ARK: Survival Evolved

ARK: Survival Evolved

Spirits of the Isle
66 Comments
SubZero 21 Oct, 2023 @ 5:18am 
great mod. fun to play. Thank you LadyRNG. :steamhappy:
WolfGamer 8 Sep, 2023 @ 10:40pm 
lemme get it THANK U
Jeff  [author] 14 Apr, 2023 @ 10:23am 
@nathaly.mv30
Yes, after some game updates the internal code and textures may conflict with new content, which usually means they need to be re-linked again.

I do have a huge update in the works but it's not ready for release just yet because it needs to be balanced, and I too see the potential Spirits of the Isle has, and that is why I decided to make content like this, because there wasnt anything similar on the market yet.

I do appreciate your support so far, and if you want to discuss or chat a little easier you may add me on discord if you're up for that.

Discord: *GoldenWhale* #0871

Regards,

Jeff
Nax-V0 13 Apr, 2023 @ 1:48pm 
that is such a relief. i hope you take on this mod sometime again when that happens. this mod just needs a few bug fixes and some improvements in my opinion.

thank you for responding.
Jeff  [author] 13 Apr, 2023 @ 11:41am 
Actually, nothing has been abandoned.
There's still a lot of content coming in the future.

Reason there's no development or updates at this moment is because of life ;)

When I do play a game it currently is not ARK, but when I get back to it my modders heart always warms up again and then I will continue.

Regards,

Jeff
Nax-V0 5 Apr, 2023 @ 11:28am 
¿abandoned mod? this mod really had potential :(
ItzVempu 16 Dec, 2022 @ 7:50am 
:(
Jeff  [author] 16 Dec, 2022 @ 6:52am 
@adi09
Making a mod like that does require quite a bit of work, I'm not sure if you're familiar with the modding world and how much work it is, but if I were to make such a thing it would probably be used for a day or two before nobody else uses it anymore.

Being a god is only fun for so long before it gets boring and repetitive.
ItzVempu 16 Dec, 2022 @ 6:48am 
and if yes can u name it BOOM
ItzVempu 16 Dec, 2022 @ 6:48am 
yes it is random but will you make it?
Jeff  [author] 16 Dec, 2022 @ 6:47am 
@adi09, So you are basically requesting a entirely new mod with a God-Type level dino/alien?
It's totally possible, but quite random don't you think ;)
ItzVempu 16 Dec, 2022 @ 6:16am 
can u make another mod just with a reaper but make it immune to dmg and make the spikes what he/she shoots explode which deals 50000000 (50 million) dmg and the bite 3000000 (3million) (this is all at a perfectly tamed lvl 600 reaper with no levels) (and also can u make it tameable)?
skypumpkin 30 Aug, 2022 @ 6:54am 
Hi! My friends and I have been loving this mod on our RP server and we just managed to tame a chaotic argie! But we can't put a saddle on it or ride it. Does anyone know how to do so?
Zadira 26 May, 2022 @ 10:55am 
I am hoping this will work with the new Fjordur map. :lunar2020gigglemonkey:
[The] Force 12 Apr, 2022 @ 10:18pm 
Well this is almost certainly going in my permanent rotation.
Rickster 11 Mar, 2022 @ 2:25pm 
Need help modifying the loot tables for the dino drops from this Mod.

We are trying to play a primitive version of the game where any item made from a Fabricator or Tek aren't available... Just primitive items... Some of the dino inventory drops are giving users rocket launchers or sniper rifles etc... and I'd like to change that.

Is there any way to get a list of all the DinoDropInventories used with this mod, and what items are available in them? That way, I can decide if I need to override any of them with a custom loot table.

Thanks in advance for any help with this.
Inkdtru 26 Jan, 2022 @ 7:39am 
:steamthumbsup::jawagrin:
Jeff  [author] 26 Jan, 2022 @ 5:41am 
@ink758
Currently I am working on the adventurer update and the pets will most likely work similar to a chibi next update.

Thanks for your comment ^_^

- Scrimshaws
Inkdtru 28 Sep, 2021 @ 1:07pm 
I wish this poltergeist thing could follow me everywhere like chibi or maybe theres some other way to use it idk
Inkdtru 8 Sep, 2021 @ 10:11am 
That possessed triceratops.. he came, he saw and #ucked my Base :jawaevil: :steamthumbsup:
Desiree 25 Jun, 2021 @ 10:57pm 
Is there a way to turn down the SFX volume of the spirits we are getting alot of complaints because they are too loud
kidlot45 10 May, 2021 @ 6:29pm 
Patrick has been looking ruff these days...
Sarge of Greyhawk 11 Mar, 2020 @ 9:49pm 
I am looking for the item names not the spawn in ID's ...I need to block the hunger tonic and so I need the item name to over ride the engram.. Anyone have the item names??
Sarge of Greyhawk 6 Feb, 2020 @ 10:41pm 
Could anyone assist me in getting rid of the engram to block the Dino's hunger potion.. it is to OP'ed for our sever. It takes out the challenge of taming.. Could anyone help with this??
BlaxLynx.ttv 23 Nov, 2019 @ 5:39pm 
i thought that was patrick lolololololol
Starboy 15 Nov, 2019 @ 10:47am 
PATRICK IS A SPIRITUAL STAR
Zomb/TDZ 3 Nov, 2019 @ 9:54am 
oh! ok
Jeff  [author] 3 Nov, 2019 @ 8:27am 
@The Dancing Zombie
It is acually made on the Dragon Arena map ^^
Zomb/TDZ 3 Nov, 2019 @ 6:42am 
why does the first image remind me of the map otherworld?
nailbytr 31 Oct, 2019 @ 9:28am 
sigh the first line should have a space in front of Dino. It changed when it hit enter.

nailbytr 31 Oct, 2019 @ 9:27am 
I run a small server and I am trying to nerf some of the chaotic and spirits. which command line is correct below? Is there supposed to be a space at the fronmt of the line as indicated in the discussion section?

DinoClassResistanceMultipliers=(ClassName="Carno_Blind_Character_BP_C",
Multiplier=0.50)

DinoClassResistanceMultipliers=(ClassName="Carno_Blind_Character_BP_C",
Multiplier=0.50)

I tried the top one and don't notice a change at .5.
Jeff  [author] 4 Oct, 2019 @ 1:56pm 
@Void

To me it sounds like a compatibility issue the admins gotta double check.
They really need to go back to the point when it started happening, if nothing works as intended then Im affraid the admins gotta check each mod, one by one, removing one, checking and all that, untill its fixed and working as intended, make sure they are not using 2 core mods for example because they will get into conflict with eachother.

- Scrimshaws
Void 4 Oct, 2019 @ 11:54am 
Hi Scrimshaws,

Thanks for the reply, I'll tell this to the admin team on the server. Seems odd. Must be another mod messing with others. I've also noticed loot whisps don't spawn as often as lost graves anymore, not sure if it's in the game.ini files or not but they used to around every now and then. Seems logical that everything disappeared to a restart as you said, mod unload and reload, although I wonder what could be messing with the engram list, all of the engrams are jumbled up, especially the items above lvl 105, some modded items are now on lvl 999 for some reason. Do you know why this could happen?
Jeff  [author] 4 Oct, 2019 @ 7:38am 
@Void,

Hey there!
First of all, thanks for the compliment, I always appreciate it ;)

So I have been using Spirits of the Isle on my own server, play it every day and no issues or disappearing items, to me it sounds like either the loading order of the server you play has changed, or any other specivic mod is bumping into it, but most common issues for disappearing items and structures is a unload and reload of any mod, maybe when the server owner did a restart and not updated the game.ini with the correct loading order its possible for stuff like this to happen.

Long story short, no problems on Spirits of the Isle's end but try to find what changed before problems started to show and make sure Spirits of the Isle is quite high up there in the loading order.

Hope I informed you well enough, and keep me updated.
Best of luck!

- Scrimshaws
Void 4 Oct, 2019 @ 6:35am 
Hello Scrimshaws,

I play on an unofficial server called GXD Adventures. I love the server, and one of the best things about it is your mod. It's truly magnificent. Despite all of the great things about it, I would like to say that we have been having glitches with it lately, from workstations disappearing and all items related to it missing. Just gone from all chests. It's still in the engram list though. I am not sure about this, but it might be messing with other mods too, some mod related structures cannot be placed, not sure if this is Spirits of the Isle that is causing it though. I hope you can investigate this issue.

Thanks
-Daniel
Jeff  [author] 9 Sep, 2019 @ 9:44am 
@Yuli1961,

Spirits of the Isle has been through a lot of tests with different maps being:

- The Island
- The Center
- Scorched Earth
- Ragnarok
- Valguero
- Extinction
- Aberration

On these maps it works perfectly fine, I have implemented all spawns in the mod.
And I also know Crystal Isle has most of the SpawnEntries used on the maps shown above.
So I am sure you can play just fine on there, the Volcano however I have not tried yet.

If the Volcano has the spawnpoints like Graaslands, mountains, beach and the other most commonspawnpoints then you should be good, but let met know if possible.

- Scrimshaws
Yuli1961 9 Sep, 2019 @ 8:55am 
What's the best map to run this on? Will it work on modded maps like Crystal Isle or The Volcano?
palatazin 2 Sep, 2019 @ 4:15pm 
server restart seemed to clear it up. thank you for your quick response
Jeff  [author] 2 Sep, 2019 @ 11:52am 
@CrusaderOfEpic,

Thats great! Best of luck.

Let me know the results if possible.

If it ends up not working than theres always our Official Spirits of the Isle Community server ^^

Feel free to visit us!

- Scrimshaws
CrusaderOfEpic 2 Sep, 2019 @ 11:49am 
@Scrimshaws,

Thanks for the Quick response! I will be testing on S.P. then on my server both using the Hope mod map.
Jeff  [author] 2 Sep, 2019 @ 11:45am 
@CrusaderOfEpic,

I have done testing on all the well known maps as:
- Valguero
- Ragnarok
- Scorched Earth
- The Center
- The Island
- Aberration
- Extinction

These work just fine, all the creatures have these spawns implemented and aslong the map you are using use the same spawns, then I see no reason why it wont work.

Other maps I know that work are: Thieves and Crystal Isles

I think that would cover all of the most used maps.

If you need anything else just let me know, im always around ^^

- Scrimshaws
CrusaderOfEpic 2 Sep, 2019 @ 11:38am 
Has this mod been tested on other maps? Will it work with mod maps?
Jeff  [author] 31 Aug, 2019 @ 1:33pm 
@palatazin

Yes, this was something un-avoidable sadly.
With this latest update that added a large amount of new and exciting content there have also been some reorganisation with some of the core files where items are located.

This change in core files did affect the Workbenches and was a one time things.
Since theres no need to touch those core file locations anymore, this wont happen to any future updates.

And for the items inside the bench Id suggest to use the Admin sheet on the discussion page to help you and others get back that what you have lost.

Other than that I hope I was able to inform you a little bit on why and how it happened and I appreciate you for using the mod.

The Workstation engram, that must be the an outdated files or not updated server, I use the mod myself too and all works just fine.

Have a great rest of your day!

- Scrimshaws
palatazin 31 Aug, 2019 @ 1:14pm 
with the latest update all spirit workstations are gone and the engram is unlearnable
not to mention all the items that were stored in the workstation
Yuli1961 28 Aug, 2019 @ 10:45am 
Thanks Scrimshaws, appreciate the speedy response... I was thinking of using this and Guardians as a "Halloween" type even that begins in mid Sept and ends in November when I plan to open a Thieves Island server for my player base to knosh on til Genesis drops. Sounds like I need to leave the mod(s) active once its launched. My plan would be to use this and DragonPunks fantasy creatures to make for a real otherworldly event. Oh... plus adjusting the day/night cycle to be 23 hours of night with one hour of daylight just to add another dimension of things going bump in the night. With the PVE no gamma setting... it gets VERY dark on Valguero :)
Jeff  [author] 28 Aug, 2019 @ 9:32am 
@Yuli1961
It really depends.
If you remove or disable the mod they obviously lose their stuff.
But Spirits of the Isle has a lot of stuff making it a lot harder to use as event.
Its made to be a mod you use for a long time and the achievements and higher tiered items are really time consuming to gather.

It either has to be a really long lasting event or people simply wont reach their goals.

- Scrimshaws
Yuli1961 28 Aug, 2019 @ 8:32am 
if I use this mod for a "special event", say for a Halloween event on my server, do players lose their stuff associated with the mod when I close the event, or do they keep items that they have crafted/tamed?
Virgo 31 Jul, 2019 @ 6:55pm 
ty
Virgo 31 Jul, 2019 @ 6:18pm 
Are the chaotic creatures Tameable?
Apollonius 28 Jul, 2019 @ 1:46pm 
looks interesting