Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I realy want this mod, but i not want rails (also "manufacturing box" and "refinery" will be added in tools)
Can you please create mod without dependencies with "rails", "manufacturing box" and "refinery"
still says its missing and when I load a world with the mod, it does not get past this mod when downloading mods.
Try removing the mod folder here: steamapps\workshop\content\333950\1411037313
then restart steam or start a game with the mod and see if it downloads it
We may not be able to burn wooden structures as of now, but players can already burn!
They shoot custom coded projectiles. You don't need to put them in the barrel. You just load them like the normal cannons and then they are ready to fire.
The custom projectiles will not phase through grids and can do things like penetrate several blocks.
The whole point of these new cannons is to allow naval battles on moving ships.
I will also add some creative only auto reloading cannons so you can just steer the ship and shoot without having to reload the guns.
I won't go too advanced with survival recipes and cannon variants. But I will add more in the future.
Question: What type of projectiles would you want to see added to the mod? Right now I will add cannonball, grapeshot, chain shot. and some specialty projectiles like flaming projectile, explosive projectile.
No worries, I will eventually make bronze cannons that will be easier to load. I promised someone I would start working on them when the next update is out for ME
Also when did you remove the broken cannon model? I just found an use for it as a pipe (with the hole hidden by something)
1. a block that deals heavy damage that gets multiplied by its speed upon impact. That would work as battering ram's head or extremely-large meat grinder's teeth. Or just as a obstacle in a parkour course.
2. Cannon with a magazine and a cannon ball with powder stored in a clip for that cannon. Also an unrealistic cannon that doesn't drop it's ball to the ground when tilted down.
3. smaller springs for making small traps or mainly ballistas.
4. A block that works like the rope control system but instead with mouse input and a chair that locks the character's view to itself.
I know that battering rams are possible, but my game crashes when I hit something too hard with an object connected directly to a spring.
5. Also the crossbow defenders mod could have an update to use the new stuff you have made (cannons, mortals, aircraft machine guns).