Space Engineers

Space Engineers

Interplanetary Enforcement Corps
52 Comments
Luvstruckmango  [author] 10 Oct, 2021 @ 12:14am 
Check the link.
Luvstruckmango  [author] 10 Oct, 2021 @ 12:13am 
@Robert W. F-503 Civ-1083 3C-909
Luvstruckmango  [author] 27 Dec, 2020 @ 4:28pm 
Ah okay. That's a pretty cool mod
Luvstruckmango  [author] 26 Dec, 2020 @ 1:11pm 
And that reminds me I should go through and fix those.
Luvstruckmango  [author] 26 Dec, 2020 @ 1:10pm 
Rotary Airlock blocks?
LuucEarth 26 Dec, 2020 @ 11:18am 
i just use Whips auto door closing script, I have also replaced all the double sliding airlocks with Rotary Airlock blocks. Much more convenient :)
Luvstruckmango  [author] 24 Jul, 2020 @ 1:18am 
@domidog_games, thanks for the suggestions on the Saberlites. And I've noticed this problem with the landing pads too. I'll have to look into a way to fix them. And setting up the doors on teh corridors is a good idea. I'll look into that too.
domidog_games 23 Jul, 2020 @ 12:01pm 
Also I found an issue with the modular base and pressurization, I pasted in a landing pad and when I open its doors it closes an airlock on the other side of the base, I would recommend adding a reset button to the doors that closes them. Also you could set up the buttons for the doors on the corridors, there are alot of hangar doors and it is becoming very difficult to find them in the control panel.
domidog_games 23 Jul, 2020 @ 11:56am 
Hello @Luvstruckmango, I like the Saborlite fighters that you have created and I have three requests. You could build an atmospheric version, a bomber, and a version that uses the small hydrogen tanks for longer ranges.
eaglegundam 23 May, 2020 @ 5:11am 
wow thx a lot
Luvstruckmango  [author] 23 May, 2020 @ 2:34am 
@eaglegundam, I've added modular base parts with staircases. Still working on the defense modules.
Luvstruckmango  [author] 11 May, 2020 @ 6:36pm 
Hmm Defense modules and stairs sound like a good idea. I'll give those some thought. Thanks for commenting.
eaglegundam 11 May, 2020 @ 10:32am 
and Maybe some stairs for diffrent elevations
eaglegundam 8 Apr, 2020 @ 2:27pm 
Do you plan on making some defense modules for The station??
Luvstruckmango  [author] 10 Feb, 2020 @ 9:41pm 
Yes I do plan on grouping them and leaving links to the groups in the description while still using this main page.
SalazarWindriver 10 Feb, 2020 @ 3:03pm 
Any plans to group this into smaller sections? trying to find a good ship for a surface to space cargo transport and possible multi-planet exploration. Also breaking off the stations into their own groups would make them a little easier to search.
Luvstruckmango  [author] 17 Jan, 2020 @ 5:48pm 
I haven't been able to focus on the turret kits yet. Once I'm done with the 2 ships I'm working on and the colaboration build I'm doing with another person I'll be able to fully focus on the turret kits. I have an idea for it as well that may be useful. If it works right it will work for the different classes of ground vehicles.
Luvstruckmango  [author] 17 Jan, 2020 @ 5:45pm 
@Bi0_HazardXIII, oh nice. Yeah printing with subgrids is a challenge at times. Level ground isn't too hard to get since you can make a base and make the blocks level with the placement options that are currently in the game.
Bi0HazardXIII 17 Jan, 2020 @ 5:20pm 
I did find a way to kind print all in one go. But requires level ground, and gravity to implement
Luvstruckmango  [author] 16 Jan, 2020 @ 12:19pm 
@Bi0_HazardXIII, I'll take a look at my ground vehicles and see if I can come up with a blueprint kit for your printer. I'll keep in touch.
Luvstruckmango  [author] 14 Jan, 2020 @ 10:25am 
That sound like an interesting idea. I have done some experimenting on making subgrid kits. The connex idea sounds interesting too.
Bi0HazardXIII 14 Jan, 2020 @ 5:27am 
I thought I saw custom turrets on some of yours. I will have to find a way to properly print the subgrids. Also a side note, are you at all interested in a possible collab build? I am planning on making a connex like container that would be able to have a crane like 3d printer arm that would be able to print other modules that would merg+connect to the main initial grid.
Luvstruckmango  [author] 12 Jan, 2020 @ 6:28pm 
@Bi0_HazardXIII, which turrets are you refering to?
Bi0HazardXIII 12 Jan, 2020 @ 5:00pm 
Big fan of your work, currently on an all rover server, and these may just be what I need. Any chance on maybe posting the turrets separately so I can print them as well?
Luvstruckmango  [author] 29 Nov, 2019 @ 11:49am 
I've given it some thought and I like the idea of a collaboration. Lets talk some more on a personal chat and see what we come up with.
TheHappyTau 27 Nov, 2019 @ 1:59am 
I love your work man, if possible I'd like to Collaborate with you on a build or two, I've been building my own designs for a while now and I'd like to see what you think of a couple of them. Right now I focus on small craft but plan on moving into detailed larger ships (which is new territory). Looking forward to seeing the next IEC ship come out!
Luvstruckmango  [author] 24 Oct, 2019 @ 5:18pm 
@Firebird16, I currently am working on a few more builds. Hopefully I'll have time this weekend to work on them more. College classes take up a lot of time lol
Foxtrot-Romeo 22 Oct, 2019 @ 8:38pm 
Any new builds upcoming?
Luvstruckmango  [author] 26 Apr, 2019 @ 11:02am 
@Noxious Stimuli, I can confirm that the Allow Suppergridding option does work and "fixes" the problem lol. The new screen settings work too for the super gridded seat. Thanks for letting me know about the option.
Luvstruckmango  [author] 26 Apr, 2019 @ 10:54am 
@Noxious Stimuli, oh really? That's awesome. I'll look into that too. Thanks for the info.
Noxious Stimuli 26 Apr, 2019 @ 10:52am 
@Luvstruckmango I don't think you'd even have to do that, I remember seeing a new option in advanced world settings that allows the use of the supergrid 'exploit'. I'll turn that on and try pasting the blueprints to see if that 'fixes' the issue.
Luvstruckmango  [author] 26 Apr, 2019 @ 10:49am 
@Noxious Stimuli, so you know I have attempted to fix the problem. I believe that Keen as fixed the super-gridding bug (which is sad. I love my Raptors) Until I find a way to fix it, I suggest using a mod such as: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=468593951&searchtext=azimuth+open+cock+pit , which will fit in place of the cock pits. If you don't like to use mods, I totally understand and will be looking at developing a similar vehicle to the raptor until I can make the Raptors usable again.
Luvstruckmango  [author] 25 Apr, 2019 @ 5:33pm 
@Noxious Stimuli, thanks for letting me know, I will take a look into this.
Noxious Stimuli 25 Apr, 2019 @ 9:33am 
Not sure if it's because of the 1.190 update, but all the Raptor blueprints that use flight seats are broken. The flight seats got removed from the blueprints.
Luvstruckmango  [author] 3 Mar, 2019 @ 4:14pm 
@gameknight2007, how are they not connecting? Are you admin spawning/creative building or are you using a projector to build them?
gameknight2000 3 Mar, 2019 @ 7:05am 
the stations won't connect, can you fix this
Luvstruckmango  [author] 12 Feb, 2019 @ 10:03am 
@Woodzykiller, thanks for your comment and support! I appreciate it!
MrFox 12 Feb, 2019 @ 8:11am 
I used the planet side items, you have done AMAZING WORK!
Luvstruckmango  [author] 4 Dec, 2018 @ 9:01pm 
@Syche, I'm glad you were able to find what you were looking for. Thanks for your complent. Much appreciated.
Syche 4 Dec, 2018 @ 6:49pm 
I spent a week looking through the workshop for modular base parts like this and a large open station like the starbase and never found anything. Happened to click your collection on a random one of your vehicles and saw all these. This is exactly what I've been wanting. I can't believe how awful the workshop search function is. Awesome builds here.
Sam the Rapper 17 Nov, 2018 @ 2:25am 
THIS STUFF COOL
Luvstruckmango  [author] 13 Nov, 2018 @ 9:14am 
@Echo_Chill, I'm glad you enjoy them. Thanks for the compliment! If you'd like, leave a rating, it helps. Thanks again!
Echo_Chill 13 Nov, 2018 @ 12:35am 
Mate, I am obsessed with your builds. They are just similar enough to the common format to be easily usable and compatable with most other creations, but are different enough to be very memorable and so much fun to explore and use. I've had many different friends ask me what ships i'm using and I always direct them to your builds. Love it. Keep building these innovative and different ships.
Leprechaunlock 1 Jul, 2018 @ 2:45pm 
Oh man you are a freaking great dude
Luvstruckmango  [author] 29 Jun, 2018 @ 12:07pm 
@Leprechaunlock, you're welcome :) I enjoy building things. The ship is nearly complete, though its more of a cruiser now than a destroyer. I'll be posting it soon after completion and testing. I'm glad you enjoy the things I post.
Leprechaunlock 25 Jun, 2018 @ 8:26pm 
Oh dang. I've never given an idea to someone and they actually do it and give updates. Thanks man! I love your ships so much and can't wait to see more
Luvstruckmango  [author] 25 Jun, 2018 @ 5:56pm 
@Leprechaunlock, just giving you an update on your recommendation/request. A missile has now be successfully developed and a ship is in process of development and construction.