Kenshi
Authorized Robotic Limbs
64 Comments
victor1957 27 Nov, 2024 @ 3:35am 
"wrinkled okranite half-butts received reinforced armor"
"okranite without a sense of humor should be given disability"
"okranite in a barrel with boobs would only find a dick"
"ghoul's brain is twice as big as inquisitor's"
"garru's eyes are positioned so that four legs are always in sight to kick inquisitor"
Beep Kenshinsky
tart 13 Oct, 2024 @ 12:15pm 
No es muy lore friendly de tu parte..
Porque querrías ser aliado de la nación sagrada en primer lugar? XD
Serges Mikhael 28 Apr, 2023 @ 7:29am 
I've read through all of the comments and I still have a question:
Does this mod just replicate the effect of being allied with the holy nation (meaning they won't attack your prosthesis users, but won't talk to them either), or does it work differently, and you can still interact with them, for example, talk to vendors?
Mi0ka. 7 Mar, 2023 @ 8:45am 
Mod doesn't fully work as intended (I think) in 2023. HN screaming at me etc...
HN doesn't indeed attack you anymore but you can't talk to them either (except some of them, like paladin). Problem is : vendor don't talk to you anymore too, which is kinda problematic.

"seul un mod qui change les dialogues peux entrer en conflit ;)" => j'ai tenté de load le mod avant et après les autres, en vain. Ca me ferai ch*er d'enlever les autres mods de dialogue pour celui-ci, dommage :/
Merci quand même pour le boulot et désolé pour le déterrage, ce jeu est tellement une tuerie.
azrieljohnson 16 Mar, 2022 @ 8:09am 
I'm pretty sure this did the opposite of what it said on the tin. The HN was crying Skeleton on everyone in the town from Mercs to Drifters
Cardali 12 Dec, 2021 @ 2:45am 
Just tested this with the "NPCs have robotic limbs" and the "friendly" trigger only works with party members, which means that the mod likely uses the same max-rep trigger with HN to make them ignore only party limbs.

Which is a shame if true, because I was hoping to make a mod that made the HN only approve of certain robotic legs - like peg-legs and such, but still not be okay with arms. Seems it's an all or nothing sort of flag.
Ibram Gaunt 23 Aug, 2021 @ 9:55pm 
Honestly, It would be more lore friendly for the Holy Nation to make their own prosthetics, emblazoned with religious symbols, because their paladins get dismembered often. Or else add in a care house full of limbless paladins.
DeadBeard 25 Jun, 2021 @ 9:23am 
nice! do I need to import for this to work on a recent save?
Cosmonaut Cartilag 24 Jun, 2021 @ 11:41pm 
you can just max holy nation rep to achieve this.
Loot 9 Apr, 2021 @ 11:18am 
This is great. I installed a mod that adds robotic limbs to people in the world and noticed HN was going ham on them. I don't think HN is normally hostile towards trading groups... Lol
lds_101 2 Mar, 2021 @ 11:18am 
@Woullak
HN units still don't want to talk to me when I use robotic limbs. Just like in vanilla with 50+ relations(taking them off helps).

Is there a way to fix this?
Retrica 11 Feb, 2021 @ 3:36pm 
thanks so much for making this
HexedSorcerer 11 Jan, 2021 @ 11:53am 
thanks
Woullak  [author] 10 Jan, 2021 @ 11:59pm 
with FCS, everything happens in the dialogue lines.
HexedSorcerer 9 Jan, 2021 @ 9:14pm 
how. you do that.
Woullak  [author] 9 Jan, 2021 @ 9:50am 
How what?
HexedSorcerer 9 Jan, 2021 @ 5:35am 
how.
wdnspn 23 Oct, 2020 @ 12:21pm 
Hello, is it works with sided limbs that added with mods?
Dogscape 25 Jun, 2020 @ 11:30am 
Thank you for making this. I always hated having to move out of Holy Nation territory after losing a limb.
Aperoar 16 Jun, 2020 @ 12:27pm 
Yes I am playing with a male human greenlander, only that I am using robotic limbs and this mod. I have tried removing the robotic limbs and they would talk to me now. Maybe the mod stops them from being hostile but did not make you "normal" to the Holy Nation people.
Woullak  [author] 16 Jun, 2020 @ 10:00am 
HN only talks to humans (greenlander and scorchlander) which race do you use?
Aperoar 16 Jun, 2020 @ 8:33am 
I am playing with a male human character with robotic limbs. Yet even with this mod I still can not talk to The Holy Nation Inquisitors.
Woullak  [author] 24 May, 2020 @ 4:42am 
;)
Plaz 24 May, 2020 @ 4:39am 
Ah finally, I was looking to a fix for this I was playing the Torso start mod and wanted to make my way down to the hub and got jumped by the holy nation dudes, I did not know at the time they don't like robotic limbs.
Woullak  [author] 2 Apr, 2020 @ 10:26am 
The Juggernaut ;)
Rusin 2 Apr, 2020 @ 10:24am 
what is the mod for those eyes in image 1 :O
Woullak  [author] 1 Apr, 2020 @ 8:46am 
HN only speaks to male humans, they do not speak to females and even less to other races! ^^

Thanks for the comment ;)
mahatmadandy 1 Apr, 2020 @ 8:38am 
Thanks for this super usefull mod. It really works. When my chatracter lost his leg THN ppl was running scared when see him, but not agressive. When I am allied to THN no more running away, shopping is normal, just inquisitors refuse to talk to me and must use not crippled person to deliver bounties.
Woullak  [author] 1 Apr, 2020 @ 2:50am 
Yes I think so ;)
Yolo$wagger 8 Mar, 2020 @ 12:49pm 
Merci beacoup! (I think it is written like this xD)

Is your mod coded to only work with player faction?
I have installed a mod that gives NPCs robotic limbs, will they be ignored by HN too?

this is the mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1785049811
PsychoFr 14 Jan, 2020 @ 11:39am 
good news,merci pour l'infos et tes supers mods.
Woullak  [author] 14 Jan, 2020 @ 10:36am 
yep, ce mod marche avec tout.
seul un mod qui change les dialogues peux entrer en conflit ;)
PsychoFr 14 Jan, 2020 @ 8:37am 
petite question, est ce que le mod fonctionne aussi avec les npcs equipé de RL .
Woullak  [author] 2 Dec, 2019 @ 10:37pm 
THX ^^
Lord Quintus 31 Oct, 2019 @ 2:19pm 
Thanks! it works just like how I wanted it to! Man, I been looking for a mod for limbs for the longest time
Woullak  [author] 30 Oct, 2019 @ 10:54pm 
it works well! ^^
Lord Quintus 30 Oct, 2019 @ 6:49am 
OMG i been looking for a mod like this about to test it out hopefully it works well!
Woullak  [author] 15 Sep, 2019 @ 1:17pm 
ba wè, sans monture pour se déplacer... je vois pas beaucoup d'autre solution en HN. ^^
Arkhiel 15 Sep, 2019 @ 1:12pm 
Ouais ^^ . Du coup je sub parce que sanas membre en HN c'est relou ^^
Woullak  [author] 15 Sep, 2019 @ 1:01pm 
c'est ça! j'ai toujours des prothèse de rucheure sur moi, quand je suis sur le térritoire HN je les met et je me dit que c'est des jambes de bois. ^^
Arkhiel 15 Sep, 2019 @ 12:57pm 
Ah non du coup pas de solution. Après une jambe de bois ça serait plus RP mais tan pis ^^
Woullak  [author] 15 Sep, 2019 @ 12:55pm 
tout se passe dans les dialogues, c'est une réaction à "a un membre robotique", je ne pense pas qu'il y ai de solution autre mais si tu trouve ce serrai supèr ; )
Arkhiel 15 Sep, 2019 @ 12:50pm 
How does it work ? Can't find it in the forbidden items of holy nation. I'ld like to see if we can make peg legs that wouldn't be forbidden while reglar robotic would.
Level 1 Goblin 26 Aug, 2019 @ 3:22pm 
I needed this, random npcs in my game will spawn with limbs on already and it got really annoying whenever all the guards stormed into the bar to apprehend the occasional tech hunter or shinobi thief. Il just pretend none of their citizens have limbs due to self exile or social rejection
Woullak  [author] 24 Jul, 2019 @ 3:08am 
;)
jeff 24 Jul, 2019 @ 3:07am 
Thanks man!
skoobeldoobel 23 Apr, 2019 @ 12:06am 
Shame that it's not really possible to add peg-legs or something. Guess I'll use this one and just pretend hiver limbs are the only authorized limbs
Kasgigz 16 Apr, 2019 @ 12:37pm 
Great thank you :)
Woullak  [author] 16 Apr, 2019 @ 9:59am 
Nop! ;)
Kasgigz 16 Apr, 2019 @ 9:43am 
Does it require import ?