Portal 2

Portal 2

Dimensional Rotation
136 Comments
TitaniumGrunt7 18 Mar @ 10:53pm 
Lol! Somehow I completely forgot this map was supposed to be about rotating portals and I ended up brute forcing through all the areas in unintended ways because of it
Just a Spy 27 Mar, 2024 @ 7:02am 
nice map, good work Allison Ghost.:steamthumbsup:
ellen61788 1 Mar, 2024 @ 9:45pm 
:game dead:
why?:steamthumbsup:
🐝Darya Santehnik 22 Mar, 2023 @ 11:44am 
best mechanic!
Valla-Challa  [author] 15 Feb, 2023 @ 9:12pm 
sounds like someone didnt play the map.
Комментатор 14 Feb, 2023 @ 5:44am 
just use sv_allow_mobile_portal 1 to work
xd why
HugoBDesigner 24 Sep, 2021 @ 8:37pm 
How??
hub 5 Jun, 2021 @ 11:30am 
:cupup:
Interrobang‽ 28 Dec, 2020 @ 8:04pm 
This is crazy! I love it.
Valla-Challa  [author] 25 Apr, 2020 @ 12:55am 
epic!
wunderkindt 24 Apr, 2020 @ 9:30pm 
After 3 years I was going through single player chambers, and saw this one, I completed it again but never realized the beauty and thought that went Into this. Amazing work.
(and yes I didn't have to use a turret this time.:steamhappy:)
Valla-Challa  [author] 10 Oct, 2019 @ 10:33am 
thank you :D
KAZOOIE 911 9 Oct, 2019 @ 8:56pm 
this was epic!! nice work :steamhappy:
감귤 28 Sep, 2019 @ 8:54am 
It's refreshing and interesting!
_galaxy 11 Jul, 2019 @ 8:07pm 
Interesting. Now if we could just get all the other elements from razer pack into a mouse and keyboard...
Gilles1946 4 Jan, 2018 @ 6:39pm 
Amasing and cool mecanisim. Thanks.
Cipher 7 Aug, 2017 @ 8:24am 
Amazing, sad there's only one map of this!
Elevna 8 May, 2017 @ 10:03am 
is this what was used on that fake portal 3 demo before
Valla-Challa  [author] 17 Apr, 2017 @ 10:44pm 
@wunderkindt that's not the intended solution, but i'm sure you're well aware of that.
wunderkindt 17 Apr, 2017 @ 7:04pm 
i had to use a turret to exit by climbing it:steamfacepalm:
c87nn 7 Jul, 2016 @ 5:44am 
More like the Sixsense Motionpack DLC but without the Razer Hydra.
Petutski 7 Jan, 2016 @ 11:03am 
Took me a while to catch on! I was in the second last chamber before I actually started to use the new mechanic! Cool, thanks!
Khorps 8 Nov, 2015 @ 6:38pm 
@Vetral, decompile the map with BSPSource, then copy and paste all the nescessary entities for this, but remember to credit the author
Paradox 32 20 Mar, 2015 @ 4:57pm 
:(
Paradox 32 18 Mar, 2015 @ 10:37am 
well i guess i could figure out how to do dis on mah own
Anonymous_Koala 17 Mar, 2015 @ 12:32am 
This is amazing!
Valla-Challa  [author] 14 Mar, 2015 @ 7:25pm 
it's not coding, it's just a branch of mapping that is still pretty much regular mapping, but bending it a bit to accomodate some cool stuff. for example, with this, I used invisible rotating doors to move the portals around, a small object to track the player's view, and made some lasers come from that point. Hammer allows for some awesome stuff to be done, even without coding.
Paradox 32 13 Mar, 2015 @ 6:17pm 
is there like portal gun coding or something? becuase i also have another test chamber that changes the portal gun to the paint gun I REALLY WANT TO KNOW HOW BADLY
Valla-Challa  [author] 12 Mar, 2015 @ 6:57pm 
Skill, my friend. Skill and a lot of game crashing trial and error.
Paradox 32 12 Mar, 2015 @ 4:02pm 
HOW DID YOU MAKE THIS I LOVE IT!
Time2Portalz 18 Oct, 2014 @ 12:25pm 
really awesome i cant push e but very cool
SpaceKraken 30 Apr, 2014 @ 5:08am 
Cool!
Instantiation 10 Mar, 2014 @ 5:06pm 
Neat, and worked just fine. Almost makes me want to own one of those fancy controllers.

(It's possible to jump from that cube to the far ledge, even though the fence is in the way. Really annoying and error-prone, so I wouldn't worry about it, but it's possible.)
Valla-Challa  [author] 10 Mar, 2014 @ 3:50pm 
I haven't been working on a second one ever since I initially called off dimensional rotation 2
| \_/ () 10 Mar, 2014 @ 3:09am 
still no ideas for a second part? after all these months?
mucusSTfriend 6 Mar, 2014 @ 7:02am 
No, I mean a pemanent sticky. This is not an ordinary map, this is a game changer!!
Valla-Challa  [author] 6 Mar, 2014 @ 6:56am 
It actually already was for a while
mucusSTfriend 6 Mar, 2014 @ 6:48am 
This is so awesome it needs to be featured in the Workshop's first page. Post it in the dlc's forum. Portal community is just great!
Bake&Shake 29 Sep, 2013 @ 3:35pm 
oh
Valla-Challa  [author] 29 Sep, 2013 @ 12:30am 
Actually this was based off the sixense razer hydra motion dlc for the pc and xbox.
Bake&Shake 28 Sep, 2013 @ 4:22pm 
im not joking
Bake&Shake 28 Sep, 2013 @ 4:21pm 
you know your idea was so good they put in in a portal 2 xbox dlc
Valla-Challa  [author] 20 Sep, 2013 @ 4:30pm 
Part of the issue is when you click the secondary fire quickly, because that causes portal and rotation brushes to become interparented, which crashes the game. Mostly everything else is based around this as well. It can't be fixed
Unowninator 20 Sep, 2013 @ 12:47pm 
If you know the reason why it crashes, could you please tell us? Maybe someone else can come up with a soluiton (or at least a way to avoid it crashing).
Valla-Challa  [author] 6 Sep, 2013 @ 6:37am 
Thank you
The Sojourner 5 Sep, 2013 @ 6:17pm 
Excellent work! You gave us all a taste of what Razer Hydra is like without crashing our systems (although I do understand that it is a tad glitchy...).
Electronic Girl 26 Aug, 2013 @ 4:50pm 
Thank you, If I need anything else I will be sure to ask. Thank you once again!
For science! :p2aperture:
Valla-Challa  [author] 26 Aug, 2013 @ 3:49pm 
The entire thing is pretty complicated. There's a rotating entity mutually parented back and forth with a prop_portal after second fire, using a game_ui. The prop_portal has 4 lasers and 4 particle systems, which creates the portalgun to portal effect. The main function is described there, there's more to it but that's the base of it.
Electronic Girl 25 Aug, 2013 @ 9:05pm 
This is an amazing invention? Can you please tell me either here in the comments or in a PM how you created this? If wish to modify the portal gun my own way and seeing what you have done my help me innovate how to make the portal gun do some other neat tricks.

Thanks in advance!
Valla-Challa  [author] 29 Jul, 2013 @ 2:32pm 
-use