FINAL FANTASY XV WINDOWS EDITION

FINAL FANTASY XV WINDOWS EDITION

Kingdom Hearts - Kingdom Key
53 Comments
drag.02 14 Jul, 2020 @ 7:03am 
The keyblade is awesome but pls make it as a standalone sword. Actually it give a lot of problems with modded sword of other member of the team. (For example it replace for some reason my Gladio's Rebellion)
ShadowDancer 12 Jun, 2019 @ 10:21am 
please make the Nameless Keyblade
Naxaky 4 Mar, 2019 @ 11:08am 
this one is a easy one just a retexture or recollor can u make kingdom key D :)
ShadowDancer 27 Feb, 2019 @ 5:17pm 
please make Nameless
Alandrus Sun 14 Feb, 2019 @ 4:19pm 
Not sure if you're still modding but I would love to see you do OathKeeper and Oblivion. I know there is probably another mod out there for it but I love that you keep it in the same art style as FFXV than using cell shaders
Lu 2 Dec, 2018 @ 11:46am 
Super cool. It integrates into the game perfectly. Very cool if you subscribe to a mod that makes your character Sora or another Kingdom Hearts character also.
TheTwilightImpTTV 2 Sep, 2018 @ 11:20am 
My key turned to a gun halp plz
Raikoh 15 Aug, 2018 @ 6:32pm 
I've found that if you turn in the Engine Blade to Cid for upgrades, all the other swords randomly and completely stop hitting things. All other weapon types work fine. And i'm not sure if it's linked to Sword replacement mods like these, seeing as I disabled it but the problem persisted until I got my Engine Blade back.
LittleJoeC  [author] 3 Aug, 2018 @ 2:44pm 
This is not a bug with any particular mod. It's a universal issue with all mods that modders have no control over. Square Enix needs to patch it in the game itself.
Tmama 3 Aug, 2018 @ 1:53am 
Still has a bug where it replaces the texture for other weapons as well (i.e. Ignis dual wielding Keyblades, Prompto shooting with the Keyblade, Gladi swinging the Keyblade, etc.) Please fix it when you can, this is an aweseome mod! Shame coz of the bug it renders immersion nil.
LittleJoeC  [author] 9 Jul, 2018 @ 10:24pm 
Hey guys! I updated the Kingdom Key to appear a little bit more realistic in-engine! Changes should reflect in-game for you!
Natty 6 Jul, 2018 @ 6:25am 
Took me damn near a month to realize i typed oathbreaker and not oathkeeper *facepalm*
mazhaa 25 Jun, 2018 @ 9:54am 
You really need to explain me how you make your work beaucause this is awesome
Key 16 Jun, 2018 @ 4:12am 
Was using this on Noctis and swapped to Ignis, then Gladio. Both were using it for some reason and Ignis was dual wielding it. Probably a bug but its a pretty cool one.
Prince Sora 14 Jun, 2018 @ 7:13pm 
@TacoTrash I'm sorry your having that problem but I'm actually very glad to hear that as it means my issue is not unique to my computer setup (thank god I was about to throw my computer at the wall). Ok so I have troubleshooted that issue about as much as I can and i'm 99% sure it is on Square Enix's side and not ours.
trash 14 Jun, 2018 @ 1:08pm 
@Shadowking1443 yeah its that exact problem it was until after i posted this that I realized what the problem was
LittleJoeC  [author] 14 Jun, 2018 @ 9:28am 
I'm working on it for sure. I have a lot of weapon mods that I'm simultaneously working on so I'm going to release them all at once.
PiggyIggs 14 Jun, 2018 @ 9:08am 
More Keyblades that do various damages would be phenomenal
Prince Sora 13 Jun, 2018 @ 7:11pm 
@tacotrach, does Gladios also have a modded weapon? If so it's a glitch I'm experiencing as well. It seems that modded weapons used it the primary slot "stain" a random texture onto all modded weapons in the primary slot. It also appears that at the reload of the game primary weapons can be changed if they were using modded weapons prior.
trash 12 Jun, 2018 @ 11:07am 
so while using the keyblade it seems some how gladious also gets a keyblade even tho thats not the weapon he has
AutumnDaedalus 12 Jun, 2018 @ 4:04am 
Oathkeeper & Oblivion! As their own one-handed swords, and as daggers would be great!
Dragonite637 10 Jun, 2018 @ 8:47am 
as of now, it's not possible to add elemental damage to weapons. however, i doubt they don't have any plans to make it a possibility for if and/when they update the mod organizer tool. it's still fairly new, so i wouldn't expect an update for at least a couple weeks or so.
x3ll05 10 Jun, 2018 @ 12:44am 
would it be possible to add holy damage to it? It could be fitting to add damage against darkness on this. lol.
Dragonite637 9 Jun, 2018 @ 5:45pm 
funny thing, Blue, that was the first keyblade i started making a mod for.
Blue 9 Jun, 2018 @ 5:07pm 
We need our real hero, the Decisive Pumpkin. :D
Dragonite637 9 Jun, 2018 @ 3:17pm 
i've just been working on an Ultima Weapon mod, using a model i downloaded from a models resource site, that was extracted from kh2fm by Zerox. i got it working, gameplay wise, but it still needs a few fixes.
Dragonite637 9 Jun, 2018 @ 2:24pm 
Omega Angelo, with the FFXV Mod Organizer, you can make pretty much any weapon as its own weapon. i'd say it's better than replacing existing weaponry. however, if you're wanting to do so, you need external software, one for modelling and one for texturing. recommended software is usually maya and photoshop, but there are free alternatives, like Blender and GIMP.
Omega Angelo 9 Jun, 2018 @ 2:03pm 
Like just a skin for Ultima I just hate the way it looks in ffxv
Omega Angelo 9 Jun, 2018 @ 2:01pm 
Yo please swap the kh2 Ultima weapon model for the ultima blade!
󠀡 󠀡󠀡󠀡 󠀡󠀡󠀡 8 Jun, 2018 @ 8:57pm 
Have you updated this to be its own weapon rather than replacing one?
Doktor Karthus 8 Jun, 2018 @ 3:30pm 
I think it would make sense for it to be effective against daemons like the end-game weapons.
Shreky 8 Jun, 2018 @ 3:15pm 
how to you download it
Brandocus 8 Jun, 2018 @ 2:04pm 
If possible could you do the Ultima Weapon, make it like an OP weapon, oh and I think once they add quest support you should make a cool quest to make it harder to get, but I would just be happy to have it for the game
digimaster7 8 Jun, 2018 @ 1:43pm 
Just an idea: oblivion and oathkeeper dual wield on dagger ;)
LittleJoeC  [author] 8 Jun, 2018 @ 12:46pm 
Soon to come! I was planning on Oblivion next! (Noctis would look awesome with it)
Natty 8 Jun, 2018 @ 11:40am 
itd be dope af to see oathbreaker and oblivion to make it into the mod section
近月 8 Jun, 2018 @ 4:00am 
cool
digimaster7 8 Jun, 2018 @ 3:46am 
Forget I said anything, when i read your description, i thougth you're going to replace the engine blade or something... i haven't tried it ingame myself..

But it turns out it counts as a new weapon.. nice job with this mod, it looks great! :steamhappy:

One more thing, does the mod tools support weapon physics? for the mickey keychain?
LittleJoeC  [author] 8 Jun, 2018 @ 12:32am 
I don't think we have that ability yet but it's something I definitely want to check out.
digimaster7 7 Jun, 2018 @ 11:52pm 
can you make this as its own weapon instead of replacing the standard sword?
LittleJoeC  [author] 7 Jun, 2018 @ 10:14pm 
Also Zakkaray we've tackled a lot of these issues in the discord! Here's the link: https://discord.gg/VN5Vqf
LittleJoeC  [author] 7 Jun, 2018 @ 10:13pm 
Hey guys! Just updated the model so it's pretty up to speed now!
ZOLITARY 7 Jun, 2018 @ 9:39pm 
Currently using this as my main one handed sword, great job so far! I'm attempting to create my own weapons but I have a problem. Every time I try to apply an fbx model to the sword I'm trying to make, no preview is available and the build fails everytime. Help a brother out with some tips please?
x3ll05 7 Jun, 2018 @ 7:23pm 
Is this a skin or a it's own item?
PC-tan 7 Jun, 2018 @ 6:42pm 
For what it is, it's not bad. It does have the shape of the keyblade but it does lack the texture needed to make it look more accurate
The Irish Canuck 7 Jun, 2018 @ 6:30pm 
Neat Idea.
cooldown 7 Jun, 2018 @ 6:17pm 
It supposed to not have a texture?
it's a gabe 7 Jun, 2018 @ 6:14pm 
Ooh alright. Looking forward to the final version!
LittleJoeC  [author] 7 Jun, 2018 @ 5:37pm 
I'm really sorry guys, the description keeps deleting itself. Basically this is barebones until I get the material options figured out. I will keep updating it though so look out for that.
it's a gabe 7 Jun, 2018 @ 5:25pm 
Just a grew WIP model for me in-game. Since the mod description is brief and doesn't give any innformation, is this still not finished oris there some problem with the mod?

And to answer to the previous user—mechanically, yes, it works.