Ravenfield

Ravenfield

[KOTH] Radio Tower
43 Comments
JOE-🟢🟢😎🌴🐬🌊 1 Jan, 2024 @ 4:07pm 
oh great thank you FACELESS
Faceless Moron 19 Oct, 2023 @ 11:09pm 
im not sure if i should link this but... https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3009574272 , sorry nikawlos
76561199229835831 19 Apr, 2023 @ 9:57am 
Absolutely Beautiful map although it does not work well with EA26 (I keep falling through the floor of the bunker) but other than that i would love to see it be updated.
Diamondback 22 Mar, 2023 @ 11:58pm 
Not working well in B26, unfortunately, but this would be a splendid Map if it did.
as it is now with B26;

Pros
BEAUTIFUL MAP, ABSOLUTELY BEAUTIFUL!
Foliage to be an Ambusher's dream!
Concept is solid and Defense of the Hill would be great if it were not for the Cons below.

Cons
The Buildings offer no cover.
The Player falls through Bunker's floor (Got trapped there to.).
I cannot spawn at the Hill only the Spawn.

Anyone Who hasn't started the Beta, You got a solid Map here.

6/10, NorPotatos please update this Map I will gladly download and award again if You do.
SableTwoSeven 29 Nov, 2020 @ 9:43am 
this map is awesome. great job!
Cat Grill Friend 8 Jun, 2020 @ 12:37pm 
I love putting 200 bots on this map, and watching the chaos that ensues.
Nahrikkon 22 Feb, 2019 @ 8:49pm 
this looks great
Kettenkrad 20 Feb, 2019 @ 8:47pm 
is it mac friendly
Ryu 16 Jul, 2018 @ 1:26pm 
@ChanFive that is an issue with ravenfield itself, not the map. Are you using the beta?
CHAN 16 Jul, 2018 @ 5:44am 
The AIs can go thru walls. It needs to be fixed.
Master_Baiter 15 Jul, 2018 @ 8:51am 
Best map, its not heavy and you get in the battle from the sky. Nice Job! :steamhappy:
Crowe 11 Jul, 2018 @ 5:08pm 
@natjo I've played around with the Tools a bit, and tried to make a map of my own (failed). You can't set soldier spawns, just flags where they spawn. It would be pretty neato though if he added that. I agree with your post though.
Pip 10 Jul, 2018 @ 11:20pm 
I rarely make a comment praising a mod, but this is honestly a fun and enjoyable map. If I can suggest anything: make the Trees large and set the spawns to be "all over the map" if that is possible. Other than that, I can say this is one of the best maps on the workshop.
JOvial Merryment 3 Jul, 2018 @ 4:45pm 
MAP MAKING JAM/CONTEST
Constaneer and his crew are hosting a map making jam for ravenfield, join to find out more info
https://discord.gg/FTFQHK6
FireWhiz 1 Jul, 2018 @ 2:47pm 
this map is good. It has a couple of minor bugs but nothing you cant deal with.the trees provide good cover for storming the hill and the big rocks aroung thr outside provide cover for flanking.

Nice job the detale is amaising
TheGermanDoomGuy1939 24 Jun, 2018 @ 8:35am 
Yea some trenches too
test 24 Jun, 2018 @ 6:28am 
It looks good but plays poorly. Need perhaps a cave system or some other flanking route.
boi 23 Jun, 2018 @ 4:42am 
add custom actor models please
MathHead 12 Jun, 2018 @ 9:20am 
Ok it appears to be a problem on my side with modded maps as none of them work on the beta branch for me
MathHead 12 Jun, 2018 @ 9:11am 
Also on the beta when I pressed enter it showed all bases as grey
MathHead 12 Jun, 2018 @ 9:05am 
Update: Tried it on the non-beta version and it worked fine (fell out of the sky tho )
MathHead 12 Jun, 2018 @ 8:58am 
Tried to play it (on beta) and the game would load but not let me spawn in or start the game. I tried configure flags, tried playing on raven and spectator. I tried reverse mode but nothing worked? Anyone know what im doing wrong?
TheGermanDoomGuy1939 9 Jun, 2018 @ 5:26am 
^^ +1
SGT Rageway 8 Jun, 2018 @ 7:12pm 
I will only play if I can burn that commie flag.
No Thoughts Heads Empty 6 Jun, 2018 @ 6:30am 
The center hill is hard to defend or attack as the trees provide too dense coverage for seiging bots (at least in spec ops).
3 Crab Fish Sauce 5 Jun, 2018 @ 8:56pm 
Bretty gud ::DD
TheGermanDoomGuy1939 5 Jun, 2018 @ 12:19pm 
I like it but i have to agree with ShadowFox that it is great looking but its too small. With the recommended Bot-Ammount its like a Battle for an city squeezed into a Suburb-Garden(No hate/offense just the way to describe it ; Still like the concept )
I mean the map´s surface is big and the absolute acion occurs.
On that big map you could add Trenches/Small fortifications etc
Game? More like Grift. 5 Jun, 2018 @ 7:11am 
Very nice. Few issues though. Some partical effects have the fuschia bug and some of the areas on the hill, once you're in you can't get out. Also delulz about the fall from the sky spawn.
Dingus Dinglepepper 5 Jun, 2018 @ 3:47am 
Nice Map bro! :pleased:
Gonk 4 Jun, 2018 @ 9:51pm 
This map is cool, you should make a larger one like it thats not king of the hill.
webking321 4 Jun, 2018 @ 5:04pm 
for bad computers, does it have frame rate issues?
NorPotatoes  [author] 4 Jun, 2018 @ 3:23pm 
Mg42 from ravenfield weapon pack
therealrush3r 4 Jun, 2018 @ 3:19pm 
Gun in fifth picture?
Cyberes 4 Jun, 2018 @ 2:41pm 
This map is really good for Spec Ops.
sSs ColdFlame53 4 Jun, 2018 @ 2:21pm 
Was pretty stoked to play this. set bots to 80. Game crashed on load. Set bots to 50/disabled vehicle and put on only one gun. Game crashed again before loading in. I am on mac and quite sad I cannot play this ),:
bouggus_barf 4 Jun, 2018 @ 1:23pm 
@NorPotatoes hah the steam comunity is slowly evolving
NorPotatoes  [author] 4 Jun, 2018 @ 1:22pm 
Probably, but it would take a good amount of time to make it look good
bouggus_barf 4 Jun, 2018 @ 1:21pm 
do you think it could be possible to convert a bunker into a stationary vehicle that can be destroyed? I'm just asking random people around the workshop cuz i don't know shit about modding
awesomemangoes 4 Jun, 2018 @ 1:04pm 
I love the detail on this map though/
Private Ownership 4 Jun, 2018 @ 12:58pm 
Looks cool.
TheGermanDoomGuy1939 4 Jun, 2018 @ 12:40pm 
Reminds me to the battle in the Hürtgen Forrest in WW2
awesomemangoes 4 Jun, 2018 @ 12:33pm 
Okay map. Would be nice if the map was a bit larger. 100 bots is too much tbh and it is a lot of close quarters fighting
Wielki Goblin z Gówna 4 Jun, 2018 @ 12:33pm 
awesome!