Counter-Strike 2

Counter-Strike 2

cs_mission
25 Comments
staSios 8 Nov, 2017 @ 6:26am 
very nice map
L1nQ 29 Mar, 2017 @ 7:49am 
kann man sich mal geben
Smokevich 6 Nov, 2016 @ 8:34am 
Very hard bots
ThRaShErUk]c[ 10 Jul, 2015 @ 5:41am 
Looks like this is partially taken from my original Action Half-Life map made in 2005 - the two towers aren't in the film, but these were added in my map for gameplay.

Quite a decent map, however please consider making the towers and roof accessible.

http://ahl.omgwallhack.org/mirror/action/maps/ahl_wayofthegun.txt
KASSILI 2 May, 2015 @ 9:51am 
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█░ Valve ░░░░█
█░ Add This ░░█
█░ Please! ░░█
█░ Check ░░█
█░ out my ░░█
█░ work ░░░█
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AWP DUST TARGET

AWP EVER SNOW

AWP-STATUS

stxtch06 16 Jan, 2015 @ 12:53pm 
how do i run it?
KAMO Y 8 May, 2014 @ 1:46pm 
Good job. +1.
Please look at my work and Like.
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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=256679019
Heipau 25 Jan, 2014 @ 5:17am 
Nice Map! ILike it. 've Added to my Collection.
I honored your map with a thumbs up.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=220573394

RentnerStuebchen only Custom [HLStatsX:CE] by FGAH

Server IP: 95.156.232.202:28015
Serialmapper 20 Oct, 2013 @ 1:11am 
looks promising
nuaa 15 Oct, 2013 @ 5:01pm 
nice nice.. one of my best
takkYu 8 Sep, 2013 @ 12:16pm 
Map runs here:
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176.57.141.162:27018 » Custom Map Madness! | http://www.SCHLACHTFESTCHEN.eu
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Servers Map Collection - Please visit, vote and comment ;-)
[D-FENS]  [author] 23 Jul, 2013 @ 5:28pm 
If there's some people who want a Bomb Defuse version I'd do it. I was thinking I could swap the CT and T spawn locations. Put A in the "kitchen" and B in the northeast hostage room. I'm totally welcome to suggestions. DM spawn positions turned out to be more of a headache than it's worth to me.
JimmyTebbs 22 Jun, 2013 @ 9:09pm 
why is limit teams, auto team balance etc built into the map
Casaubon 11 May, 2013 @ 9:41am 
looks promising, will try after I´ve seen more screenshots
[D-FENS]  [author] 7 May, 2013 @ 8:35pm 
So when I try "Add/edit images & videos", it only lets me upload 1 image at a time. If I try adding another image I get error "29". On the page it says I can pick multiple files, but it's not happening. Screenshots are .jpg. Couldn't find any answers on the forums. Any help would be appreciated, I'm probably missing something simple.

Also going to try to add some DM spawns very soon.
[D-FENS]  [author] 4 May, 2013 @ 4:15pm 
I'm trying to post some more screenshots, but it keeps giving me upload errors...
Duncarnage 4 May, 2013 @ 3:58pm 
love this map.
MaNu81220 3 May, 2013 @ 1:37am 
tres bonne map
JErosion 1 May, 2013 @ 5:03pm 
Two Words, Death Match, this map would be insanely fun as a Death Match
Terro 26 Apr, 2013 @ 2:02am 
More screenshots?
JM 24 Apr, 2013 @ 7:18am 
Cleaned out "csgo\resources\overviews" of old mission files. New radar works fine now. Thanks for the help!
[D-FENS]  [author] 23 Apr, 2013 @ 5:49pm 
Interesting. I took another look at the radar on my own machine and it is definately lining up. I double checked the cs_mission.txt file that's in the .bsp and it is the correct one (don't have the file in the "resourses" folder to override it). I thought about making another image/.txt file at a lower resolution (thinking the shrinking of the image was causing the mis-alignment), but at the same x/y POS, the image is the same. If you downloaded the first version, it had a different overview txt file with different POS (even though the radar images weren't showing). I'm wondering if I forgot to pakage it in the original .bsp and the workshop publisher grabed it (although I thought the workshop put everything in it's own sub-folder). I'm wondering if you have a "cs_mission.txt" file in your "csgo\resources\overviews" folder. If you do, delete it, that'll probably fix it. Otherwise if anybody else has this issue, or any others with this map, please post a comment.
JM 22 Apr, 2013 @ 6:17pm 
your radar map is not correctly showing location. It appears to be off by about 30 feet (map scale feet). When spawning as a T, the radar shows you as being off the playable map area.
[D-FENS]  [author] 20 Apr, 2013 @ 3:47pm 
So I screwed up the updating process with the workshop publisher, so it's showing as a whole new map. But this update adds the radar, fixes the south facing balcony railing collision model (can now shoot through the bars), and has some minor aesthetic tweaks.