Arma 3
[SP/COOP 12] Slay's Ravage Tanoa
30 Comments
Sunbather 13 Feb, 2024 @ 5:39am 
The indicators showing thirst, hunger, money etc. only show up right in the beginning when I start the scenario, then they vanish. How do I make them show up?
Slay No More  [author] 28 Aug, 2021 @ 2:57pm 
@Senzsh

Это не хорошо. Но попробуйте эту ссылку ниже, к сожалению, там, по крайней мере, есть последние файлы. К сожалению, я практически отказался от поддержки всех остальных карт, кроме Chernaurus.
Senzsh 28 Aug, 2021 @ 10:49am 
@Slay No More
к сожалению я не могу зайти ни на один сервер. Хотя у меня лицензионная игра и все дополнения. Battleye пишет : "время ожидания сервера вышло".
Видео карта 1 Gb.
Поэтому ищу single
Slay No More  [author] 13 Aug, 2021 @ 4:56pm 
Не в этой версии. Грустно. Последнюю можно найти по этой ссылке
Или, если хотите, у меня сейчас сервер 24/7. Он называется: "Slay's Ravage".

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1982286715
Senzsh 13 Aug, 2021 @ 1:35pm 
Все изменения добавлены? Можно играть?
Metal_Goose 2 May, 2020 @ 2:40am 
Thanks a lot for the response! I´ll try the tbeta version then. Thanks agaun, keep it up with the great work!
Slay No More  [author] 28 Apr, 2020 @ 3:08pm 
I added it in the beta version, you can actually skip time with it too. Currently it doesn't heal you however, but thats only in the beta cherno version found here, it will soon be on all versions.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1982286715
Metal_Goose 28 Apr, 2020 @ 9:35am 
Hello there mate, awesome mission! I´m enjoying it a lot. Only one question... Can we actually sleep in the tents or sleeping bags? Or you have not still added that feature?
Slay No More  [author] 23 Oct, 2019 @ 12:40pm 
The new one has lots of changes, I need to document them in a change log but the change log file keeps getting reverted back. So many changes.
Wolf_Larsen33 23 Oct, 2019 @ 12:38pm 
Hi Slay, glad to hear that, this are good news. Keep up the good work Dude :-)
Slay No More  [author] 23 Oct, 2019 @ 12:04pm 
Yeah I'm working on it always still, something was super fucked when I posted these, the version I have currently runs pretty good at 40~ stable.
Wolf_Larsen33 23 Oct, 2019 @ 11:06am 
Hi Slay, just a question: do you keep working on this mission? I have to ask, because of the massive performance issue on this map. I´m on a i9 9900K with 32 Gig of RAM and a RTX 2070 and there are only SSD´s in my Rig. In Georgetown for example i got frames beetween 27 best and 11 worst...so it´s literally unplayable. Anyways the map and mission is cool as always from your hand. Hope you can fix the performance issue.
Slay No More  [author] 6 Aug, 2019 @ 2:05am 
You have to save via the 0 0 menu, so press 0 twice and it should have the save options. Your saves are meant to be loaded at the start of the mission on its own by the mission. To save houses, you have to place property boundaries in the center, make sure you're building in the circle that shows up on the map and then I recommend going as close as possible to the center and saving with the "Save All & Self within Property", despite the name this won't save other players if I remember correctly, they'll still have to do the "Save Character" option in the 0 0 menu. A house is not required to save your own character, just pressing 0 0 and then "Save Character" should be enough for the host players character to save, and the non-host players assuming they pressed the same "Save Character" button as well. Let me know if this clears it up and gets it working.
PuNka 5 Aug, 2019 @ 3:38am 
Once i´ve saved the character, How do i actually load it? Or is it supposed to load automatically? Because right now we have to start over each time we play even though it´s the same host.
Slay No More  [author] 6 Jun, 2019 @ 10:33pm 
The traders are currently trash at the moment, i re-did them in a newer version if you'd like to add me and try it out before I release it.
Walker CJ 6 Jun, 2019 @ 5:12pm 
Hello,

Thanks for the Missions. GOOD STUFF!

However, I cannot find the key_combination to activate any interaction with any of the Traders.

Exactly, how is interaction with them done?

Thanks!
Slay No More  [author] 8 Mar, 2019 @ 8:48pm 
☕❄ıcepøtatø❄ 8 Mar, 2019 @ 8:17pm 
looked everywhere, couldnt find
Slay No More  [author] 8 Mar, 2019 @ 6:55pm 
everything is in menu
☕❄ıcepøtatø❄ 8 Mar, 2019 @ 5:51pm 
wait, is there a crafting menu? if so how do i bring it up???
☕❄ıcepøtatø❄ 8 Mar, 2019 @ 5:35pm 
the game mode is tough as nails too, im in love
☕❄ıcepøtatø❄ 8 Mar, 2019 @ 5:31pm 
alright fam, thanks for the heads up. also if you have apex or wanna get in on some arma, hit me up
Slay No More  [author] 8 Mar, 2019 @ 4:53pm 
I'll give a heads up, build a base on each map, soon it will cost money for the parts, they don't cost anything right now despite showing the prices, so its free build till the next update.
☕❄ıcepøtatø❄ 8 Mar, 2019 @ 4:17pm 
woooo!!!
Slay No More  [author] 8 Mar, 2019 @ 12:10am 
Welp stay tuned and check the other missions, they're all 1:1 experiences for the most part, just different maps.
☕❄ıcepøtatø❄ 7 Mar, 2019 @ 3:13pm 
that is some awesome sauce. do whatever you think is best! I cant wait to see what you do next, if you are planning anything that is
Slay No More  [author] 6 Mar, 2019 @ 8:08pm 
Thanks fam, I worked my ass off on it, there's still a few bugs that I need to fix but its damn near finished, at least I'm running out of ideas to add to it. I have a few ideas like logistic scripts to carry containers and such but other than that, bug fixing and working on higher fps and mem leaks are my goal.
☕❄ıcepøtatø❄ 6 Mar, 2019 @ 5:49pm 
it worked. my computer was just being a dick. honestly, i love it! everything I've been looking for.
Slay No More  [author] 6 Mar, 2019 @ 5:18pm 
Uhhhh.... Ya got everything in the required mod list right?
☕❄ıcepøtatø❄ 6 Mar, 2019 @ 4:18pm 
alright so. this looks bloody amazing...but my game wont even start.