The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Devil Sword
92 Comments
beastiebowman 11 Jun, 2017 @ 3:05pm 
i cant find the sword in breezehome
Overkill. 24 Nov, 2016 @ 5:56pm 
if i have to sumon it through console it problematic... ok im lazy can you make it so i can craft it instead?
fpsquadrasnipar  [author] 9 Jun, 2016 @ 8:07pm 
@DOGE_67: Sounds to me like someone's a little butthurt that he only has 1 subscriber to his Portal mods, which is probably himself. It's okay I have a bag of ice for you, when you think twice before belittling people for no reason. Don't like the mod? Search the thousands on the workshop until you find one you do like. It's that easy.
fpsquadrasnipar  [author] 8 Jun, 2016 @ 5:56pm 
@DOGE_67: I've made it clear that it's bound sword that's unbound, which was specifically requested by one of my mod followers. Don't like it, don't download it. Easy as that.
fpsquadrasnipar  [author] 30 Jan, 2016 @ 3:59pm 
@Sarus: Phew good to hear! :D
sarus 30 Jan, 2016 @ 3:13am 
@fpsquadrasnipar
i fixed it about a few days later :P
fpsquadrasnipar  [author] 26 Jan, 2016 @ 1:08am 
@beevie1234: #verylatecomment

@Sarus: Try using the console to add it to your inventory.
Beevie1234 27 Sep, 2015 @ 4:31pm 
#latecomment
sarus 8 May, 2015 @ 2:54pm 
Where is it in the house?!
fpsquadrasnipar  [author] 23 Dec, 2014 @ 8:17pm 
@Fursty: I'll get on it.

@Death The Kid (Ya boy sneeks): Your welcome!
Fursty 23 Dec, 2014 @ 1:11pm 
Sounds great
Dad 20 Dec, 2014 @ 8:01am 
thanks! (i was ya boy sneeks)
fpsquadrasnipar  [author] 19 Dec, 2014 @ 8:34pm 
@Fursty: Sure thing. I'll add in a balanced version of the sword with normal stats. Sound good?
Fursty 19 Dec, 2014 @ 1:23pm 
Can you make one like this but with a normal swing speed?
fpsquadrasnipar  [author] 17 Oct, 2014 @ 3:30am 
@Everyone: The years of university and work have taken much of my free time so I apologize for my extended absence, however I continue to express my passion for all things Elder Scrolls. Keep an eye out for mods published by fpsQUADRAsnipar. ;)

@Ya boy sneeks: The load order is the order of mods which your Skyrim application will boot up while loading the game. Mind you, this will be different from player to player. Good question nonetheless.

@RobertACDC: It's a user interface mod called skyUI, available on the workshop.

@bombboy50: Thanks for your help!

@Pamaj: Try using the console if you can't find it in the house.

If anyone is having difficulties, please read the description and refer to the visual aids. If you need any further assistance, I'm here to help!
Dad 12 Sep, 2014 @ 6:41pm 
"The load order of the mod" please dont see me as stupid but what does this mean

RobertasACDC 30 Aug, 2014 @ 8:51am 
Hey, how did you get that menu on the left of the screen in picture 6?
Domezyy219 28 Aug, 2014 @ 11:32pm 
if the id he gaxe you doesnt work type help "devil sword" and the id shall appear
fpsquadrasnipar  [author] 5 Jun, 2014 @ 12:10pm 
Sorry for the absence, I've been busy lately.

@GunsfromJinx: Make sure to click "subscribe" which will download and update the mod. Then open the Skyrim launch menu and go to "data files." Check mark this mod and play. You should find it in Breezehome or try using the console commands. I hope this helps!

@Dave2407: Unfortunately there is little I can do about the lighting bugs. If it is causing the light polygons to render slower it may just be your PC or the how the game was made. For being too OP, you can simply find another mod among the bazillions that may better suit your preferences. But I totally agree it's too OP, but that's why I made it. :)
David2407 21 Apr, 2014 @ 9:44am 
i dont like it it causes a lot of lightbugs and its to op
CrowHunter 19 Apr, 2014 @ 2:25am 
Dear author.
is it possible that you can explain why it doesn´t work if i want to get the weapon.
i tried to what yousayed in the description but it seems i cant get the weapon.
this is my first mod so sorry if it annoy´s you.
thanks for help.
hauteur32 18 Mar, 2014 @ 6:34am 
oh sorry
fpsquadrasnipar  [author] 17 Mar, 2014 @ 5:51pm 
Please read the description carefully before jumping to conclusions.

Quote from the descriptions:

[player.additem xx000xxx X]
X = How many you want.
xx and xxx = The load order of the mod (varies among users)
hauteur32 17 Mar, 2014 @ 8:16am 
sorry 1c000d63 not 1c00063
hauteur32 17 Mar, 2014 @ 8:14am 
you were wrong about the id its 1c00063 not xxx000xxx
fpsquadrasnipar  [author] 22 Feb, 2014 @ 2:29am 
@tbcar: That's a good suggestion, I'll take it into consideration.
N SO U DIE 19 Feb, 2014 @ 8:20pm 
i have a recommendation for a mod. since you have made all of this armor and weapons why dont you make two horse . onea god horse that llooks like arvack and cant die like shadowmere but can also one hit and the other horse is called the devil horse or whatever you think want and it have a mane and a tail that is on fire and can cause i fiery explosion when in combat. lol just coming with a mount mod that doesn't require a dlc and still looks bad ass
fpsquadrasnipar  [author] 19 Feb, 2014 @ 3:19pm 
@tbcar: Library -> Tools -> Search: Creation Kit
You may also want to read the Creation Kit Wiki: http://www.creationkit.com/
N SO U DIE 19 Feb, 2014 @ 8:33am 
where can i get it?
fpsquadrasnipar  [author] 19 Feb, 2014 @ 7:47am 
@tbcar: The Creation Kit, which is free-to-download.
N SO U DIE 19 Feb, 2014 @ 6:41am 
what software do you use to make your mods?
fpsquadrasnipar  [author] 18 Feb, 2014 @ 6:14pm 
@tbcar: Yep. Located conveniently in the center of the province. Everyone knows where it is and is able to access it. The interior cell is player-owned therefore won't be considered stealing. Breezehome is simply the most convenient location for adding items in-game.
N SO U DIE 18 Feb, 2014 @ 4:47am 
like every one of his weapons lol. they are always there
fpsquadrasnipar  [author] 29 Jan, 2014 @ 7:32pm 
@♫Maniac Devil Qc♫: It should be on the floor by the fire place.

@sarohpvp: :3
Dreimora 29 Jan, 2014 @ 5:28pm 
where is it in breeze home
RapidFireSelect 29 Jan, 2014 @ 4:56pm 
=)
fpsquadrasnipar  [author] 27 Jan, 2014 @ 2:49pm 
@jhandibode: That was exactly my intent when I was making this mod! Perhaps two versions will please both sides. That's not the case for the Stormcloaks and Imperials though, haha.
jhandibode 26 Jan, 2014 @ 7:07pm 
Mods for skyrim on steam can be easily taken off whenever you like so stop complaining if seems overpower. People like to be like Gods sometiems.
fpsquadrasnipar  [author] 26 Jan, 2014 @ 4:31pm 
@sarohpvp: For sure. I'll just make a balanced version.
RapidFireSelect 26 Jan, 2014 @ 2:41pm 
Can you not limit the max please? Otherwise the one handed skill tree will be useless when it's maxed, unless it maxed out with the skill tree being maxed out?
fpsquadrasnipar  [author] 22 Jan, 2014 @ 4:45pm 
@Mister Gandalf: Your welcome!
nick 22 Jan, 2014 @ 4:44pm 
@fpsquadrasnipar Perfect. Thank you.
fpsquadrasnipar  [author] 22 Jan, 2014 @ 4:09pm 
@Mister Gandalf: Initially both swords had identical "super max hit range." Though now, I reduced the range of the Devil Sword to normal, but the God Sword being a GOD SWORD, I left that for players wanting the excess hit range. Does that help?
nick 22 Jan, 2014 @ 4:03pm 
@fpsquadrasnipar But I dont believe the God Sword has the range of the Daedric sword. More like...what I mean by 3 feet is like 25 paces...I know, bad way to describe 25 paces. :P
fpsquadrasnipar  [author] 22 Jan, 2014 @ 4:00pm 
@Mister Gandalf: I already have.
nick 22 Jan, 2014 @ 2:19pm 
@fpsquadrasnipar I would love if you change the range of the sword to the range of a Daedric sword.
fpsquadrasnipar  [author] 22 Jan, 2014 @ 2:08am 
@XxLoclyxX: How does 2 meters sound?
fpsquadrasnipar  [author] 20 Nov, 2013 @ 5:55pm 
@Everyone: The years of university and work have taken much of my free time so I apologize for my extended absence, however I continue to express my passion for all things Elder Scrolls. Keep an eye out for mods published by fpsQUADRAsnipar. ;)

I have read all your intuitive comments and will definitely consider the many viable suggestions. I appreciate the positive feedback, and am absolutely thrilled by the number of people who have enjoyed this mod, just as much as I have.

I apologize if this mod may have negatively influenced your Skyrim experience, simply unsubscribe if you wish to do so. However, this mod was intended to help people and/or improve their experience, not to mention have some wicked fun!
nick 26 Oct, 2013 @ 4:45pm 
The range on this, and the God Sword is INSANE! But it's quite annoying. When I first installed the God Sword, I started swinging it around Whiterun to test it out (I was about 3 feet away from the nearest NPC/Guard), and I have a bounty of 1000 in like....6 swings! Please make a the Devil Sword with the range of a Daedric Sword for me :)
miasma 11 Oct, 2013 @ 2:14pm 
FINALLY a mod that adds the bound sword as an actual weapon!