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The only reference to "_mod_fixansw" I found was in modloader's core, and it has nothing to do with my stuff AFAIK
Hm, what's the error message you are getting when subscribed?
It's a library of pictures, music and such for my other mods (to avoid dupes and size bloat).
Now, what exactly is the error which you are getting? And under what conditions?
Just trying to narrow down the issue. Feel free to add me for direct chat if the problems persist.
Well, dropbox is always an option, though. Simple and straight to the point, too. The only annoying part is delivering updates, but idk how much GitHub would help in this regard either.
Check it out with Blue since he uses github or with scrlys since he done the permissions for it. I personally don't like github, it's a bit too pointlessly hard.
While I am indeed kinda cooking up something... new. Like really new. I'm also using non-Steam aka offline version of my mods during development. So you really shouldn't be seeing any changes until they are ready for public view.
renpy scripting ins't that hard and there are few examples of something complex in the game.
To be fair, there are "bigger" renpy games out there with less on display. For the budget, Saunders really got as much as he could to put in.
Like Anna's apartment is used in both of my mods, her certain sprites are used in both as well, MC's new kitchen, winking but not quite flirty Bryce, etc.
So instead of DLing 2 pretty large mods, you DL 2 small ones and a library (which is actually smaller in size than sum of 2 large mods above).
For developer's standpoint, a single library is also quite a boon.
1. If I want to change certain resource for whatever reason, I need to change it only once.
2. Easy to keep track of every character sprite and other resource I have available to work with.
3. Updates and patches for Steam Workshop for main mods are easier as well overall due to their now smaller size.
4. I can include fixes to the base game here like (if you noticed) changing human-shaped signs in a couple of scenes into dragon and script patch for Sebastian's survival check in Bryce's endings (both vanilla and modded).
2. Due to the way I name my resources, it should have no conflicts with any other mod.