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The edict is only used to open the menu.
This mod work correctly after the edict is expired.
This mod affect to crisis and leviathans.
I don't know how to affect this mod on pirates and space monsters.
The edict is only used to open the menu and change the mod setting. This mod work normally after the edict has finished.
You should be able to open the mod menu by edict "Slow Speed Battles Menu".
The edict is for show the mod menu. This has no influence cost.
The mod menu can be opened normally in my test.
Mod updated to fix it.
@Cesar199624
Ships take some time to slow down. So it hard to notice on short range, high speed battles like corvette vs corvette.
If there are some problems, perhaps it resolved by select "Remove all flags" of edict "Slow Speed Battles Menu".
I will gladly give you permission to use or rework this mod.
i have added you to my flist because i want to speak to you. i wanted to ask you for your permission to add or rework some parts of this mod to a huge overhaul project i am working on. would be nice if you let me know if thats ok :)
旧ランチャーで更新したので、2.3でも動作します。
I don't play multiplayer, so I can't test it.
Yes.
Crisis ships are affected by this mod like as normal empires.
I don`t know how apply this mod effect to space creatures and pirates. ship_event doesn't seem to apply to those.
Yes, Pirates are not affected as well as space creatures. I corrected the description.
My English skills are not that good and could not understand your joke :)
In some galaxy's i like to use the console, and when i do, i usually use it to up my tech-lvl to 100k (in batches of 25k, which takes me 30 minutes to two hours for the game to understand, per batch) so the opposing ships tend to die before the combat can even really start. <3