rocks, crazy amount of cobwebs and heaps more, should be at least near 30 frames per sec now or more. I am slowly learning (the hard way) how to make a map. Keep up any reports of bugs or fixes. Thanks all, Cheers from JimmyB
KillerPikachu 1 Jul, 2018 @ 10:24am 
Really laggy map.
jimmyb101  [author] 1 Jul, 2018 @ 5:07am 
Tested latest version, still very laggy, frames are up from 11 to 19 frames, still not good enough for multi player, just ok with friends (that live in the same state). But still needs alot more stripping back of foliage for better frame rate. Going to keep at it, might start with the massive jump on hole 11, and take off the 200 rocks i placed all over it. Sorry again for the lag, give me a few days, hopefully get the frame rate up to at least 30. Thanks all
jimmyb101  [author] 30 Jun, 2018 @ 11:13pm 
Fixed a major lag issue for first map and more, was trying to simulate moss , via shrinking bushes really small, went a bit foliage crazy, sorry there, just experimenting. Looked good but added heaps of lag. So striped back alot of foliage, deleted heaps of flowers (sorry flowers) bushes, most of moss, fixed a few backing colours for text, fixed ramp at the end of the first tube on hole 9. Added a message on the back of the latrine (dunny) on hole 5, saying sorry for the lag and over foliage. Hope this version is a bit smoother, thanks all.
jimmyb101  [author] 30 Jun, 2018 @ 7:11pm 
I promise the next map will be less detailed, and be more lag friendly, way less lag.
jimmyb101  [author] 30 Jun, 2018 @ 6:58pm 
Also did a ran last night, recommended, putting time on at least 2 and half mins, to 3 mins to complete a few holes, and at least 12 stokes. Thanks
jimmyb101  [author] 30 Jun, 2018 @ 6:47pm 
I have put a huge amount of detail, this is my first map, i am learning how to make a map, takes at least 3-4mins to load up, sorry about lag, seems fine for most of my friends, but early days in testing, can see if i can do a stripped down version, for people with lagg issue's within the next 10 or less. Thanks for comments will keep working on it.
MOCRON 30 Jun, 2018 @ 3:55pm 
SO LAGGYYYYYYYYYYYY OMG please learn to make a map
Insomec 30 Jun, 2018 @ 3:11pm 
11fps????