Space Engineers

Space Engineers

[RETIRED] Vanilla + Compact Turrets Rebalance
18 Comments
HalberdGuard 21 Nov, 2021 @ 12:59pm 
I appreciate you taking the time and effort to look into it! You rock!
Hopefully this will get resolved! Because we ALL love being... shot... at? X D
Nikolas March  [author] 20 Nov, 2021 @ 11:33pm 
i did some testing, i found it a bit inconsistent, one 'assailant' had both its interior turrets filled with the old ammo type that int turrets used, but int turrets on a 'business shipment' had no ammo, 2 other large grid spawns had the modded turrets as the 'NPC weapon upgrades' is supposed to do, one Long Range Turret, and one small turret (small grid model), but they were both empty. 2 small grid drones had the correct modified ammo in their fixed gatling guns, so assuming the only affected weapons are turrets. Ive mentioned this on the 'NPC weapon upgrades' mod page.
HalberdGuard 20 Nov, 2021 @ 11:13pm 
Thank you! I actually later found a ship with both small gatling and rocket turrets, and they seemed to be empty, as well as an encounter station with multiple empty interior turrets outside... I don't think *all* such turrets are empty though, so that's weird. Would it matter that I was in creative to test all this?
Nikolas March  [author] 20 Nov, 2021 @ 1:05pm 
the NPC weapon upgrades mod gets added with this mod, that controls what weapons get on the NPC ship, though i thought that was supposed to leave interior turrets alone, maybe i need to add a config file for that mod, i will check it all over and update this mod for any missing ammo entries.
HalberdGuard 19 Nov, 2021 @ 1:44pm 
Actually, I was testing in a world with only this mod (of course), and I just found a R.U.S.T. freighter with an interior turret inside, with no ammo - suggesting to me, with my limited knowledge of such things, that maybe it could not spawn with the ammo it wanted to? Might be relevant.
HalberdGuard 19 Nov, 2021 @ 1:33pm 
I am trying to discern why I cannot put any ammo into interior turrets, and this mod seems to be the culprit... I'm guessing this mod makes the interior turret require the old ammo, which is no longer craftable in the vanilla assembler?
Nikolas March  [author] 24 Jun, 2020 @ 12:40pm 
yes thats not in the group, i havent touched the groups yet since they changed the system, its on my to-do list
meingott 24 Jun, 2020 @ 11:50am 
possible bug: when I wheel-scroll through turrets group in hand there is no "normal missile turret", although it shows up in the G screen
Nikolas March  [author] 22 Jun, 2020 @ 5:02am 
if you remove the mod, the 20mm ammo will turn back into the vanilla 25mm ammo, and the other 'new' 25mm ammo will just disappear.
meingott 22 Jun, 2020 @ 1:39am 
Hello,
when i turned the mod on, it changed all 25mm ammo to 20mm. What will happen to my save when i turn it off? when some guns have 20mm, and some 25mm ammo in their inventory?
thanks
Nikolas March  [author] 10 Sep, 2019 @ 8:37am 
i just tested this, it works fine for me through both port sizes, are you using the correct ammo? 20mm NATO, or you might have a break in the conveyor line, there still seems to be issues where the conveyor line isnt working even when it should, depower the grid, repower it and try again, if its connected to another grid that has its own power, you will have to disconnect it first.
WARLORD2306 10 Sep, 2019 @ 5:59am 
i cant load the small galting turrets from another container
Nikolas March  [author] 10 Aug, 2018 @ 7:46pm 
yup :)
ODBWolf 10 Aug, 2018 @ 7:02pm 
This is an interesting take on the turrets normally I dislike the area the vanilla turrets take up but I like how you gave it more of a reason why
Nikolas March  [author] 10 Aug, 2018 @ 10:29am 
of course it is, its only a couple of months old :)
ODBWolf 10 Aug, 2018 @ 12:54am 
Is this mod still supported by the other
remethep 15 Jun, 2018 @ 7:21am 
Very interesting this one!
Nikolas March  [author] 14 Jun, 2018 @ 1:26am 
going to change the 12.7x99mm to 20x110mm soon