Total War: WARHAMMER II

Total War: WARHAMMER II

No Unit Lod (Resized)
5 Comments
sirmicou85 15 Sep, 2019 @ 12:07pm 
Hi, can we get an update please ? :)

If you find some problem to update with the new laucher, here is the solution :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1715626133
Goedendag 1 Jul, 2018 @ 5:12am 
Okay, thank you for the clairification.
Foxtrone  [author] 1 Jul, 2018 @ 4:57am 
Unit lod models are removed, animation lod not.
At a certain distance the angle at wich they hold a weapon will change. Nothing can be done about this.
Goedendag 29 Jun, 2018 @ 6:37pm 
Does this mod fix the black orc hockey players? At a certain point zooming out black orcs go from holding great axes to holding hockey sticks... Its unbelievably immersion breaking. Gets me every time
Foxtrone  [author] 12 Jun, 2018 @ 10:39am 
Alright guys I added a movie pack file in mod description to remove some weapon effects which would instantly pop up at a certain distance. Changing vfx files only seem to work when they are in a movie pack. I can be wrong on this tough.

Units affected:
Grail Knights, Grail Guardians, Royal Pegasus Knights, Royal Hippogryph knights, Knights of the Blazing Sun, The Fireborn, and the Warriors of Dragonfire Pass (These are the worst offenders)

The Firebark Elders are a tough nut to crack as I can't seem to pinpoint it's exact vfx file.
I think it's in the animation file itself? There is an easy fix for that but it would make it incompatible with mods that change it's value. Anyways this a work in progress.