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if you take requests, could you please do a L4D1 campaign only version of this?
C_OP_RenderSprites::RenderUnsorted: Attempting to use an unimplemented sprite renderer for system "burning_engine_fire"!
cheers.
$basetexture "particle/fire_burning_character/fire_l4d1_attempt4"
(just change the name of the second 'fire_burning_character' in $basetexture to whatever you renamed the VTF to)
because for whatever reason add-ons aren't able to replace the actual texture
should actually work afterwards once and for all
might want to create materials/particle/fire_burning_character in the mod (in it's own folder separate from particles) and put the vtf/vmt files there
so that it actually replaces the fire textures
Im verifying my cache now though.
makes the molotov version actually look good as well