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Of course, it causes many compatibility issues.
Maybe you could solving these kind of problems through using console.
I'm sorry if this is the wrong place for this, but there is a compatibiliy issue between Edios and Planetary Diversity, where if you pick any of the rare/exotic planets from PD and the Edios starting system, you will instead have a base game planet as your home system. My guess is due to Edios adding rare resources to the home system?
Is there any hope of a potential compatibility patch, or would I have to look somewhere else, cause I'd love to play with both mods on.
I have the new update (2.5) and although this Mod has been updated for 2.5, it still says in the mod menu that the mod only supports 2.3
I have tried uninstalling the Mod and then reinstalling it (including the other mod that you need).
I am now at the very end of my technical expertise, so if any one has any advice I would be very grateful for it.
Thank you.
The ringworld has a habitability of 0% and there is nothing I can do about it except click on it and have the screen pop out like an uninhabitable planet or star. I played until mid/late game and unlocked megastructural engineering and ringworlds.