Stonehearth

Stonehearth

High Class
84 Comments
sarna 14 Jul @ 5:37am 
my guardians don't want to wear helmet, except that, everything works fine
某零氪非酋 29 Jun, 2024 @ 3:42am 
by the way, i m player it with ACE
某零氪非酋 29 Jun, 2024 @ 3:41am 
The sniper's bow ,when i want to make one ,it shows that i have no feather,but i actually have a lot.
Napkins 21 Aug, 2022 @ 1:07pm 
I really love this mod and hope you are able to make it compatible with ACE! Take all the time you need :healthyhearthling:
thaipuff288 12 Jun, 2021 @ 8:35am 
Take your time to make this to compatible with ACE.
Zappy The Floof 7 Jun, 2021 @ 9:09am 
sniper doesnt make the foot man obsolete. If the hearthing want to be a foot man for the hearth upgrade quest
Demonchild 20 Nov, 2020 @ 12:28pm 
@CrazedKiller Doyou have any other mods that could be conflicting, I am running this with ACE and guardian shields are right there made by the Blacksmith 5th option in under tools
Wafflez1324 9 Nov, 2020 @ 9:36am 
wish we could change the weapon the high harthlings prefer like you can any other army harthling
CrazedKiller 21 Sep, 2020 @ 10:26pm 
well i wish you luck in your endeavours
DangerousDD  [author] 21 Sep, 2020 @ 1:35pm 
@CrazedKiller This mod needs to be remade. Mostly to be compatible with ACE. This mod was made for Ascendancy and iirc, (I lost alll my data to this mod) Guardian Shield I made to be unlocked with Ascendancy Campaign.I want to make the mod but, just so lazy. Also made this mod while in school an ironically had more freetime and barely worried about work. Now after graduating, all I do is work, gym, game, sleep.
If I get back into this game, It might help motivate me to remake this mod.
CrazedKiller 20 Sep, 2020 @ 11:41pm 
Can't see craft option for Guardian shield
I can craft the High Cleric staff but there isn't a option for the Guardian shield on the blacksmith

I am playing as Nordlings, would this be a issue?
thaipuff288 7 Sep, 2020 @ 6:18pm 
@DangerousDD If you update your mod please let us know, because I'm playing along time but "Guardian" not wear any helmet when I playing with another kingdoms (Except Ascendancy kingdom only).
KennethWong 2 Apr, 2020 @ 9:36am 
If your mod is compatible with ACE , let us know! I really like this mod but if it's not with ACE, then sorry man i can't download it now. Btw, if you still don't have much time to tinkering , how about asking ACE's team to help with? Because ACE's team is contribute for the community right? If they see your mod is very useful/helpful for the community , I think they'll likely to help ! ^^
DangerousDD  [author] 9 Nov, 2019 @ 3:04pm 
@Fox I want to. On my free time I end up playing games or writing tho. Busy studying for Certs.
VulpisinLove 9 Nov, 2019 @ 11:59am 
Are you still updating the mod?
DangerousDD  [author] 2 Sep, 2019 @ 10:43pm 
@Fangcha As for now, this mod is incompatible with Ace and prob a slew of new updates.
Files are lost so I will have to start from scratch but it is not easy with Ace (I want to make it work with Ace) Also need a lot of time. Anyone is free to remake my mods for stonehearth tbh.
看看Need 31 Aug, 2019 @ 1:41am 
what is the problem of the long bow,my carpenter can not make it
DangerousDD  [author] 19 Jun, 2019 @ 9:00pm 
Oh, I've also lost the files too. So i'd have to start from scratch.
Gonna have to see how Ace works and what not if I am to try and recreate the mod and rebalance it.
DangerousDD  [author] 19 Jun, 2019 @ 6:42pm 
I want to, but tbh, it requires me to play the game all the way through, or mostly to check for bugs. (I honestly don't know how Ace and other modders do their bug checks. They goood) No, this mod is not compatible, in logical sense, with ACE, I see that Ace added a lot of stuff that is not balanced with High Class. For the bunny people, I will need to get back into the grove of modding. Haha. Maybe when I finally move to atlanta things will be easier. Living in SF now and just been so lazy. My room demotivates me due to how freaking small it is! Atlanta, I will have my own place and no fkin roommate ^_^. Should get me back into my grove.
yo 18 Jun, 2019 @ 6:55pm 
i wonder if you can update the mod to give high classes to rabbit people, like make it possible for rabbit Archer to become a Rabbit Sniper
DangerousDD  [author] 11 Apr, 2019 @ 11:14pm 
@Genswithblade probably not. I haven't touch Stonehearth in a long time. 40+ hrs now at work and went back to school. ;_; Now I just play random games when I get the time.
Genswithblade 11 Apr, 2019 @ 2:31am 
Is this compatible with the latest ACE?
Eric_The_Viking 27 Jan, 2019 @ 3:59am 
@DangerousDD Even if it isn´t your fault, we still give you the blame :D

And I think the bug should be fixed because i have no flowting quivers anymore. But now I can´t build walls inside of buildings anymore :/
DangerousDD  [author] 19 Jan, 2019 @ 7:31pm 
@Eric W00t, so it wasn't me mod. Yay! I couldn't reproduce it. I thought it might have been the fact that I added auto flame arrows one of the high end bows
Eric_The_Viking 18 Jan, 2019 @ 4:11pm 
@Skyfry428 I have the same bug without the "High class"-Mod i think it comes from the AEC-Modpack
Skyfry428 1 Jan, 2019 @ 11:38am 
The Sniper seems to have a hard time with quivers. They kinda float off their back.
chanshan.mu 26 Dec, 2018 @ 3:01am 
@DangerousDD Thanks :D
DangerousDD  [author] 25 Dec, 2018 @ 12:43pm 
@Chanshan Yep there is, took myself a while to figure it out too lol, it was written differently in the files so, here it is

add_trait
highclass:traits:passion_guardian
highclass:traits:passion_sniper
highclass:traits:passion_cleric2
highclass:traits:passion_warrior
chanshan.mu 25 Dec, 2018 @ 4:35am 
Hi, is there anyway to add high classes passionate traits to my hearthlings? I've tried "add_trait stonehearth:traits:passion_(high classes)" and "add_trait high_class:traits:passion_(high classes)" but it doesn't work
DangerousDD  [author] 10 Dec, 2018 @ 8:45pm 
@Aurianna oh, crap. Let me check that out
Aurianna 10 Dec, 2018 @ 5:20am 
I second this - I like the look of the black armour from armis maximus but the guardians won't use the helms or shields so it ruins the look of my army lol - love the mod! I love the higher levels :D
TySton 12 Nov, 2018 @ 10:45pm 
@DangerousDD alright just a thought would be nice to see done tho if not by you just someone beacuse they left so much out this game that they could of added in.
DangerousDD  [author] 12 Nov, 2018 @ 10:39pm 
You won't be able to see the Guardian's Helm as an equipped item because its included with the class change. The Guardian's Helm = 8 dmg res, Silver helm is 6. I haven't been playing so I am sure there are shields stronger than the Guardian's shield.

@Tyston, I wish I could, would take some studying and time. This mod High Class only writes and effect json files. Adding new animation, I believe, requires Writing and editing lua, which is a completely different language for me ;_;
Llywylln 12 Nov, 2018 @ 3:37pm 
My Guardian had no helm at all (equipped anyhow) and his Guardian Shield wouldn't replace either since it seems to be straonger than the other shields... except the hylial and I forget the name of the red shield but these two shield will never get equipped by anyone, even though they should be equipable based upon level and class. My guardian had, Equipped: Silver Mail, Mastter Sword, Guardian Shield. Nothing else. After I tweaked the helm level, he euipped it. He still wont replace the shield though. My Warrior also has the Martial Trained Trait so he dropped his Gravis Sword as soon as I made a Longbow for my Sniper. I had to make two of them. The warrior also has Iron mail and helm. He's never used a shield since the wepons he picks are always 2H weapons because they do more damage.
TySton 12 Nov, 2018 @ 1:00am 
ever thought of modding in like a battle mage or somehting and bring in magic to the battle feild as a wepon instead of just support?
DangerousDD  [author] 11 Nov, 2018 @ 9:59pm 
Silver helm is set to ilevel 6 by default normally. That is set by the game itself. I didn't touch it.
The guardian has his own helm in which he obtains when class changed and is set to ilvl 8 because the guardian helm is stronger than the silver helm. I also kinda wanted the guardian to keep the helm because of the style. Half way through I wanted to change it and make it seperate, but, I am sure if I do, it'd cause save game corruption. So i didn't even bother trying to.
Llywylln 11 Nov, 2018 @ 8:09pm 
Hi, love the mod but I wanted to report a small issue I had with it. The Guardian will never put on the Silver Helm: it seems to have a level that is unattainable set for it. In the JSON file, it is set to level 20; So I set it to 1 and now he can use it, though I thought you should know about it.
DangerousDD  [author] 29 Sep, 2018 @ 7:28pm 
@Bergame I wanted to add Gold armor for the Guardian. I don't know if it's needed tho tbh. They're so strong. Tbf, I haven't really reach that far in the story so Idk how strong enemies get.
Bertgame 28 Sep, 2018 @ 7:31am 
maybe armour for guardian? :D Its f.... awsome lookin XD btw cool mod
laumi73 24 Sep, 2018 @ 12:26pm 
Can you add the high class for amberstone and goblin as well :].

As always, thanks for the works on the mod!
DangerousDD  [author] 23 Sep, 2018 @ 6:47pm 
Thanks I am glad you like it.
Bellon the Wise 23 Sep, 2018 @ 1:07pm 
@DangerousDD Just had to stop back in to say how much I've enjoyed your mod. So clean and works wonderfully. Great job man!
Nemo 11 Sep, 2018 @ 3:08am 
the bunny people you get from playing the game can only have the Archer, Mason, Geomancer or Worker. it works fine on the Clan amberstone Mod on the workshop.
DangerousDD  [author] 10 Sep, 2018 @ 9:02pm 
I haven't acutally tested the bunny people. You mean you can't promote the bunny folks into high classes? If so, i will look into it.
Nemo 10 Sep, 2018 @ 6:48am 
it's not adding the option to your promote your Clan Amberstone (bunny people) members after you get the pair?
DangerousDD  [author] 2 Sep, 2018 @ 2:37am 
Ha, wish I could. If I do that with my level of modding, it won't look right. I believe it will require writing LUA so these new classes have better animation and AI function. Lastly, i don't think the game allows two parent jobs for a class. You know of any mods that got that to work. I could look at it for some examples (¬‿¬)
Patriot 1 Sep, 2018 @ 9:19pm 
I'd like to make a request. Could you make specialized classes that require maxing out 2 different classes? For example maxing cleric and archer to unlock Temple Archer, or Cleric and Warrior for Warrior Monk.
DangerousDD  [author] 1 Sep, 2018 @ 5:38pm 
@Bellon
Click subscribe and it will automatically download and install the necessary files when you start up the game.
Bellon the Wise 1 Sep, 2018 @ 2:39pm 
Where do I download this? I feel so slow lol
MrAnti 31 Aug, 2018 @ 2:56am 
Hi, :stein:

A very good mod. Without this mod, the game would not be fun anymore. Many Thanks!.
("With google.com translator, translated into English.")

See You.