Cities: Skylines

Cities: Skylines

Network Fences - Road Decoration Pack
64 Comments
Hayran 1 May, 2023 @ 10:07pm 
Nice, but I don't use with Network Tiling and look good yet.
gamophyte 2 Jan, 2023 @ 11:35am 
I just wanted to say thank you very much. It looks like I had several much needed things from you, and didn't realize they were all from you until I looked at your workshop root. THANKS!
CowabungaDude85 14 Apr, 2022 @ 9:14pm 
You can find this in-game in the beautification menu, under the Walls and Fences tab if you own Parklife - If you don't, they will be with the Quays and Canals
G.Paws 14 Mar, 2022 @ 3:37am 
do you have to place it manually
A Disappointing Sandwich 21 Feb, 2022 @ 10:08am 
Hi Badi, for some reason the shadows are very inaccurate, and it makes the fences appear like they are floating. I was wondering if there was a fix for this. Thanks.
almartin1959 12 Feb, 2022 @ 5:47am 
I'm subscribed to this item but it's not showing up in game. Not in walls and fences and not in find it.
Hayran 5 Feb, 2022 @ 8:22pm 
Network Tiling don`t work anymore.
Eclipsechris 27 Jun, 2021 @ 1:27pm 
Is it possible to make a version that isn't terrain conforming? I would like to use these networks on an elevated motorway. Great asset!
1Estel1 19 Apr, 2021 @ 7:53am 
can i use this without parklife?
Hayran 6 Jan, 2021 @ 3:16pm 
Looks good with Vanilla assets.
Clunk 1 Feb, 2020 @ 8:14am 
These are great and so easy to use. Many thanks!
X99 11 Jan, 2020 @ 9:55am 
Finally, I can put noise walls on ramps!

...right?

I don't care if they don't do anything for the noise, I just have some buildings right next to the ramps and I want it to look like they are somewhat protected.
drum 9 Nov, 2019 @ 12:56pm 
Should I still get the Network Tiling Mod as well?
wavesssss7 4 Jun, 2019 @ 2:29pm 
Reminds me of the sound barriers we have down in Arizona. Nice work!
martin 25 Dec, 2018 @ 12:20am 
do these have a sound reducing effect like trees, especially the sound barriers?
Badi_Dea  [author] 2 Nov, 2018 @ 7:31pm 
@hewkii9 : Sorry, can't help there, I've never exported anything from the game before. You don't need Parklife to do anything with this asset.
elbevarde 1 Nov, 2018 @ 8:51pm 
Hi Badi, I'm a big fan of these mods of yours and have been trying to make a fence design of my own using yours as a base. I can't figure out how to dump the meshes of your model though; I've tried this video for dumping road meshes to no avail; the folder he points to is empty when I try it with your asset. Is there any advice you could please share with me? Do I need Parklife to dump the meshes?
leftbehind 7 Jul, 2018 @ 9:17am 
Is it possible to make the nodes a little bit larger so they are easier to manually select with the Move It mod?
Badi_Dea  [author] 18 Jun, 2018 @ 3:32pm 
@Lextacy : From the description - These networks are called 'fences' for a reason, they will exactly conform to the terrain and are incapible of being raised or lowered.

Basic/Bridge/Rail shader networks in the game aren't capible of exactly conforming to the ground, the network will raise or lower parts of the ground to make it smooth or if that feature is turned off, simply float there.
The fence shader is stuck to the ground exactly and follows the ground with perfect precision.
Making walls with regular network shaders was never an intended use, the fence shader was introduced to allow a proper way of making fences so they don't float (or require a mile long beam to the ground for that matter) because of poor terrain precision.
Lextacy 17 Jun, 2018 @ 9:40pm 
So I tried these out and there is a big issue. They cannot be raised using the Move It tool. Can you make these raise-able like the concrete walls network by Avanya?
YeOl'Choppa 16 Jun, 2018 @ 2:21pm 
and.. my city just got fucked by 2 disasters at the same time. got start it all over again...
YeOl'Choppa 16 Jun, 2018 @ 2:20pm 
@Badi_Dea
i figured i had to, thanks for the reply anyway.
Badi_Dea  [author] 16 Jun, 2018 @ 2:08pm 
@Longu : They work just like the fences that come included with the Parklife DLC
@Quboid : Thanks!
YeOl'Choppa 16 Jun, 2018 @ 1:06pm 
do i have to manually place the barriers along the road?
Quboid 15 Jun, 2018 @ 7:18pm 
Making these reversible is very useful, thanks for the tweak to your wonderful asset.
Badi_Dea  [author] 12 Jun, 2018 @ 7:21pm 
@kyoden79 : that would be awesome, but unfortunately there isn't a mechanisim builtin to the game to allow that with a network.
kyoden79 12 Jun, 2018 @ 3:46pm 
Great mod!
One question though, do these sound barriers help block sound?
Thanks!
Badi_Dea  [author] 11 Jun, 2018 @ 6:33pm 
aubergine18 : Thats doable, gimmie a little bit to update though, I'm busy for the next couple days.

Thanks folks!
leftbehind 11 Jun, 2018 @ 4:05am 
Is it possible to mark the single-side barrier as assymetrical so that upgrade tool can be used to reverse it's direction?
keg 9 Jun, 2018 @ 5:50am 
fucking great thanks for making this
S.H.A.N 8 Jun, 2018 @ 7:09pm 
COOL! Have been waiting for this for a long time
Mr.Zombie 8 Jun, 2018 @ 12:19pm 
Very nice stuff
Badi_Dea  [author] 8 Jun, 2018 @ 8:22am 
@--JR-- : The textures will be stretched quite a bit, it looks worse on some assets than others. I really don't know why this capibility isn't in the base game, it's a builtin feature that the Network Tiling mod just allows to be edited, it's a very slim and efficient mod.

@exothermic : it basically works like a road

lol you all are funny, thanks for the comments - I really enjoy reading them
--JR-- 8 Jun, 2018 @ 8:01am 
"The network tiling mod is strongly recommended, but not having it will not break the asset, it'll just look a LOT ugly."

How ugly are we talking about?
Borsch 8 Jun, 2018 @ 6:36am 
These are godly! It's really amazing to see such things available on the workshop.
pdelmo 8 Jun, 2018 @ 12:41am 
5 items all look great and a small file size, Perfect
Roadmaster '93 8 Jun, 2018 @ 12:28am 
amazing!
girlfromverona 7 Jun, 2018 @ 10:24pm 
Awesome! These are going to be so useful. Thanks!
Urbanist 7 Jun, 2018 @ 8:48pm 
Greati_dea!
exothermic 7 Jun, 2018 @ 8:09pm 
Do these snap to the sides of the road? Is the Jersey Barrier slope tolerant. I'm trying to put a barrier down the middle of the MT or NE 1x1 lane highway.
ThePrince757Va 7 Jun, 2018 @ 7:56pm 
Scratch up another unworthy gift from Badi_Dea. I don't know what your plans are in the future , but I hope your consider power lines networks with your skills.
Badi_Dea  [author] 7 Jun, 2018 @ 7:40pm 
@Lextacy : try it and see, hint: of course!
Thanks all!
Lextacy 7 Jun, 2018 @ 7:00pm 
will the jersey barriers finally bend and warp to conform to the roundy and woundy roads?
AngryDragon 7 Jun, 2018 @ 4:40pm 
Thanks for the explanation. The more I learn about City Skyline, the more I understand why it chews up system ressources the way it does. This is pure insanity. It's been obvious since the first time I touched this game that there were glaring issues in how it's coded and implemented, and CO is really limiting it's potential user base by not taking care of that. City Skyline is really the only game which manages to push my computer beyond what it can realisticaly do and although the mobo/processor is getting somewhat old at this point, it's probably still more powerful then a lot of the machines peoples are buying nowadays.
behogie230 7 Jun, 2018 @ 4:33pm 
Oh my gosh thank you so much!! I had just requested something like this the other day on /r/CSModding. You're consistently making the game better to play!
Badi_Dea  [author] 7 Jun, 2018 @ 4:26pm 
Thanks folks! I really appreciate it
leftbehind 7 Jun, 2018 @ 3:56pm 
I freaking love you! I've been craving a crash barrier network for my mountain roads that have steep cliffs on one side. My cims will appreciate the extra safety very much! :D
Rooster 7 Jun, 2018 @ 2:53pm 
Oh!Brilliant you answered my pleas.Thank you.
albertofuji 7 Jun, 2018 @ 2:51pm 
Superb!! thank you for sharing
MrMiyagi 7 Jun, 2018 @ 2:37pm 
I'm citing you for false user name, Badi_Dea, because all your creations are Geniusi_Deas!!! XD Now cut this genius creation stuff out, I'm running out of space lol :chirp: